Player Matchup

Apollo
Apollo
Crippling_Succ
Apollo
Level 124
God Stats
1W - 2L
1,369 SR
Queue Stats
122W - 121L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
billytalent215
Aphrodite
Level 160
God Stats
2W - 2L
1,512 SR
Queue Stats
213W - 217L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
feloniousass
Danzaburou
Level 128
God Stats
31W - 27L
1,530 SR
Queue Stats
195W - 205L
1,475 Elo+
Party 1
Mulan
Mulan
frankenwiener19
Mulan
Level 48
God Stats
30W - 25L
1,518 SR
Queue Stats
47W - 42L
1,434 Elo+
Party 1
Geb
Geb
urroddone
Geb
Level 159
God Stats
10W - 4L
1,960 SR
Queue Stats
634W - 644L
1,469 Elo+
Solo
Team Averages
Level 124
1,578 SR
1,470 Elo+

VS

Team Averages
Level 60
1,396 SR
1,399 Elo+
Tiamat
Tiamat
AresDistruction
Tiamat
Level 147
God Stats
3W - 9L
1,395 SR
Queue Stats
198W - 221L
1,364 Elo+
Party 2
Chiron
Chiron
JimmysMom5822
Chiron
Level 22
God Stats
5W - 7L
1,436 SR
Queue Stats
32W - 54L
1,327 Elo+
Party 2
Izanami
Izanami
MiiKachu-
Izanami
Level 49
God Stats
4W - 4L
1,418 SR
Queue Stats
17W - 19L
1,373 Elo+
Party 3
Artio
Artio
MikuNakano5094
Artio
Level 47
God Stats
0W - 2L
1,290 SR
Queue Stats
40W - 26L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Mr-Mollusk
Cthulhu
Level 37
God Stats
2W - 1L
1,438 SR
Queue Stats
28W - 33L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 9
8,343
521
7,768
10,907
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
billytalent215
Aphrodite
13
8 / 0 / 7
8,350
522
10,123
8,217
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
feloniousass
Danzaburou
12
5 / 1 / 11
8,161
510
9,674
10,088
3,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 6
6,915
432
5,557
10,788
7,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 15
8,222
514
6,602
15,796
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,609
413
7,874
10,554
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
6,262
391
3,393
10,584
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
MiiKachu-
Izanami
11
0 / 5 / 1
6,977
436
4,945
11,711
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
8,719
545
11,193
15,817
16,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Mr-Mollusk
Cthulhu
10
0 / 6 / 0
6,859
429
6,581
10,798
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
24
Kills
4
6
Deaths
24
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
1
9
11.5
L
0
6
1
0.08
L
Izanami
MiiKachu-
Izanami
0
5
1
0.1
L
4
1
0
4
L
Cthulhu
Mr-Mollusk
Cthulhu
0
6
0
0
W
Aphrodite
billytalent215
Aphrodite
8
0
7
11.5
W
Danzaburou
feloniousass
Danzaburou
5
1
11
10.5
W
1
3
6
1.33
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
33,986
55,796
Taken
59,464
34,469
Mitigated
37,918
19,693
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,874
634
0
1,595
10,554
5,136
325
4,033
6,521
32,733
0
W
7,768
3,464
0
1,852
10,907
4,565
12
4,134
6,543
0
59,642
L
3,393
587
169
1,520
10,584
2,936
26
3,657
6,927
0
27,355
L
Izanami
MiiKachu-
Izanami
4,945
2,814
0
2,885
11,711
3,664
556
3,079
8,632
0
45,093
L
11,193
530
569
8,554
15,817
16,463
252
2,528
13,289
47,882
0
L
Cthulhu
Mr-Mollusk
Cthulhu
6,581
281
187
827
10,798
9,719
471
3,428
7,370
27,328
0
W
Aphrodite
billytalent215
Aphrodite
10,123
1,189
4,610
6,067
8,217
3,554
299
4,010
4,021
42,896
0
W
Danzaburou
feloniousass
Danzaburou
9,674
3,442
0
2,449
10,088
3,635
833
4,443
5,493
0
44,687
W
5,557
633
0
2,238
10,788
7,787
68
7,132
3,600
0
30,758
W
6,602
1,166
212
2,265
15,796
14,928
60
4,997
10,491
28,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
35,426
321
Minions Killed
338
0
Camps Cleared
0
1,505,671
Distance Traveled
1,446,636
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,609
413
68
4
0
277,604
6
W
Apollo
8,343
521
82
5
0
318,188
11
L
Chiron
6,262
391
41
3
0
270,800
2
L
Izanami
6,977
436
79
5
0
288,008
0
L
Artio
8,719
545
95
6
0
309,853
1
L
Cthulhu
6,859
429
55
3
0
300,371
0
W
Aphrodite
8,350
522
76
5
0
314,695
2
W
Danzaburou
8,161
510
74
5
0
278,844
5
W
Mulan
6,915
432
50
3
0
287,337
0
W
Geb
8,222
514
39
2
0
306,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role