Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alexalace
Cthulhu
Level 108
God Stats
30W - 33L
1,476 SR
Queue Stats
75W - 77L
1,437 Elo+
Party 2
Nemesis
Nemesis
KhulKid1
Nemesis
Level 97
God Stats
6W - 4L
1,453 SR
Queue Stats
244W - 242L
1,398 Elo+
Solo
Izanami
Izanami
ProProdigy817
Izanami
Level 29
God Stats
3W - 3L
1,760 SR
Queue Stats
39W - 34L
1,523 Elo+
Party 2
Janus
Janus
XxSombra503xX
Janus
Level 135
God Stats
5W - 8L
1,479 SR
Queue Stats
37W - 38L
1,480 Elo+
Party 2
Team Averages
Level 106
1,534 SR
1,467 Elo+

VS

Team Averages
Level 74
1,470 SR
1,512 Elo+
Ratatoskr
Ratatoskr
CatBirb
Ratatoskr
Level 101
God Stats
3W - 6L
1,436 SR
Queue Stats
282W - 270L
1,454 Elo+
Party 1
Zeus
Zeus
FatSpaz
Zeus
Level 98
God Stats
2W - 2L
1,384 SR
Queue Stats
377W - 352L
1,483 Elo+
Party 1
Neith
Neith
FlashBoy09
Neith
Level 125
God Stats
18W - 19L
1,467 SR
Queue Stats
482W - 545L
1,390 Elo+
Solo
Ares
Ares
OnonLad
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,750 Elo+
Party 1
Chronos
Chronos
ymirgus
Chronos
Level 44
God Stats
18W - 8L
1,563 SR
Queue Stats
560W - 526L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
8 / 2 / 4
11,103
584
10,964
14,327
13,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Alexalace
Cthulhu
14
5 / 1 / 2
10,362
545
5,252
9,753
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
KhulKid1
Nemesis
16
2 / 2 / 10
9,927
522
7,895
13,340
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
16
6 / 0 / 6
10,400
547
11,286
9,447
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 1 / 5
11,106
585
5,629
9,066
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CatBirb
Ratatoskr
17
5 / 3 / 1
10,256
540
9,981
12,168
4,422
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
FatSpaz
Zeus
16
1 / 5 / 2
9,735
512
8,305
10,618
4,404
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
0 / 7 / 1
7,961
419
7,169
12,058
4,106
Ares
OnonLad
Ares
11
0 / 6 / 0
6,955
366
1,085
13,040
7,714
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
ymirgus
Chronos
13
0 / 4 / 0
7,595
400
4,077
12,327
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
6
6
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
2
4
5
W
Cthulhu
Alexalace
Cthulhu
5
1
2
6
L
Ratatoskr
CatBirb
Ratatoskr
5
3
1
1.83
L
Zeus
FatSpaz
Zeus
1
5
2
0.4
L
Neith
0
7
1
0.07
W
Nemesis
KhulKid1
Nemesis
2
2
10
3.5
L
Ares
OnonLad
Ares
0
6
0
0
W
Izanami
6
0
6
9
W
4
1
5
6.5
L
Chronos
ymirgus
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
30,617
55,933
Taken
60,211
37,757
Mitigated
24,093
21,865
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,964
3,614
0
6,699
14,327
13,367
0
1,166
13,161
470
65,793
W
Cthulhu
Alexalace
Cthulhu
5,252
475
123
3,738
9,753
12,289
510
1,470
8,283
34,544
0
L
Ratatoskr
CatBirb
Ratatoskr
9,981
2,777
0
1,220
12,168
4,422
0
1,121
11,047
0
84,345
L
Zeus
FatSpaz
Zeus
8,305
405
0
1,969
10,618
4,404
0
4,278
6,340
69,396
0
L
Neith
7,169
2,619
245
1,553
12,058
4,106
472
2,351
9,707
0
44,068
W
Nemesis
KhulKid1
Nemesis
7,895
2,531
0
4,532
13,340
5,951
480
4,308
9,032
0
57,190
L
Ares
OnonLad
Ares
1,085
450
0
685
13,040
7,714
0
2,066
10,974
10,524
0
W
Izanami
11,286
6,367
0
3,500
9,447
3,035
2,399
3,337
6,110
0
82,276
W
5,629
253
0
3,273
9,066
3,115
351
3,426
5,640
74,899
0
L
Chronos
ymirgus
Chronos
4,077
1,874
0
3,989
12,327
3,447
0
1,235
11,092
62,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
42,502
528
Minions Killed
497
0
Camps Cleared
0
1,892,831
Distance Traveled
1,604,805
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,103
584
102
5
0
366,920
6
W
Cthulhu
10,362
545
55
3
0
361,980
5
L
Ratatoskr
10,256
540
127
7
0
407,165
10
L
Zeus
9,735
512
144
8
0
315,875
5
L
Neith
7,961
419
83
4
0
268,604
1
W
Nemesis
9,927
522
92
5
0
435,299
2
L
Ares
6,955
366
29
2
0
267,054
0
W
Izanami
10,400
547
133
7
0
331,967
0
W
Janus
11,106
585
146
8
0
396,665
6
L
Chronos
7,595
400
114
6
0
346,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role