Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Himesly
Cthulhu
Level 127
God Stats
11W - 14L
1,512 SR
Queue Stats
148W - 133L
1,596 Elo+
Party 1
Anubis
Anubis
Skaterlife1204
Anubis
Level 109
God Stats
6W - 9L
1,591 SR
Queue Stats
183W - 185L
1,596 Elo+
Party 1
Team Averages
Level 118
1,534 SR
1,564 Elo+

VS

Team Averages
Level 100
1,455 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
luminitary
Heimdallr
Level 83
God Stats
1W - 4L
1,465 SR
Queue Stats
48W - 42L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
unafraidcard35
Kumbhakarna
Level 108
God Stats
3W - 5L
1,402 SR
Queue Stats
122W - 102L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 6
9,254
712
9,950
9,204
3,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Himesly
Cthulhu
13
6 / 0 / 5
10,263
789
8,948
9,990
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
2 / 0 / 8
8,988
691
5,425
4,983
2,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 1 / 0
6,792
522
2,789
4,359
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
luminitary
Heimdallr
10
0 / 7 / 0
7,282
560
4,442
11,668
2,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
unafraidcard35
Kumbhakarna
10
0 / 3 / 0
7,644
588
3,697
11,298
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
6
6
L
Scylla
 
Scylla
0
1
0
0
W
Cthulhu
Himesly
Cthulhu
6
0
5
8.5
W
2
0
8
6
L
Heimdallr
luminitary
Heimdallr
0
7
0
0
L
Kumbhakarna
unafraidcard35
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
10,928
24,177
Taken
27,325
16,722
Mitigated
9,685
11,601
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,950
2,235
0
3,987
9,204
3,202
321
2,492
6,672
0
29,785
L
Scylla
 
Scylla
2,789
500
0
250
4,359
879
0
1,920
2,439
10,234
0
W
Cthulhu
Himesly
Cthulhu
8,948
612
177
4,299
9,990
11,177
496
2,509
7,255
28,783
0
W
5,425
692
0
3,138
4,983
2,343
1,063
1,436
3,403
34,742
0
L
Heimdallr
luminitary
Heimdallr
4,442
1,652
0
543
11,668
2,956
0
7,233
4,435
0
27,259
L
Kumbhakarna
unafraidcard35
Kumbhakarna
3,697
1,041
0
2,566
11,298
5,850
32
5,530
5,768
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
21,718
136
Minions Killed
112
9
Camps Cleared
1
829,059
Distance Traveled
609,355
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,254
712
44
3
5
310,728
4
L
Scylla
6,792
522
25
2
1
178,185
2
W
Cthulhu
10,263
789
41
3
0
290,365
2
W
Anubis
8,988
691
51
4
4
227,966
2
L
Heimdallr
7,282
560
54
4
0
218,108
1
L
Kumbhakarna
7,644
588
33
3
0
213,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role