Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ImYourArthas
Chaac
Level 46
God Stats
46W - 24L
1,588 SR
Queue Stats
149W - 70L
1,630 Elo+
Solo
Zeus
Zeus
SantaOnHolidays
Zeus
Level 155
God Stats
18W - 10L
1,661 SR
Queue Stats
534W - 525L
1,447 Elo+
Solo
Charybdis
Charybdis
omppujaska
Charybdis
Level 85
God Stats
1W - 2L
1,234 SR
Queue Stats
458W - 450L
1,566 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,529 Elo+

VS

Team Averages
Level 84
1,684 SR
1,600 Elo+
Danzaburou
Danzaburou
D0000000t
Danzaburou
Level 27
God Stats
3W - 2L
1,874 SR
Queue Stats
63W - 48L
1,532 Elo+
Party 1
King Arthur
King Arthur
Dragonzei
King Arthur
Level 155
God Stats
64W - 44L
1,677 SR
Queue Stats
837W - 585L
1,700 Elo+
Party 2
Awilix
Awilix
Julletin
Awilix
Level 123
God Stats
5W - 5L
1,650 SR
Queue Stats
802W - 564L
1,692 Elo+
Party 2
Xing Tian
Xing Tian
Sakka54
Xing Tian
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Thoth
Thoth
bmoed
Thoth
Level 77
God Stats
22W - 10L
1,716 SR
Queue Stats
110W - 100L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
8 / 1 / 8
10,213
567
7,336
12,452
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
 
Loki
16
3 / 2 / 9
9,679
538
3,094
11,585
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 2 / 10
10,246
569
16,223
17,490
13,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 4 / 6
10,532
585
16,388
10,633
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
omppujaska
Charybdis
17
4 / 1 / 10
10,404
578
8,560
9,622
3,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D0000000t
Danzaburou
14
1 / 5 / 2
8,618
479
7,083
11,912
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Dragonzei
King Arthur
17
6 / 4 / 1
10,779
599
11,821
17,232
10,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Julletin
Awilix
11
1 / 9 / 2
7,459
414
3,795
20,443
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Sakka54
Xing Tian
11
1 / 3 / 0
6,874
382
1,471
9,617
5,136
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
bmoed
Thoth
11
1 / 10 / 4
7,841
436
8,949
12,767
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
31
Kills
10
10
Deaths
31
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
1
8
12
W
Loki
 
Loki
3
2
9
3.75
L
Danzaburou
D0000000t
Danzaburou
1
5
2
0.4
L
King Arthur
Dragonzei
King Arthur
6
4
1
1.63
W
7
2
10
6
L
Awilix
Julletin
Awilix
1
9
2
0.22
L
Xing Tian
Sakka54
Xing Tian
1
3
0
0.33
W
9
4
6
3
L
Thoth
bmoed
Thoth
1
10
4
0.3
W
Charybdis
omppujaska
Charybdis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
33,119
61,782
Taken
71,971
35,988
Mitigated
30,161
24,011
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,336
1,673
678
3,773
12,452
11,776
374
1,733
10,610
41,167
0
W
Loki
 
Loki
3,094
202
0
4,979
11,585
4,090
93
290
11,255
0
63,587
L
Danzaburou
D0000000t
Danzaburou
7,083
4,532
0
2,008
11,912
4,206
0
3,715
8,095
0
62,137
L
King Arthur
Dragonzei
King Arthur
11,821
2,630
0
6,185
17,232
10,211
0
6,100
10,459
332
70,173
W
16,223
3,975
0
9,286
17,490
13,408
0
3,188
14,089
5,692
60,527
L
Awilix
Julletin
Awilix
3,795
1,513
0
5,336
20,443
6,466
0
8,014
11,970
0
37,987
L
Xing Tian
Sakka54
Xing Tian
1,471
427
0
910
9,617
5,136
0
2,362
7,194
12,218
0
W
16,388
322
0
2,610
10,633
3,367
160
3,581
6,748
59,879
0
L
Thoth
bmoed
Thoth
8,949
250
0
1,301
12,767
4,142
0
4,535
7,738
40,382
0
W
Charybdis
omppujaska
Charybdis
8,560
4,566
0
2,685
9,622
3,347
835
1,216
8,328
0
83,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
41,571
496
Minions Killed
393
0
Camps Cleared
0
1,864,121
Distance Traveled
1,653,046
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,213
567
65
4
0
382,020
8
W
Loki
9,679
538
104
6
0
402,142
8
L
Danzaburou
8,618
479
109
6
0
315,476
3
L
King Arthur
10,779
599
126
7
0
368,874
5
W
Chaac
10,246
569
97
5
0
401,652
3
L
Awilix
7,459
414
67
4
0
374,085
8
L
Xing Tian
6,874
382
26
1
0
263,777
1
W
Zeus
10,532
585
92
5
0
323,621
4
L
Thoth
7,841
436
65
4
0
330,834
5
W
Charybdis
10,404
578
138
8
0
354,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role