Player Matchup

Mulan
Mulan
Cottoneyes
Mulan
Level 143
God Stats
10W - 10L
1,649 SR
Queue Stats
122W - 118L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
DaddyUnknown
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 194L
1,627 Elo+
Solo
Danzaburou
Danzaburou
FerventFire
Danzaburou
Level 127
God Stats
5W - 6L
1,989 SR
Queue Stats
319W - 303L
1,550 Elo+
Party 2
Mercury
Mercury
PrinceDm
Mercury
Level 108
God Stats
52W - 45L
1,598 SR
Queue Stats
902W - 908L
1,516 Elo+
Party 2
Sol
Sol
iLLMinD3d94
Sol
Level 20
God Stats
16W - 19L
1,560 SR
Queue Stats
185W - 226L
1,491 Elo+
Party 2
Team Averages
Level 89
1,659 SR
1,547 Elo+

VS

Team Averages
Level 48
1,650 SR
1,613 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AnhurPillar
Janus
Level 18
God Stats
5W - 3L
1,905 SR
Queue Stats
84W - 53L
1,757 Elo+
Party 3
King Arthur
King Arthur
DeductedClub31
King Arthur
Level 91
God Stats
25W - 23L
1,445 SR
Queue Stats
846W - 756L
1,587 Elo+
Party 1
Rama
Rama
ItsChristmas
Rama
Level 37
God Stats
3W - 1L
1,635 SR
Queue Stats
80W - 70L
1,618 Elo+
Solo
Camazotz
Camazotz
TTVglitchykillz
Camazotz
Level 29
God Stats
23W - 9L
1,764 SR
Queue Stats
145W - 131L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 4 / 1
7,727
429
8,643
15,930
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
DaddyUnknown
Cabrakan
14
3 / 7 / 2
9,482
527
9,316
14,890
20,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
FerventFire
Danzaburou
14
4 / 6 / 2
9,071
504
10,237
14,155
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
PrinceDm
Mercury
13
2 / 7 / 3
8,607
478
4,969
13,927
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 5
8,951
497
7,267
14,426
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 14
8,943
497
6,131
11,611
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 9
11,381
632
11,520
10,428
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DeductedClub31
King Arthur
17
5 / 2 / 11
11,030
613
9,313
14,149
12,825
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 1 / 7
10,963
609
10,885
12,133
4,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
18
14 / 1 / 10
11,676
649
20,215
19,693
7,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
10
Kills
31
31
Deaths
10
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
14
2.67
W
6
3
9
3.5
L
Mulan
1
4
1
0.38
L
Cabrakan
DaddyUnknown
Cabrakan
3
7
2
0.57
W
King Arthur
DeductedClub31
King Arthur
5
2
11
5.25
L
Danzaburou
FerventFire
Danzaburou
4
6
2
0.83
W
5
1
7
8.5
L
Mercury
PrinceDm
Mercury
2
7
3
0.5
W
Camazotz
14
1
10
19
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
58,064
73,328
Taken
68,014
49,308
Mitigated
39,254
14,250
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,131
1,034
922
2,323
11,611
10,749
196
2,997
8,614
19,305
0
W
11,520
667
375
3,186
10,428
3,597
0
1,271
9,157
89,035
0
L
Mulan
8,643
1,436
0
4,698
15,930
14,524
0
5,430
10,343
0
25,884
L
Cabrakan
DaddyUnknown
Cabrakan
9,316
963
0
2,290
14,890
20,887
126
2,581
12,227
48,383
0
W
King Arthur
DeductedClub31
King Arthur
9,313
1,495
0
3,308
14,149
12,825
0
7,208
6,941
0
58,963
L
Danzaburou
FerventFire
Danzaburou
10,237
4,497
0
1,996
14,155
5,314
123
3,301
10,700
0
60,151
W
10,885
7,145
0
4,614
12,133
4,186
756
3,449
8,684
0
107,998
L
Mercury
PrinceDm
Mercury
4,969
3,171
0
679
13,927
4,433
0
3,315
10,485
0
62,215
W
Camazotz
20,215
7,696
0
11,711
19,693
7,897
0
1,948
17,745
0
82,474
L
7,267
2,890
0
4,587
14,426
4,150
0
2,464
11,922
61,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
53,993
448
Minions Killed
573
0
Camps Cleared
0
1,694,970
Distance Traveled
1,817,729
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,943
497
20
1
0
338,144
2
W
Janus
11,381
632
166
9
0
371,990
2
L
Mulan
7,727
429
39
2
0
366,481
3
L
Cabrakan
9,482
527
98
5
0
278,481
0
W
King Arthur
11,030
613
125
7
0
364,073
0
L
Danzaburou
9,071
504
101
6
0
349,591
9
W
Rama
10,963
609
159
9
0
327,348
3
L
Mercury
8,607
478
98
5
0
378,063
2
W
Camazotz
11,676
649
103
6
0
416,174
7
L
Sol
8,951
497
112
6
0
322,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role