Player Matchup

Scylla
Scylla
 
Scylla
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AVIIZEXO
Hachiman
Level 3
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
Emyyyyyyy
Amaterasu
Level 93
God Stats
0W - 1L
1,533 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 1
He Bo
He Bo
Sulfurz
He Bo
Level 160
God Stats
1W - 2L
1,620 SR
Queue Stats
274W - 152L
1,787 Elo+
Party 1
Osiris
Osiris
Vaquitx
Osiris
Level 153
God Stats
1W - 3L
1,610 SR
Queue Stats
52W - 51L
1,577 Elo+
Party 1
Team Averages
Level 104
1,596 SR
1,613 Elo+

VS

Team Averages
Level 60
1,729 SR
1,595 Elo+
Hera
Hera
ForbiddenButter
Hera
Level 27
God Stats
86W - 70L
1,718 SR
Queue Stats
257W - 218L
1,656 Elo+
Party 2
Chernobog
Chernobog
JpoBaggins
Chernobog
Level 37
God Stats
7W - 4L
1,739 SR
Queue Stats
98W - 90L
1,547 Elo+
Party 3
Baba Yaga
Baba Yaga
Poormungandr
Baba Yaga
Level 29
God Stats
1W - 1L
1,855 SR
Queue Stats
118W - 117L
1,528 Elo+
Party 3
Mulan
Mulan
YuhMuddah
Mulan
Level 80
God Stats
7W - 7L
1,665 SR
Queue Stats
475W - 432L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
jay7375
Baron Samedi
Level 127
God Stats
38W - 24L
1,667 SR
Queue Stats
517W - 468L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 0
5,828
486
2,919
6,406
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
AVIIZEXO
Hachiman
9
0 / 4 / 0
4,972
414
1,232
4,056
1,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Emyyyyyyy
Amaterasu
7
1 / 3 / 0
5,244
437
1,541
9,540
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Sulfurz
He Bo
12
4 / 4 / 0
7,077
590
4,779
8,014
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Vaquitx
Osiris
9
0 / 5 / 3
6,061
505
4,247
8,206
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
7,672
639
6,934
3,428
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
JpoBaggins
Chernobog
11
3 / 0 / 8
6,592
549
4,042
4,432
1,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Poormungandr
Baba Yaga
9
2 / 0 / 10
6,413
534
4,047
6,180
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
YuhMuddah
Mulan
13
8 / 1 / 9
8,019
668
7,260
8,965
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
jay7375
Baron Samedi
11
0 / 3 / 7
6,308
526
3,714
5,981
3,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
20
20
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
L
Hachiman
AVIIZEXO
Hachiman
0
4
0
0
L
Amaterasu
Emyyyyyyy
Amaterasu
1
3
0
0.33
W
7
1
5
9.5
W
Chernobog
JpoBaggins
Chernobog
3
0
8
7
W
Baba Yaga
Poormungandr
Baba Yaga
2
0
10
7
L
He Bo
Sulfurz
He Bo
4
4
0
1
L
Osiris
Vaquitx
Osiris
0
5
3
0.3
W
Mulan
YuhMuddah
Mulan
8
1
9
12.5
W
Baron Samedi
jay7375
Baron Samedi
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
25,997
36,222
Taken
28,986
14,489
Mitigated
15,296
7,797
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,919
133
0
500
6,406
1,737
0
3,144
3,262
34,755
0
L
Hachiman
AVIIZEXO
Hachiman
1,232
820
0
300
4,056
1,010
0
2,093
1,963
0
13,582
L
Amaterasu
Emyyyyyyy
Amaterasu
1,541
495
0
1,737
9,540
5,633
0
3,019
6,521
0
11,614
W
6,934
1,893
0
730
3,428
1,405
0
753
2,557
39,286
0
W
Chernobog
JpoBaggins
Chernobog
4,042
2,672
0
1,472
4,432
1,301
779
412
4,016
0
31,669
W
Baba Yaga
Poormungandr
Baba Yaga
4,047
751
0
1,988
6,180
5,185
161
438
5,694
21,391
0
L
He Bo
Sulfurz
He Bo
4,779
418
0
3,463
8,014
2,140
0
3,853
4,161
39,926
0
L
Osiris
Vaquitx
Osiris
4,247
1,261
0
1,797
8,206
3,969
0
2,586
5,620
0
34,900
W
Mulan
YuhMuddah
Mulan
7,260
2,291
0
1,954
8,965
3,555
0
2,071
6,792
0
47,818
W
Baron Samedi
jay7375
Baron Samedi
3,714
154
522
2,236
5,981
3,850
0
3,559
2,229
31,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
35,004
268
Minions Killed
301
0
Camps Cleared
0
1,117,329
Distance Traveled
1,197,715
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,828
486
80
7
0
217,006
3
L
Hachiman
4,972
414
22
2
0
217,704
1
L
Amaterasu
5,244
437
8
1
0
228,839
1
W
Hera
7,672
639
79
7
0
266,697
5
W
Chernobog
6,592
549
65
5
0
234,564
2
W
Baba Yaga
6,413
534
26
2
0
229,332
2
L
He Bo
7,077
590
87
7
0
220,458
3
L
Osiris
6,061
505
71
6
0
233,322
2
W
Mulan
8,019
668
80
7
0
260,402
1
W
Baron Samedi
6,308
526
51
4
0
206,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role