Player Matchup

Bellona
Bellona
Arlod_09
Bellona
Level 6
God Stats
4W - 4L
1,442 SR
Queue Stats
8W - 7L
1,311 Elo+
Party 1
Tiamat
Tiamat
Chuy_Gzlz
Tiamat
Level 22
God Stats
2W - 2L
1,331 SR
Queue Stats
20W - 21L
1,367 Elo+
Solo
Sol
Sol
Montee_G
Sol
Level 19
God Stats
2W - 0L
1,684 SR
Queue Stats
36W - 40L
1,359 Elo+
Solo
Arachne
Arachne
S3DaX_Camaron_-_
Arachne
Level 56
God Stats
2W - 4L
1,180 SR
Queue Stats
578W - 538L
1,403 Elo+
Party 1
Neith
Neith
wakebake24_7_365
Neith
Level 26
God Stats
43W - 42L
1,510 SR
Queue Stats
373W - 410L
1,365 Elo+
Solo
Team Averages
Level 26
1,429 SR
1,361 Elo+

VS

Team Averages
Level 21
1,554 SR
1,283 Elo+
Ra
Ra
EZEQREX123
Ra
Level 18
God Stats
11W - 9L
1,574 SR
Queue Stats
18W - 26L
1,217 Elo+
Solo
Yemoja
Yemoja
Fangkiller504
Yemoja
Level 25
God Stats
2W - 1L
1,693 SR
Queue Stats
18W - 19L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
gurima_kibo
Tsukuyomi
Level 28
God Stats
6W - 3L
1,620 SR
Queue Stats
71W - 83L
1,361 Elo+
Solo
Danzaburou
Danzaburou
xRewindzxx
Danzaburou
Level 28
God Stats
74W - 87L
1,457 SR
Queue Stats
82W - 102L
1,327 Elo+
Solo
Merlin
Merlin
yfkhouse
Merlin
Level 5
God Stats
3W - 4L
1,426 SR
Queue Stats
6W - 9L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arlod_09
Bellona
19
3 / 0 / 9
13,779
510
9,083
14,031
14,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Chuy_Gzlz
Tiamat
18
15 / 3 / 6
14,497
537
16,515
16,069
10,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 3 / 10
14,212
526
11,512
19,024
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 1 / 6
15,058
558
5,237
16,318
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 5 / 7
14,442
535
19,657
19,814
7,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
8,657
321
7,485
9,956
2,626
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 5
10,335
383
3,686
21,280
20,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
gurima_kibo
Tsukuyomi
19
0 / 6 / 2
11,976
444
7,909
16,692
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xRewindzxx
Danzaburou
19
10 / 6 / 0
13,953
517
22,654
22,846
10,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
yfkhouse
Merlin
13
1 / 17 / 2
9,035
335
2,580
12,801
3,204

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
36
Kills
12
12
Deaths
41
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arlod_09
Bellona
3
0
9
7.5
W
Tiamat
Chuy_Gzlz
Tiamat
15
3
6
6
L
1
6
2
0.33
L
0
6
5
0.42
W
3
3
10
2.67
W
4
1
6
7
L
Tsukuyomi
gurima_kibo
Tsukuyomi
0
6
2
0.17
W
11
5
7
2.9
L
Danzaburou
xRewindzxx
Danzaburou
10
6
0
1.67
L
Merlin
yfkhouse
Merlin
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,004
Damage
44,314
85,256
Taken
83,575
49,657
Mitigated
43,284
38,037
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arlod_09
Bellona
9,083
2,279
0
5,435
14,031
14,863
3,668
2,818
11,213
5,606
46,694
W
Tiamat
Chuy_Gzlz
Tiamat
16,515
2,387
0
5,415
16,069
10,302
1,628
2,567
13,454
80,383
0
L
7,485
450
104
722
9,956
2,626
0
4,640
5,047
24,784
0
L
3,686
491
2,641
2,029
21,280
20,111
626
8,911
12,249
36,333
0
W
11,512
1,910
0
7,305
19,024
6,935
2,486
5,593
13,339
87,204
0
W
5,237
3,598
0
11,401
16,318
9,594
840
1,055
15,263
0
136,094
L
Tsukuyomi
gurima_kibo
Tsukuyomi
7,909
669
0
2,504
16,692
7,140
371
3,871
12,705
0
86,311
W
19,657
7,837
647
7,834
19,814
7,963
4,535
4,748
15,066
0
95,890
L
Danzaburou
xRewindzxx
Danzaburou
22,654
12,950
76
6,634
22,846
10,203
3,270
7,124
15,632
0
81,013
L
Merlin
yfkhouse
Merlin
2,580
35
0
0
12,801
3,204
28
3,768
8,227
13,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,988
Gold Earned
53,956
665
Minions Killed
386
0
Camps Cleared
0
2,527,149
Distance Traveled
1,976,394
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,779
510
100
4
0
499,993
0
W
Tiamat
14,497
537
131
5
0
493,034
4
L
Ra
8,657
321
25
1
0
350,548
0
L
Yemoja
10,335
383
70
3
0
388,707
1
W
Sol
14,212
526
128
5
0
474,400
4
W
Arachne
15,058
558
192
7
0
564,069
0
L
Tsukuyomi
11,976
444
159
6
0
430,879
4
W
Neith
14,442
535
114
4
0
495,653
1
L
Danzaburou
13,953
517
126
5
0
419,288
0
L
Merlin
9,035
335
6
0
0
386,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role