Player Matchup

Tiamat
Tiamat
Heℓℓ
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 3
Cerberus
Cerberus
HooglyWoogly
Cerberus
Level 39
God Stats
1W - 3L
1,341 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LumpBeatle44
Morgan Le Fay
Level 119
God Stats
22W - 17L
1,661 SR
Queue Stats
354W - 288L
1,603 Elo+
Party 1
Charybdis
Charybdis
Lvl1Charmander
Charybdis
Level 27
God Stats
12W - 11L
1,804 SR
Queue Stats
139W - 104L
1,587 Elo+
Party 1
Hercules
Hercules
ZonaryAnteater
Hercules
Level 48
God Stats
9W - 9L
1,625 SR
Queue Stats
122W - 96L
1,583 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,552 Elo+

VS

Team Averages
Level 69
1,622 SR
1,536 Elo+
Odin
Odin
AJSrxZ
Odin
Level 43
God Stats
5W - 1L
1,805 SR
Queue Stats
37W - 30L
1,459 Elo+
Party 4
Hades
Hades
Nimiato
Hades
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
9W - 4L
1,677 Elo+
Party 2
Ymir
Ymir
SKYgames
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,368 Elo+
Solo
Jing Wei
Jing Wei
SnowyUmbreon
Jing Wei
Level 160
God Stats
1W - 1L
1,765 SR
Queue Stats
132W - 124L
1,617 Elo+
Party 2
Thoth
Thoth
TheRealDave
Thoth
Level 89
God Stats
8W - 2L
1,739 SR
Queue Stats
30W - 23L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heℓℓ
Tiamat
15
3 / 6 / 3
10,060
1,006
8,683
14,676
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HooglyWoogly
Cerberus
16
0 / 3 / 4
9,021
902
3,578
15,653
11,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
LumpBeatle44
Morgan Le Fay
15
1 / 10 / 6
9,374
937
13,593
16,448
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Lvl1Charmander
Charybdis
15
3 / 6 / 4
9,547
955
11,484
15,296
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
2 / 5 / 3
9,187
919
6,047
18,931
9,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

120

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AJSrxZ
Odin
17
4 / 0 / 20
10,195
1,020
9,942
9,968
9,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Nimiato
Hades
17
6 / 3 / 16
10,905
1,091
11,909
9,635
5,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
1 / 1 / 20
9,842
984
5,895
10,982
11,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
SnowyUmbreon
Jing Wei
17
14 / 4 / 11
12,521
1,252
28,293
13,139
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 20
11,354
1,135
19,880
5,194
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
9
Kills
30
30
Deaths
9
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Odin
AJSrxZ
Odin
4
0
20
14
L
Tiamat
Heℓℓ
Tiamat
3
6
3
0.75
L
Cerberus
HooglyWoogly
Cerberus
0
3
4
0.67
L
Morgan Le Fay
LumpBeatle44
Morgan Le Fay
1
10
6
0.4
L
Charybdis
Lvl1Charmander
Charybdis
3
6
4
0.83
W
Hades
Nimiato
Hades
6
3
16
4.67
W
Ymir
1
1
20
11
W
Jing Wei
SnowyUmbreon
Jing Wei
14
4
11
4.88
W
5
1
20
15
L
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
75,919
81,004
Taken
48,918
40,093
Mitigated
34,158
11,579
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AJSrxZ
Odin
9,942
1,196
0
209
9,968
9,674
0
6,191
3,606
9,037
11,166
L
Tiamat
Heℓℓ
Tiamat
8,683
239
0
924
14,676
7,034
0
6,569
8,107
22,740
0
L
Cerberus
HooglyWoogly
Cerberus
3,578
153
0
4,449
15,653
11,049
0
9,217
6,436
11,134
0
L
Morgan Le Fay
LumpBeatle44
Morgan Le Fay
13,593
1,821
154
1,806
16,448
6,367
0
8,052
8,396
33,833
0
L
Charybdis
Lvl1Charmander
Charybdis
11,484
5,861
0
440
15,296
5,682
0
5,567
9,729
0
25,887
W
Hades
Nimiato
Hades
11,909
1,526
1,055
3,103
9,635
5,183
0
4,042
5,465
35,906
0
W
Ymir
5,895
792
0
0
10,982
11,513
0
5,924
4,820
18,222
0
W
Jing Wei
SnowyUmbreon
Jing Wei
28,293
23,788
0
2,140
13,139
5,848
0
6,993
5,947
0
41,995
W
19,880
72
130
922
5,194
1,940
0
1,877
3,226
42,142
0
L
Hercules
6,047
2,053
0
3,806
18,931
9,961
0
11,830
7,101
0
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
54,817
189
Minions Killed
187
4
Camps Cleared
11
918,538
Distance Traveled
999,117
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,195
1,020
27
3
0
202,708
4
L
Tiamat
10,060
1,006
50
5
3
209,894
0
L
Cerberus
9,021
902
27
3
1
190,123
0
L
Morgan Le Fay
9,374
937
45
5
0
174,713
1
L
Charybdis
9,547
955
40
4
0
158,801
0
W
Hades
10,905
1,091
65
7
2
182,914
0
W
Ymir
9,842
984
32
3
0
204,418
1
W
Jing Wei
12,521
1,252
23
2
5
201,672
1
W
Thoth
11,354
1,135
40
4
4
207,405
0
L
Hercules
9,187
919
27
3
0
185,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role