Player Matchup

Charybdis
Charybdis
GamaL1amaa
Charybdis
Level 18
God Stats
0W - 2L
1,743 SR
Queue Stats
36W - 35L
1,435 Elo+
Party 2
Ra
Ra
PcPig
Ra
Level 17
God Stats
1W - 6L
1,401 SR
Queue Stats
24W - 25L
1,337 Elo+
Party 2
Ullr
Ullr
ghostblxde
Ullr
Level 6
God Stats
3W - 6L
1,302 SR
Queue Stats
19W - 25L
1,203 Elo+
Party 2
Team Averages
Level 14
1,482 SR
1,325 Elo+

VS

Team Averages
Level 34
1,667 SR
1,433 Elo+
Sylvanus
Sylvanus
Daltien98
Sylvanus
Level 48
God Stats
25W - 12L
1,514 SR
Queue Stats
74W - 80L
1,410 Elo+
Party 1
Hel
Hel
DykeOnABike
Hel
Level 26
God Stats
6W - 0L
1,733 SR
Queue Stats
19W - 26L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TaterTotTaliban
Cu Chulainn
Level 27
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GamaL1amaa
Charybdis
12
1 / 9 / 5
10,730
596
7,553
18,241
13,868
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
17
5 / 6 / 1
12,788
710
24,376
24,964
12,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 8 / 4
10,784
599
13,988
22,445
8,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daltien98
Sylvanus
15
2 / 1 / 16
12,763
709
10,103
33,067
51,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 1 / 13
13,099
728
26,167
16,644
9,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TaterTotTaliban
Cu Chulainn
16
13 / 5 / 10
13,274
737
21,057
32,705
42,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
23
23
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Daltien98
Sylvanus
2
1
16
10
W
8
1
13
14.5
L
Charybdis
GamaL1amaa
Charybdis
1
9
5
0.39
L
Ra
5
6
1
0.92
W
Cu Chulainn
TaterTotTaliban
Cu Chulainn
13
5
10
3.6
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,917
Damage
57,327
65,650
Taken
82,416
35,452
Mitigated
102,898
15,313
Healing
44,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Daltien98
Sylvanus
10,103
3,465
4,090
6,049
33,067
51,416
989
10,849
22,218
23,850
0
W
26,167
1,470
20,396
9,350
16,644
9,353
1,287
7,814
8,830
68,544
0
L
Charybdis
GamaL1amaa
Charybdis
7,553
3,371
0
1,010
18,241
13,868
0
8,190
9,704
0
19,677
L
Ra
24,376
2,498
1,976
10,572
24,964
12,769
0
17,668
6,810
82,823
0
W
Cu Chulainn
TaterTotTaliban
Cu Chulainn
21,057
3,491
439
4,534
32,705
42,129
514
6,057
25,916
15,527
39,796
L
13,988
12,456
0
1,755
22,445
8,815
180
14,882
7,193
0
38,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
39,136
191
Minions Killed
192
7
Camps Cleared
6
825,854
Distance Traveled
912,306
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,763
709
25
1
2
267,619
0
W
Hel
13,099
728
112
6
3
336,928
3
L
Charybdis
10,730
596
18
1
1
269,243
0
L
Ra
12,788
710
132
7
4
302,901
0
W
Cu Chulainn
13,274
737
55
3
1
307,759
0
L
Ullr
10,784
599
41
2
2
253,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role