Player Matchup

Nu Wa
Nu Wa
Veycess
Nu Wa
Level 101
God Stats
1W - 2L
1,394 SR
Queue Stats
18W - 9L
1,803 Elo+
Party 2
Hercules
Hercules
Zennyzen
Hercules
Level 124
God Stats
4W - 1L
1,663 SR
Queue Stats
22W - 12L
1,906 Elo+
Party 2
Ne Zha
Ne Zha
bcrichbarry
Ne Zha
Level 112
God Stats
5W - 0L
1,739 SR
Queue Stats
30W - 27L
1,834 Elo+
Party 2
Team Averages
Level 112
1,599 SR
1,848 Elo+

VS

Team Averages
Level 142
1,387 SR
1,709 Elo+
Danzaburou
Danzaburou
BlackYoshii
Danzaburou
Level 141
God Stats
0W - 3L
1,268 SR
Queue Stats
157W - 115L
1,671 Elo+
Solo
Nox
Nox
aDashOfMexican
Nox
Level 149
God Stats
5W - 16L
1,231 SR
Queue Stats
250W - 236L
1,744 Elo+
Party 1
Cabrakan
Cabrakan
aPinchOfAfrican
Cabrakan
Level 137
God Stats
79W - 49L
1,662 SR
Queue Stats
85W - 68L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Veycess
Nu Wa
11
2 / 1 / 9
7,199
720
5,116
4,221
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zennyzen
Hercules
12
3 / 1 / 10
7,554
755
6,590
9,124
5,875
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
13
8 / 2 / 5
8,253
825
8,983
7,678
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackYoshii
Danzaburou
10
3 / 4 / 0
7,452
745
6,684
8,048
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 5 / 3
6,434
643
5,142
7,317
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
9
0 / 4 / 4
6,135
614
4,150
8,493
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackYoshii
Danzaburou
3
4
0
0.75
W
Nu Wa
Veycess
Nu Wa
2
1
9
6.5
W
Hercules
Zennyzen
Hercules
3
1
10
8
L
1
5
3
0.5
L
Cabrakan
0
4
4
0.5
W
Ne Zha
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,689
Damage
15,976
21,023
Taken
23,858
13,235
Mitigated
10,817
5,440
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackYoshii
Danzaburou
6,684
1,948
0
2,264
8,048
3,831
0
1,399
6,255
0
17,640
W
Nu Wa
Veycess
Nu Wa
5,116
1,150
0
563
4,221
1,545
8
2,009
2,123
17,324
0
W
Hercules
Zennyzen
Hercules
6,590
2,252
0
1,958
9,124
5,875
567
3,397
5,327
0
17,157
L
5,142
293
95
669
7,317
2,500
0
1,644
5,542
22,154
0
L
Cabrakan
4,150
321
0
1,739
8,493
4,486
0
2,289
5,893
10,739
0
W
Ne Zha
8,983
2,538
0
2,919
7,678
5,815
268
4,321
3,189
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,006
Gold Earned
20,021
98
Minions Killed
91
7
Camps Cleared
2
556,153
Distance Traveled
463,067
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,452
745
36
4
0
135,782
0
W
Nu Wa
7,199
720
36
4
2
183,772
3
W
Hercules
7,554
755
32
3
3
194,536
0
L
Nox
6,434
643
37
4
0
172,595
2
L
Cabrakan
6,135
614
18
2
2
154,690
2
W
Ne Zha
8,253
825
30
3
2
177,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role