Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fartzilla2
Hel
Level 65
God Stats
0W - 3L
1,408 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
KittyMeow221
Jing Wei
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
5W - 4L
1,590 Elo+
Party 1
Achilles
Achilles
SlimyAto
Achilles
Level 27
God Stats
10W - 12L
1,654 SR
Queue Stats
110W - 102L
1,574 Elo+
Solo
Scylla
Scylla
kugan15
Scylla
Level 28
God Stats
0W - 3L
1,343 SR
Queue Stats
256W - 269L
1,578 Elo+
Solo
Team Averages
Level 31
1,449 SR
1,564 Elo+

VS

Team Averages
Level 26
1,678 SR
1,619 Elo+
Nemesis
Nemesis
BigBigYoshi
Nemesis
Level 29
God Stats
8W - 6L
1,814 SR
Queue Stats
211W - 151L
1,642 Elo+
Solo
Cthulhu
Cthulhu
GeneralNolan
Cthulhu
Level 29
God Stats
6W - 2L
1,740 SR
Queue Stats
114W - 118L
1,514 Elo+
Solo
Horus
Horus
Low3ndGr00ve555
Horus
Level 18
God Stats
16W - 22L
1,806 SR
Queue Stats
98W - 104L
1,640 Elo+
Solo
Merlin
Merlin
MadButterHead
Merlin
Level 25
God Stats
3W - 5L
1,385 SR
Queue Stats
95W - 75L
1,662 Elo+
Solo
Hou Yi
Hou Yi
Warchidabra
Hou Yi
Level 27
God Stats
17W - 10L
1,643 SR
Queue Stats
38W - 27L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 0 / 0
4,021
804
1,197
2,036
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
2,854
571
823
1,940
410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
KittyMeow221
Jing Wei
4
0 / 4 / 0
2,851
570
1,408
3,067
359
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SlimyAto
Achilles
4
0 / 1 / 2
3,217
643
1,745
4,602
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
kugan15
Scylla
6
0 / 2 / 1
3,210
642
247
2,011
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBigYoshi
Nemesis
6
1 / 0 / 2
3,627
725
481
2,488
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
GeneralNolan
Cthulhu
6
1 / 2 / 0
3,523
705
1,994
2,850
1,577
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

5
1 / 1 / 2
3,344
669
709
2,577
1,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 0 / 0
3,932
786
1,433
1,391
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
6
3 / 0 / 2
4,166
833
2,888
2,440
569
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
W
Nemesis
BigBigYoshi
Nemesis
1
0
2
2
L
0
1
0
0
W
Cthulhu
GeneralNolan
Cthulhu
1
2
0
0.5
L
Jing Wei
KittyMeow221
Jing Wei
0
4
0
0
W
1
1
2
2
W
2
0
0
2
L
Achilles
SlimyAto
Achilles
0
1
2
1
W
Hou Yi
3
0
2
4
L
Scylla
kugan15
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,420
Damage
7,505
13,656
Taken
11,746
3,918
Mitigated
4,383
4,994
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,197
34
0
1,226
2,036
735
0
359
1,677
14,419
0
W
Nemesis
BigBigYoshi
Nemesis
481
150
0
557
2,488
816
0
171
2,286
0
12,040
L
823
307
214
1,104
1,940
410
0
0
1,940
2,578
0
W
Cthulhu
GeneralNolan
Cthulhu
1,994
452
0
376
2,850
1,577
0
327
2,228
9,724
0
L
Jing Wei
KittyMeow221
Jing Wei
1,408
1,318
0
230
3,067
359
0
0
3,067
0
5,626
W
709
434
213
1,023
2,577
1,114
0
1,038
1,535
0
7,074
W
1,433
127
0
500
1,391
307
0
34
1,357
18,610
0
L
Achilles
SlimyAto
Achilles
1,745
488
0
1,720
4,602
1,910
0
1,994
2,608
0
5,554
W
Hou Yi
2,888
1,824
0
1,112
2,440
569
232
663
1,777
0
16,115
L
Scylla
kugan15
Scylla
247
33
0
500
2,011
504
0
1,074
937
8,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,153
Gold Earned
18,592
87
Minions Killed
128
0
Camps Cleared
0
435,932
Distance Traveled
496,088
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,021
804
38
8
0
95,528
2
W
Nemesis
3,627
725
27
5
0
114,060
2
L
Hel
2,854
571
3
1
0
53,027
0
W
Cthulhu
3,523
705
25
5
0
86,602
1
L
Jing Wei
2,851
570
14
3
0
100,723
0
W
Horus
3,344
669
12
2
0
113,588
2
W
Merlin
3,932
786
36
7
0
96,729
1
L
Achilles
3,217
643
11
2
0
101,804
1
W
Hou Yi
4,166
833
28
6
0
85,109
1
L
Scylla
3,210
642
21
4
0
84,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role