Player Matchup

Osiris
Osiris
 
Osiris
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Acthv
Kukulkan
Level 8
God Stats
3W - 2L
1,811 SR
Queue Stats
18W - 14L
1,590 Elo+
Party 1
Loki
Loki
Daddy Ohana
Loki
Level 14
God Stats
7W - 4L
1,752 SR
Queue Stats
20W - 18L
1,491 Elo+
Party 1
Mercury
Mercury
Lady Flurries
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Nazenaechar
Sun Wukong
Level 89
God Stats
0W - 1L
1,797 SR
Queue Stats
32W - 26L
1,541 Elo+
Party 1
Team Averages
Level 59
1,672 SR
1,501 Elo+

VS

Team Averages
Level 116
1,649 SR
1,707 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joserode16
Tsukuyomi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Toxic Cloud 999
Cthulhu
Level 28
God Stats
36W - 2L
1,970 SR
Queue Stats
311W - 25L
2,013 Elo+
Party 2
Tyr
Tyr
ToxicSprayz
Tyr
Level 160
God Stats
10W - 2L
1,776 SR
Queue Stats
615W - 139L
2,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 4 / 4
9,968
997
6,129
21,921
22,204
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Acthv
Kukulkan
15
2 / 5 / 1
9,386
939
12,065
9,691
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 8 / 1
8,635
864
5,081
13,412
5,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
15
1 / 14 / 2
8,936
894
6,684
19,291
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Nazenaechar
Sun Wukong
16
3 / 5 / 2
10,009
1,001
10,016
18,033
15,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
17 / 0 / 15
13,154
1,315
21,808
6,069
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
18
5 / 3 / 11
11,350
1,135
15,958
12,010
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Joserode16
Tsukuyomi
18
1 / 2 / 20
10,115
1,012
12,793
9,332
4,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 2 / 15
10,603
1,060
12,976
10,224
11,902
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 0 / 18
12,200
1,220
11,828
10,361
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
7
Kills
36
36
Deaths
7
10
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
4
0.75
W
Cabrakan
 
Cabrakan
17
0
15
24.5
W
Bellona
 
Bellona
5
3
11
3.5
L
Kukulkan
Acthv
Kukulkan
2
5
1
0.5
L
0
8
1
0.06
W
Tsukuyomi
Joserode16
Tsukuyomi
1
2
20
5.5
L
Mercury
1
14
2
0.14
L
Sun Wukong
Nazenaechar
Sun Wukong
3
5
2
0.8
W
5
2
15
6.25
W
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
75,363
82,348
Taken
47,996
54,998
Mitigated
45,538
287
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,129
1,352
0
0
21,921
22,204
0
7,273
14,283
0
12,131
W
Cabrakan
 
Cabrakan
21,808
2,510
0
1,240
6,069
3,733
0
1,252
4,817
31,816
0
W
Bellona
 
Bellona
15,958
8,278
0
970
12,010
12,197
0
2,586
9,424
0
55,172
L
Kukulkan
Acthv
Kukulkan
12,065
944
0
0
9,691
3,511
0
5,268
4,220
29,178
0
L
5,081
966
0
119
13,412
5,397
0
5,641
7,405
0
15,997
W
Tsukuyomi
Joserode16
Tsukuyomi
12,793
3,138
0
722
9,332
4,699
0
2,130
7,202
0
31,477
L
Mercury
6,684
2,256
0
0
19,291
8,143
0
10,300
8,477
0
13,051
L
Sun Wukong
Nazenaechar
Sun Wukong
10,016
1,299
0
168
18,033
15,743
0
5,473
12,208
0
27,209
W
12,976
868
942
713
10,224
11,902
0
4,764
5,460
22,328
0
W
11,828
2,158
0
4,591
10,361
13,007
0
1,333
9,028
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
57,422
107
Minions Killed
212
3
Camps Cleared
12
998,463
Distance Traveled
1,041,249
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,968
997
9
1
0
211,374
1
W
Cabrakan
13,154
1,315
27
3
3
211,652
2
W
Bellona
11,350
1,135
99
10
5
214,182
2
L
Kukulkan
9,386
939
31
3
1
186,062
0
L
Loki
8,635
864
8
1
0
176,569
0
W
Tsukuyomi
10,115
1,012
33
3
2
186,325
1
L
Mercury
8,936
894
21
2
2
205,548
0
L
Sun Wukong
10,009
1,001
38
4
0
218,910
0
W
Cthulhu
10,603
1,060
20
2
1
187,111
0
W
Tyr
12,200
1,220
33
3
1
241,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role