Player Matchup

Terra
Terra
IAntho
Terra
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 147L
1,289 Elo+
Solo
Sol
Sol
KIKIUSMC
Sol
Level 88
God Stats
6W - 10L
1,311 SR
Queue Stats
672W - 791L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
Lincolns Ant
Ne Zha
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
31W - 62L
1,244 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OwlTech357
Kumbhakarna
Level 147
God Stats
8W - 12L
1,378 SR
Queue Stats
737W - 816L
1,377 Elo+
Party 1
Chernobog
Chernobog
Seebastian
Chernobog
Level 84
God Stats
2W - 3L
1,186 SR
Queue Stats
243W - 279L
1,342 Elo+
Solo
Team Averages
Level 86
1,327 SR
1,322 Elo+

VS

Team Averages
Level 84
1,415 SR
1,390 Elo+
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Haseo211
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,276 Elo+
Solo
Thoth
Thoth
TheNightOwl69
Thoth
Level 103
God Stats
2W - 6L
1,282 SR
Queue Stats
463W - 520L
1,344 Elo+
Solo
Discordia
Discordia
TommyStoves
Discordia
Level 95
God Stats
1W - 2L
1,292 SR
Queue Stats
314W - 298L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IAntho
Terra
15
4 / 4 / 13
10,163
782
8,853
16,923
15,798
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 1 / 13
11,362
874
22,656
17,390
7,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
0 / 7 / 9
8,221
632
5,075
8,347
3,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
OwlTech357
Kumbhakarna
18
8 / 2 / 14
10,375
798
11,420
29,226
19,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Seebastian
Chernobog
19
7 / 4 / 14
11,770
905
20,027
11,268
4,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 7
9,445
727
13,540
16,895
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
16
2 / 4 / 12
9,195
707
8,365
19,153
26,867
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Haseo211
Tiamat
14
0 / 6 / 7
7,816
601
5,878
13,820
11,398
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 7 / 9
8,787
676
9,147
14,042
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
TommyStoves
Discordia
19
9 / 6 / 2
10,472
806
16,514
10,341
4,349
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
28
Kills
17
18
Deaths
28
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
7
1.5
L
Kuzenbo
 
Kuzenbo
2
4
12
2
L
Tiamat
Haseo211
Tiamat
0
6
7
0.58
W
Terra
IAntho
Terra
4
4
13
2.63
W
9
1
13
15.5
W
Ne Zha
0
7
9
0.64
W
Kumbhakarna
OwlTech357
Kumbhakarna
8
2
14
7.5
W
Chernobog
Seebastian
Chernobog
7
4
14
3.5
L
2
7
9
0.93
L
Discordia
TommyStoves
Discordia
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,031
Damage
53,444
83,154
Taken
74,251
51,568
Mitigated
53,520
42,577
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,540
1,654
6,998
6,815
16,895
6,189
0
10,607
6,288
21,812
0
L
Kuzenbo
 
Kuzenbo
8,365
3,525
1,680
5,264
19,153
26,867
0
11,555
7,598
16,341
0
L
Tiamat
Haseo211
Tiamat
5,878
1,805
790
2,273
13,820
11,398
0
7,187
6,633
10,401
0
W
Terra
IAntho
Terra
8,853
3,455
4,672
4,681
16,923
15,798
0
9,210
7,713
15,550
0
W
22,656
8,657
1,763
8,880
17,390
7,565
2,314
10,912
6,478
45,600
0
W
Ne Zha
5,075
1,326
0
213
8,347
3,662
431
6,030
2,317
0
8,079
W
Kumbhakarna
OwlTech357
Kumbhakarna
11,420
1,167
2,970
13,957
29,226
19,672
367
18,077
11,149
19,763
0
W
Chernobog
Seebastian
Chernobog
20,027
13,291
1,697
3,744
11,268
4,871
1,609
9,215
2,053
0
39,014
L
9,147
1,779
1,328
790
14,042
4,717
0
9,516
4,526
16,028
0
L
Discordia
TommyStoves
Discordia
16,514
1,190
389
238
10,341
4,349
0
4,064
6,277
37,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
45,715
124
Minions Killed
107
0
Camps Cleared
0
1,078,925
Distance Traveled
1,010,729
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,445
727
23
2
0
224,758
0
L
Kuzenbo
9,195
707
13
1
0
208,938
0
L
Tiamat
7,816
601
12
1
0
196,777
0
W
Terra
10,163
782
8
1
0
207,612
0
W
Sol
11,362
874
50
4
0
236,759
1
W
Ne Zha
8,221
632
5
0
0
173,728
0
W
Kumbhakarna
10,375
798
10
1
0
268,780
0
W
Chernobog
11,770
905
51
4
0
192,046
0
L
Thoth
8,787
676
14
1
0
198,138
2
L
Discordia
10,472
806
45
3
0
182,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role