Player Matchup

Geb
Geb
Rakooby
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 9L
1,942 Elo+
Party 1
Hercules
Hercules
Splashher
Hercules
Level 158
God Stats
7W - 4L
1,457 SR
Queue Stats
81W - 32L
1,650 Elo+
Party 1
Bacchus
Bacchus
x4silentDank20x
Bacchus
Level 144
God Stats
12W - 7L
1,589 SR
Queue Stats
52W - 42L
1,573 Elo+
Party 1
Team Averages
Level 109
1,516 SR
1,722 Elo+

VS

Team Averages
Level 50
1,545 SR
1,430 Elo+
Neith
Neith
CornSuccy
Neith
Level 24
God Stats
6W - 8L
1,676 SR
Queue Stats
79W - 81L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
MoreHandsome716
Cthulhu
Level 23
God Stats
1W - 2L
1,591 SR
Queue Stats
10W - 6L
1,551 Elo+
Party 2
Vulcan
Vulcan
PickleSuccy
Vulcan
Level 103
God Stats
3W - 8L
1,369 SR
Queue Stats
243W - 265L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
4 / 2 / 10
8,154
815
5,683
11,260
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Splashher
Hercules
12
7 / 2 / 5
8,477
848
10,062
9,625
3,896
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 0 / 9
8,491
849
2,981
6,338
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CornSuccy
Neith
11
1 / 4 / 1
6,753
675
4,564
6,419
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 2
6,136
614
2,929
6,228
4,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
10
3 / 6 / 1
7,577
758
8,547
8,647
3,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
CornSuccy
Neith
1
4
1
0.38
L
0
5
2
0.2
L
Vulcan
3
6
1
0.58
W
Geb
4
2
10
4.5
W
Hercules
Splashher
Hercules
7
2
5
4.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
16,040
27,223
Taken
21,294
13,775
Mitigated
9,980
11,136
Healing
334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CornSuccy
Neith
4,564
1,433
0
334
6,419
2,230
731
2,372
4,047
0
15,997
L
2,929
38
0
0
6,228
4,545
0
3,318
2,910
8,418
0
L
Vulcan
8,547
4,828
0
0
8,647
3,205
0
2,974
5,673
21,414
0
W
Geb
5,683
1,016
0
3,588
11,260
4,731
393
4,326
6,934
28,737
0
W
Hercules
Splashher
Hercules
10,062
4,132
0
3,120
9,625
3,896
0
4,217
5,408
0
30,188
W
2,981
162
584
3,844
6,338
5,148
413
3,977
2,361
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
20,466
121
Minions Killed
88
10
Camps Cleared
0
621,391
Distance Traveled
499,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,753
675
39
4
0
174,088
0
L
Cthulhu
6,136
614
8
1
0
176,094
0
L
Vulcan
7,577
758
41
4
0
149,761
0
W
Geb
8,154
815
56
6
4
219,045
2
W
Hercules
8,477
848
43
4
5
199,442
0
W
Bacchus
8,491
849
22
2
1
202,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role