Player Matchup

Artio
Artio
Csealle
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,496 Elo+
Party 2
Rama
Rama
KingPanther02
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Pickleator27
Anubis
Level 28
God Stats
6W - 2L
1,467 SR
Queue Stats
107W - 93L
1,489 Elo+
Solo
Heimdallr
Heimdallr
The98th
Heimdallr
Level 23
God Stats
3W - 0L
1,372 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vełocity
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,553 Elo+
Party 2
Team Averages
Level 27
1,468 SR
1,508 Elo+

VS

Team Averages
Level 19
1,563 SR
1,488 Elo+
Hou Yi
Hou Yi
HillClapz
Hou Yi
Level 8
God Stats
1W - 2L
1,205 SR
Queue Stats
12W - 12L
1,295 Elo+
Solo
Sylvanus
Sylvanus
PapadiaHero
Sylvanus
Level 17
God Stats
27W - 21L
1,643 SR
Queue Stats
39W - 37L
1,551 Elo+
Solo
Thanatos
Thanatos
WizzyCoxJR
Thanatos
Level 17
God Stats
3W - 3L
1,413 SR
Queue Stats
105W - 100L
1,477 Elo+
Solo
Ymir
Ymir
frostbullets
Ymir
Level 25
God Stats
9W - 6L
2,041 SR
Queue Stats
93W - 94L
1,568 Elo+
Solo
Raijin
Raijin
tworasonecup
Raijin
Level 27
God Stats
8W - 8L
1,514 SR
Queue Stats
38W - 30L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Csealle
Artio
20
3 / 6 / 18
14,295
529
9,455
31,363
33,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 10
15,226
564
31,852
20,865
6,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
6 / 9 / 5
15,795
585
22,530
26,954
12,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
The98th
Heimdallr
20
8 / 7 / 9
14,913
552
17,826
24,126
9,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Vełocity
Tsukuyomi
20
5 / 5 / 13
14,513
538
14,250
24,226
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HillClapz
Hou Yi
19
7 / 9 / 10
12,831
475
15,688
27,436
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
PapadiaHero
Sylvanus
19
6 / 10 / 7
13,288
492
19,542
30,974
40,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
WizzyCoxJR
Thanatos
9
3 / 2 / 1
8,771
325
2,835
6,246
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 5 / 16
12,767
473
10,541
28,643
19,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
20
15 / 6 / 3
15,415
571
32,838
25,452
11,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
70
32
Kills
33
33
Deaths
32
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artio
Csealle
Artio
3
6
18
2
L
Hou Yi
HillClapz
Hou Yi
7
9
10
1.33
W
10
6
10
2.5
L
Sylvanus
PapadiaHero
Sylvanus
6
10
7
0.95
W
Anubis
6
9
5
0.94
W
Heimdallr
The98th
Heimdallr
8
7
9
1.79
W
Tsukuyomi
Vełocity
Tsukuyomi
5
5
13
2.3
L
Thanatos
WizzyCoxJR
Thanatos
3
2
1
1.75
L
2
5
16
2
L
Raijin
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,913
Damage
81,444
127,534
Taken
118,751
70,372
Mitigated
83,803
37,010
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Csealle
Artio
9,455
1,345
1,642
3,872
31,363
33,593
247
14,924
16,439
29,768
0
L
Hou Yi
HillClapz
Hou Yi
15,688
2,716
0
5,125
27,436
9,826
2,550
5,526
21,910
0
88,343
W
31,852
22,763
0
3,749
20,865
6,277
2,932
9,887
10,978
0
104,892
L
Sylvanus
PapadiaHero
Sylvanus
19,542
2,256
2,042
6,742
30,974
40,762
348
7,508
23,462
62,303
11,681
W
Anubis
22,530
884
0
12,089
26,954
12,559
122
18,477
8,477
127,580
0
W
Heimdallr
The98th
Heimdallr
17,826
9,374
0
6,686
24,126
9,017
5,673
13,201
10,925
0
89,130
W
Tsukuyomi
Vełocity
Tsukuyomi
14,250
4,451
0
8,972
24,226
8,926
1,983
9,758
14,468
0
103,074
L
Thanatos
WizzyCoxJR
Thanatos
2,835
1,218
0
5,127
6,246
1,728
0
809
5,437
0
20,213
L
10,541
2,813
724
1,486
28,643
19,700
561
6,801
21,842
40,716
0
L
Raijin
32,838
3,288
0
5,757
25,452
11,787
0
11,593
13,859
114,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,742
Gold Earned
63,072
600
Minions Killed
509
0
Camps Cleared
0
2,400,647
Distance Traveled
2,133,776
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,295
529
20
1
0
510,191
6
L
Hou Yi
12,831
475
121
4
0
442,871
1
W
Rama
15,226
564
142
5
0
463,053
0
L
Sylvanus
13,288
492
125
5
0
510,061
8
W
Anubis
15,795
585
167
6
0
420,315
5
W
Heimdallr
14,913
552
144
5
0
495,445
3
W
Tsukuyomi
14,513
538
127
5
0
511,643
4
L
Thanatos
8,771
325
41
2
0
177,178
1
L
Ymir
12,767
473
55
2
0
553,120
11
L
Raijin
15,415
571
167
6
0
450,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role