Player Matchup

Ganesha
Ganesha
Beanboimcquick
Ganesha
Level 16
God Stats
8W - 10L
1,532 SR
Queue Stats
24W - 35L
1,345 Elo+
Party 1
Bellona
Bellona
GUSTA-COD__
Bellona
Level 12
God Stats
1W - 1L
1,605 SR
Queue Stats
1W - 4L
1,354 Elo+
Solo
Thor
Thor
GardenCat
Thor
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
60W - 51L
1,409 Elo+
Party 1
Arachne
Arachne
SK8erMoose
Arachne
Level 27
God Stats
1W - 2L
1,467 SR
Queue Stats
59W - 52L
1,399 Elo+
Party 1
Neith
Neith
ToxicJammerr
Neith
Level 9
God Stats
0W - 3L
1,524 SR
Queue Stats
5W - 7L
1,229 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,347 Elo+

VS

Team Averages
Level 24
1,427 SR
1,464 Elo+
Medusa
Medusa
EccentricPulse
Medusa
Level 22
God Stats
2W - 2L
1,505 SR
Queue Stats
25W - 28L
1,496 Elo+
Solo
Hades
Hades
Kelton_Wolf
Hades
Level 26
God Stats
6W - 8L
1,292 SR
Queue Stats
44W - 56L
1,362 Elo+
Solo
Nemesis
Nemesis
OccupiedThread
Nemesis
Level 23
God Stats
5W - 4L
1,405 SR
Queue Stats
9W - 11L
1,308 Elo+
Solo
Khepri
Khepri
ProdiigyLFT
Khepri
Level 25
God Stats
6W - 6L
1,434 SR
Queue Stats
228W - 140L
1,581 Elo+
Solo
King Arthur
King Arthur
XxTDHxX
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,959
413
3,272
9,567
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GUSTA-COD__
Bellona
10
1 / 3 / 0
5,294
441
1,748
6,042
3,658
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
1 / 1 / 0
5,784
482
1,926
4,711
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
SK8erMoose
Arachne
11
1 / 0 / 0
6,220
518
2,723
8,468
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
4,659
388
3,213
5,776
1,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,745
562
8,455
4,568
1,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 0
6,618
552
4,192
4,710
2,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 2
5,606
467
1,469
6,733
1,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
10
1 / 0 / 6
6,549
546
2,845
6,541
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
XxTDHxX
King Arthur
12
3 / 1 / 0
6,896
575
3,392
5,576
2,925
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
6
2
1
3.25
L
Bellona
GUSTA-COD__
Bellona
1
3
0
0.33
L
Thor
1
1
0
1
W
1
0
0
1
W
0
0
2
1
W
Khepri
1
0
6
4
L
Arachne
SK8erMoose
Arachne
1
0
0
1
L
0
4
2
0.25
W
King Arthur
XxTDHxX
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
20,353
34,564
Taken
28,128
15,569
Mitigated
12,207
5,064
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
536
254
2,242
9,567
5,498
0
1,873
7,694
15,131
0
W
8,455
4,350
0
1,338
4,568
1,330
0
1,171
3,397
0
33,962
L
Bellona
GUSTA-COD__
Bellona
1,748
454
0
351
6,042
3,658
0
0
6,042
0
19,726
L
Thor
1,926
578
0
592
4,711
2,007
0
2,271
2,440
0
23,629
W
4,192
209
0
3,071
4,710
2,366
272
0
4,710
34,744
0
W
1,469
368
0
3,581
6,733
1,728
19
0
6,733
0
27,563
W
Khepri
2,845
315
0
1,686
6,541
3,858
0
2,101
4,440
20,245
0
L
Arachne
SK8erMoose
Arachne
2,723
2,198
0
1,461
8,468
2,689
0
2,036
6,432
0
44,180
L
3,213
1,492
0
164
5,776
1,717
0
857
4,919
0
13,594
W
King Arthur
XxTDHxX
King Arthur
3,392
207
0
500
5,576
2,925
140
0
5,576
0
36,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
32,414
223
Minions Killed
311
0
Camps Cleared
0
1,104,251
Distance Traveled
1,038,728
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,959
413
8
1
0
206,226
3
W
Medusa
6,745
562
69
6
0
207,554
4
L
Bellona
5,294
441
36
3
0
238,635
0
L
Thor
5,784
482
62
5
0
234,550
4
W
Hades
6,618
552
76
6
0
196,900
2
W
Nemesis
5,606
467
60
5
0
194,972
0
W
Khepri
6,549
546
28
2
0
210,098
5
L
Arachne
6,220
518
80
7
0
219,809
0
L
Neith
4,659
388
37
3
0
205,031
0
W
King Arthur
6,896
575
78
7
0
229,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role