Player Matchup

Zeus
Zeus
Adlath
Zeus
Level 14
God Stats
5W - 11L
1,274 SR
Queue Stats
43W - 55L
1,369 Elo+
Party 1
Nemesis
Nemesis
JopiTheShyGuy
Nemesis
Level 16
God Stats
5W - 8L
1,513 SR
Queue Stats
16W - 22L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Larki24
Cthulhu
Level 28
God Stats
26W - 15L
1,466 SR
Queue Stats
118W - 142L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
Schmuckism
Baron Samedi
Level 15
God Stats
1W - 5L
1,025 SR
Queue Stats
38W - 43L
1,377 Elo+
Solo
Guan Yu
Guan Yu
极恶foko
Guan Yu
Level 10
God Stats
2W - 1L
1,666 SR
Queue Stats
20W - 16L
1,426 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,380 Elo+

VS

Team Averages
Level 16
1,536 SR
1,422 Elo+
Chaac
Chaac
EdyMayMa
Chaac
Level 2
God Stats
10W - 6L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Neith
Neith
REYDEUNOJO
Neith
Level 17
God Stats
2W - 5L
1,402 SR
Queue Stats
41W - 51L
1,377 Elo+
Solo
Aphrodite
Aphrodite
RuneDaddy
Aphrodite
Level 22
God Stats
9W - 5L
1,721 SR
Queue Stats
195W - 179L
1,415 Elo+
Solo
Ra
Ra
SmakovJakov
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,363 Elo+
Solo
Thanatos
Thanatos
guuzabio
Thanatos
Level 17
God Stats
10W - 8L
1,556 SR
Queue Stats
132W - 118L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Adlath
Zeus
20
0 / 1 / 28
13,619
973
23,570
6,865
2,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
20
12 / 5 / 9
14,026
1,002
11,809
18,843
7,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Larki24
Cthulhu
20
11 / 4 / 18
15,485
1,106
37,190
25,787
24,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Schmuckism
Baron Samedi
20
11 / 6 / 21
15,449
1,104
31,153
18,018
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
极恶foko
Guan Yu
20
9 / 6 / 27
14,867
1,062
16,472
25,985
37,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EdyMayMa
Chaac
20
1 / 12 / 15
13,013
930
8,785
35,019
44,467
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
19
1 / 4 / 10
12,058
861
5,673
10,213
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
RuneDaddy
Aphrodite
20
5 / 8 / 14
14,372
1,027
26,361
27,765
18,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 9 / 9
13,676
977
21,757
21,859
13,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
guuzabio
Thanatos
20
10 / 10 / 7
15,326
1,095
25,606
35,768
19,103
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
77
43
Kills
22
22
Deaths
43
103
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
Adlath
Zeus
0
1
28
14
L
Chaac
EdyMayMa
Chaac
1
12
15
0.71
W
Nemesis
12
5
9
3.3
W
Cthulhu
Larki24
Cthulhu
11
4
18
5
L
Neith
1
4
10
1.5
L
Aphrodite
RuneDaddy
Aphrodite
5
8
14
1.5
W
Baron Samedi
Schmuckism
Baron Samedi
11
6
21
3.58
L
5
9
9
1.06
L
Thanatos
guuzabio
Thanatos
10
10
7
1.35
W
Guan Yu
极恶foko
Guan Yu
9
6
27
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,194
Damage
88,182
95,498
Taken
130,624
78,860
Mitigated
98,922
17,290
Healing
47,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Adlath
Zeus
23,570
5,658
0
1,043
6,865
2,111
0
3,578
3,287
57,769
0
L
Chaac
EdyMayMa
Chaac
8,785
2,991
0
4,889
35,019
44,467
0
23,890
11,129
0
25,727
W
Nemesis
11,809
7,942
0
1,623
18,843
7,603
0
9,360
9,483
0
22,461
W
Cthulhu
Larki24
Cthulhu
37,190
1,601
1,172
0
25,787
24,290
0
11,720
14,067
57,956
0
L
Neith
5,673
220
0
846
10,213
4,086
0
6,225
3,988
0
20,848
L
Aphrodite
RuneDaddy
Aphrodite
26,361
3,263
9,369
9,461
27,765
18,194
0
22,210
5,555
43,256
0
W
Baron Samedi
Schmuckism
Baron Samedi
31,153
7,080
3,858
3,058
18,018
7,664
0
7,991
10,027
51,937
0
L
21,757
2,335
3,638
2,814
21,859
13,072
0
14,378
7,481
61,065
0
L
Thanatos
guuzabio
Thanatos
25,606
13,915
1,515
15,260
35,768
19,103
0
25,210
10,558
0
42,887
W
Guan Yu
极恶foko
Guan Yu
16,472
4,034
3,440
3,096
25,985
37,192
0
15,469
10,516
0
30,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,446
Gold Earned
68,445
252
Minions Killed
225
7
Camps Cleared
3
1,208,249
Distance Traveled
1,291,947
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,619
973
105
8
1
234,376
0
L
Chaac
13,013
930
40
3
1
251,806
2
W
Nemesis
14,026
1,002
17
1
2
239,568
4
W
Cthulhu
15,485
1,106
52
4
2
269,547
0
L
Neith
12,058
861
34
2
1
241,643
0
L
Aphrodite
14,372
1,027
38
3
1
285,461
2
W
Baron Samedi
15,449
1,104
52
4
2
194,683
2
L
Ra
13,676
977
80
6
0
242,304
0
L
Thanatos
15,326
1,095
33
2
0
270,733
0
W
Guan Yu
14,867
1,062
26
2
0
270,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role