Player Matchup

Merlin
Merlin
AoK Seth
Merlin
Level 106
God Stats
6W - 1L
1,736 SR
Queue Stats
297W - 222L
1,568 Elo+
Party 1
Apollo
Apollo
T2S TUFF
Apollo
Level 29
God Stats
3W - 4L
1,512 SR
Queue Stats
23W - 43L
1,378 Elo+
Party 1
Artio
Artio
xiKatakuri
Artio
Level 148
God Stats
3W - 0L
1,403 SR
Queue Stats
67W - 45L
1,639 Elo+
Party 1
Team Averages
Level 94
1,551 SR
1,528 Elo+

VS

Team Averages
Level 89
1,454 SR
1,349 Elo+
Sobek
Sobek
ImGloves
Sobek
Level 67
God Stats
4W - 4L
1,648 SR
Queue Stats
228W - 309L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sanctus Noctis
Morgan Le Fay
Level 58
God Stats
18W - 28L
1,360 SR
Queue Stats
85W - 95L
1,400 Elo+
Solo
Charybdis
Charybdis
thawahoo
Charybdis
Level 142
God Stats
10W - 23L
1,355 SR
Queue Stats
185W - 288L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AoK Seth
Merlin
12
5 / 1 / 4
7,671
767
9,496
4,147
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
T2S TUFF
Apollo
10
2 / 2 / 6
7,206
721
4,121
6,806
2,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
11
2 / 1 / 7
7,555
756
5,773
10,043
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ImGloves
Sobek
10
0 / 2 / 2
6,510
651
3,690
11,120
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sanctus Noctis
Morgan Le Fay
9
1 / 5 / 2
6,172
617
7,183
8,156
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
thawahoo
Charybdis
10
3 / 2 / 1
6,652
665
4,421
7,169
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
AoK Seth
Merlin
5
1
4
7
L
Sobek
ImGloves
Sobek
0
2
2
0.5
L
Morgan Le Fay
Sanctus Noctis
Morgan Le Fay
1
5
2
0.4
W
Apollo
T2S TUFF
Apollo
2
2
6
2.5
L
Charybdis
thawahoo
Charybdis
3
2
1
1.75
W
Artio
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
15,294
20,996
Taken
26,445
12,627
Mitigated
13,184
5,250
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AoK Seth
Merlin
9,496
745
0
436
4,147
1,324
235
2,041
2,106
26,037
0
L
Sobek
ImGloves
Sobek
3,690
371
0
2,014
11,120
8,607
0
5,770
4,990
12,883
0
L
Morgan Le Fay
Sanctus Noctis
Morgan Le Fay
7,183
923
0
110
8,156
2,614
0
4,748
3,146
20,223
0
W
Apollo
T2S TUFF
Apollo
4,121
1,904
284
574
6,806
2,069
905
4,659
2,147
0
14,561
L
Charybdis
thawahoo
Charybdis
4,421
1,592
0
1,159
7,169
1,963
24
4,700
2,328
0
20,729
W
Artio
5,773
632
519
3,437
10,043
9,234
351
4,852
5,191
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
19,334
93
Minions Killed
97
5
Camps Cleared
4
501,072
Distance Traveled
527,572
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,671
767
44
4
1
155,101
1
L
Sobek
6,510
651
18
2
0
188,281
3
L
Morgan Le Fay
6,172
617
42
4
0
180,451
0
W
Apollo
7,206
721
23
2
1
161,969
0
L
Charybdis
6,652
665
37
4
4
158,840
1
W
Artio
7,555
756
26
3
3
184,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role