Player Matchup

Rama
Rama
Far2Quick4U69
Rama
Level 94
God Stats
3W - 1L
1,636 SR
Queue Stats
267W - 168L
1,696 Elo+
Party 1
Raijin
Raijin
Joesally
Raijin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 85L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
Shermanator53
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 138L
1,713 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,673 Elo+

VS

Team Averages
Level 52
1,421 SR
1,341 Elo+
Susano
Susano
DepressedBastion
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,347 Elo+
Party 2
Tiamat
Tiamat
MrSlat
Tiamat
Level 26
God Stats
1W - 3L
1,358 SR
Queue Stats
83W - 74L
1,500 Elo+
Solo
Artemis
Artemis
desert_punk98
Artemis
Level 4
God Stats
20W - 16L
1,405 SR
Queue Stats
47W - 45L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
10,036
772
8,427
10,280
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Joesally
Raijin
13
4 / 2 / 6
9,449
727
7,369
11,854
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Shermanator53
Jormungandr
13
4 / 1 / 5
9,700
746
8,268
14,559
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,752
596
10,944
9,879
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
MrSlat
Tiamat
12
2 / 6 / 1
8,645
665
7,550
11,458
8,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
12
0 / 4 / 3
8,013
616
11,267
8,583
2,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
0
8
10
W
Raijin
Joesally
Raijin
4
2
6
3.5
L
Tiamat
MrSlat
Tiamat
2
6
1
0.42
W
Jormungandr
Shermanator53
Jormungandr
4
1
5
6.5
L
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
29,761
36,693
Taken
29,920
19,860
Mitigated
14,252
9,083
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,944
651
0
0
9,879
3,134
0
3,999
5,638
0
18,504
W
8,427
6,900
0
2,748
10,280
3,439
1,319
2,893
7,387
0
44,754
W
Raijin
Joesally
Raijin
7,369
144
0
1,623
11,854
3,827
94
1,508
10,346
24,278
0
L
Tiamat
MrSlat
Tiamat
7,550
628
0
2,853
11,458
8,477
0
6,468
4,828
33,311
0
W
Jormungandr
Shermanator53
Jormungandr
8,268
2,040
0
4,712
14,559
12,594
267
3,543
11,016
24,172
0
L
Artemis
11,267
5,154
0
1,627
8,583
2,641
0
5,268
3,089
0
26,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
24,410
176
Minions Killed
123
7
Camps Cleared
5
693,447
Distance Traveled
691,775
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,752
596
22
2
1
244,051
5
W
Rama
10,036
772
95
7
4
245,391
3
W
Raijin
9,449
727
42
3
3
220,472
0
L
Tiamat
8,645
665
64
5
3
221,966
3
W
Jormungandr
9,700
746
39
3
0
227,584
4
L
Artemis
8,013
616
37
3
1
225,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role