Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Andrøs
Bellona
Gold IV
Level 109
God Stats
4W - 3L
1,522 SR
Queue Stats
101W - 97L
1,521 MMR
Solo
Bacchus
Bacchus
Gold II
LoloPanda
Bacchus
Gold II
Level 108
God Stats
2W - 0L
1,825 SR
Queue Stats
97W - 80L
1,535 MMR
Solo
Chronos
Chronos
Gold II
VegetaMAD
Chronos
Gold II
Level 88
God Stats
6W - 6L
1,538 SR
Queue Stats
56W - 71L
1,556 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,577 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,572 SR
1,555 MMR
Tiamat
Tiamat
Platinum V
Feared Tactix
Tiamat
Platinum V
Level 121
God Stats
3W - 9L
1,452 SR
Queue Stats
76W - 74L
1,626 MMR
Party 1
Hercules
Hercules
Gold I
GonCrazy
Hercules
Gold I
Level 68
God Stats
2W - 7L
1,518 SR
Queue Stats
78W - 75L
1,571 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
IWantNikesThighs
Kuzenbo
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,547 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
crazyloko
Tsukuyomi
Gold III
Level 160
God Stats
2W - 5L
1,884 SR
Queue Stats
225W - 236L
1,524 MMR
Solo
Cernunnos
Cernunnos
Gold IV
xItashy
Cernunnos
Gold IV
Level 69
God Stats
4W - 6L
1,503 SR
Queue Stats
173W - 178L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 5
9,779
575
8,198
6,533
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
16
3 / 1 / 4
9,612
565
7,116
13,337
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Andrøs
Bellona
17
4 / 0 / 3
10,442
614
9,073
11,155
9,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
LoloPanda
Bacchus
14
2 / 2 / 5
9,144
538
4,000
10,489
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
VegetaMAD
Chronos
15
3 / 4 / 3
9,504
559
7,966
11,852
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayAthenaSetArtioArtemis

VS

Bans
OdinCerberusFafnirIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,514
501
6,482
6,393
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GonCrazy
Hercules
14
0 / 4 / 1
8,417
495
8,412
15,353
12,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
6,927
407
3,046
7,523
5,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
crazyloko
Tsukuyomi
14
3 / 3 / 2
8,423
495
3,736
11,252
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xItashy
Cernunnos
15
2 / 5 / 3
9,405
553
8,208
12,139
3,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
8
8
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
5
5.5
W
Gilgamesh
 
Gilgamesh
3
1
4
5
W
Bellona
Andrøs
Bellona
4
0
3
5.5
L
1
2
2
1
L
Hercules
GonCrazy
Hercules
0
4
1
0.13
L
2
1
2
3
W
Bacchus
LoloPanda
Bacchus
2
2
5
2.25
W
Chronos
VegetaMAD
Chronos
3
4
3
1.13
L
Tsukuyomi
crazyloko
Tsukuyomi
3
3
2
1.33
L
Cernunnos
xItashy
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
29,884
53,366
Taken
52,660
33,485
Mitigated
30,164
17,546
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,198
509
231
1,999
6,533
2,239
0
2,182
4,187
67,623
0
W
Gilgamesh
 
Gilgamesh
7,116
1,636
0
4,566
13,337
6,502
0
2,871
10,248
0
82,666
W
Bellona
Andrøs
Bellona
9,073
4,536
0
6,243
11,155
9,819
442
218
10,903
0
76,939
L
6,482
306
36
1,834
6,393
3,593
0
3,330
3,063
55,918
0
L
Hercules
GonCrazy
Hercules
8,412
2,861
0
5,663
15,353
12,588
0
2,967
12,386
0
48,027
L
3,046
1,723
0
934
7,523
5,807
0
4,227
3,296
19,738
0
W
Bacchus
LoloPanda
Bacchus
4,000
457
0
1,290
10,489
11,358
0
2,520
7,886
20,251
0
W
Chronos
VegetaMAD
Chronos
7,966
1,781
0
3,217
11,852
3,567
1,148
1,206
10,614
63,062
0
L
Tsukuyomi
crazyloko
Tsukuyomi
3,736
572
0
2,851
11,252
4,387
0
2,354
8,898
0
53,306
L
Cernunnos
xItashy
Cernunnos
8,208
3,669
0
3,467
12,139
3,789
616
7,458
4,681
0
68,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
41,686
555
Minions Killed
498
0
Camps Cleared
0
1,925,798
Distance Traveled
1,746,747
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,779
575
134
8
0
404,869
5
W
Gilgamesh
9,612
565
115
7
0
412,772
4
W
Bellona
10,442
614
144
8
0
373,810
4
L
Tiamat
8,514
501
144
8
0
362,576
9
L
Hercules
8,417
495
118
7
0
371,087
4
L
Kuzenbo
6,927
407
27
2
0
362,642
10
W
Bacchus
9,144
538
40
2
0
371,166
12
W
Chronos
9,504
559
122
7
0
363,181
7
L
Tsukuyomi
8,423
495
87
5
0
356,023
0
L
Cernunnos
9,405
553
122
7
0
294,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role