Player Matchup

Danzaburou
Danzaburou
Kalancc
Danzaburou
Level 66
God Stats
24W - 16L
1,591 SR
Queue Stats
121W - 96L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
XObtt
Gilgamesh
Level 47
God Stats
3W - 3L
1,676 SR
Queue Stats
60W - 61L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
baldhokage
Zhong Kui
Level 60
God Stats
1W - 2L
1,125 SR
Queue Stats
256W - 269L
1,461 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,502 Elo+

VS

Team Averages
Level 119
1,487 SR
1,408 Elo+
Odin
Odin
Bullish OspreyX
Odin
Level 126
God Stats
6W - 5L
1,515 SR
Queue Stats
295W - 380L
1,341 Elo+
Solo
Hun Batz
Hun Batz
Unknown Wh1sper
Hun Batz
Level 129
God Stats
22W - 33L
1,400 SR
Queue Stats
326W - 429L
1,407 Elo+
Party 2
Chang'e
Chang'e
dumpsterdavid
Chang'e
Level 101
God Stats
22W - 22L
1,547 SR
Queue Stats
49W - 49L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kalancc
Danzaburou
11
3 / 2 / 10
8,127
739
6,168
5,327
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XObtt
Gilgamesh
12
8 / 2 / 5
8,902
809
9,249
8,921
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
baldhokage
Zhong Kui
11
2 / 0 / 11
7,865
715
5,669
4,643
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,170
561
1,527
7,471
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
2 / 5 / 1
7,146
650
6,604
9,235
4,179
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
12
2 / 4 / 2
7,383
671
4,749
8,965
2,508
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
13
Kills
4
4
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
Kalancc
Danzaburou
3
2
10
4
L
Hun Batz
2
5
1
0.5
W
Gilgamesh
XObtt
Gilgamesh
8
2
5
5.25
W
Zhong Kui
baldhokage
Zhong Kui
2
0
11
7.5
L
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
12,880
18,891
Taken
25,671
13,067
Mitigated
10,102
6,500
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,527
281
0
757
7,471
3,415
0
2,915
4,088
0
15,429
W
Danzaburou
Kalancc
Danzaburou
6,168
2,826
797
1,746
5,327
1,926
1,678
1,738
3,589
0
23,316
L
Hun Batz
6,604
438
0
1,183
9,235
4,179
0
2,340
6,444
0
31,993
W
Gilgamesh
XObtt
Gilgamesh
9,249
1,444
0
1,887
8,921
8,298
50
2,504
6,132
5,561
14,044
W
Zhong Kui
baldhokage
Zhong Kui
5,669
682
973
1,097
4,643
2,843
832
763
3,841
16,446
0
L
Chang'e
4,749
267
1,603
2,602
8,965
2,508
0
2,421
5,959
13,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
20,699
113
Minions Killed
111
2
Camps Cleared
7
566,202
Distance Traveled
560,466
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,170
561
37
3
2
176,497
3
W
Danzaburou
8,127
739
49
4
2
177,275
1
L
Hun Batz
7,146
650
54
5
5
194,070
2
W
Gilgamesh
8,902
809
23
2
0
210,800
2
W
Zhong Kui
7,865
715
41
4
0
178,127
4
L
Chang'e
7,383
671
20
2
0
189,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role