Player Matchup

Tsukuyomi
Tsukuyomi
I_Bleed_Weed15
Tsukuyomi
Level 65
God Stats
1W - 2L
1,599 SR
Queue Stats
5W - 8L
1,364 Elo+
Party 1
Thanatos
Thanatos
SLIPPERYhkyplr
Thanatos
Level 119
God Stats
2W - 1L
1,469 SR
Queue Stats
189W - 205L
1,450 Elo+
Solo
Olorun
Olorun
buddy1478
Olorun
Level 78
God Stats
1W - 2L
1,569 SR
Queue Stats
106W - 156L
1,427 Elo+
Party 3
Arachne
Arachne
idiedinyour_car
Arachne
Level 60
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Mulan
Mulan
zE Velocity
Mulan
Level 89
God Stats
0W - 2L
1,270 SR
Queue Stats
47W - 55L
1,424 Elo+
Party 3
Team Averages
Level 82
1,465 SR
1,345 Elo+

VS

Team Averages
Level 97
1,538 SR
1,425 Elo+
Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Breaknek5150
Ymir
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 68L
1,387 Elo+
Solo
Nu Wa
Nu Wa
ButtGh0st
Nu Wa
Level 105
God Stats
4W - 1L
1,690 SR
Queue Stats
71W - 72L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
Chillonlahz
Xbalanque
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,374 Elo+
Solo
Charybdis
Charybdis
IrateGMR
Charybdis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 70L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I_Bleed_Weed15
Tsukuyomi
17
4 / 11 / 8
11,018
848
15,744
17,942
6,641
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
20
9 / 5 / 6
11,540
888
12,667
18,274
7,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
buddy1478
Olorun
18
2 / 7 / 11
10,605
816
13,430
17,184
6,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 13 / 6
10,070
775
10,593
22,157
7,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 13
9,649
742
16,200
22,069
15,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 6 / 24
11,498
884
9,235
22,393
32,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
8 / 4 / 27
11,650
896
14,204
19,685
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
ButtGh0st
Nu Wa
18
3 / 6 / 25
10,869
836
17,533
14,600
6,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Chillonlahz
Xbalanque
20
12 / 3 / 20
12,056
927
22,611
18,023
9,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
IrateGMR
Charybdis
19
15 / 5 / 15
12,064
928
22,260
13,199
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
152
23
Kills
41
42
Deaths
24
44
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
6
24
2.5
W
8
4
27
5.38
W
Nu Wa
ButtGh0st
Nu Wa
3
6
25
2.58
W
Xbalanque
Chillonlahz
Xbalanque
12
3
20
7.33
L
Tsukuyomi
I_Bleed_Weed15
Tsukuyomi
4
11
8
0.73
W
Charybdis
IrateGMR
Charybdis
15
5
15
4.5
L
Thanatos
9
5
6
2.4
L
Olorun
buddy1478
Olorun
2
7
11
1.07
L
5
13
6
0.62
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,634
Damage
85,843
97,626
Taken
87,900
44,361
Mitigated
79,424
33,484
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,235
2,368
2,718
4,961
22,393
32,043
855
4,071
17,611
16,604
0
W
14,204
2,343
1,145
2,211
19,685
25,209
63
6,509
13,176
19,064
0
W
Nu Wa
ButtGh0st
Nu Wa
17,533
5,781
3,062
2,237
14,600
6,675
1,480
1,419
13,181
36,785
0
W
Xbalanque
Chillonlahz
Xbalanque
22,611
10,327
1,236
5,900
18,023
9,595
2,525
2,817
15,206
0
39,388
L
Tsukuyomi
I_Bleed_Weed15
Tsukuyomi
15,744
3,752
91
2,059
17,942
6,641
0
6,941
11,001
0
29,141
W
Charybdis
IrateGMR
Charybdis
22,260
11,127
646
2,096
13,199
5,902
2,374
4,092
9,107
0
45,415
L
Thanatos
12,667
2,113
1,579
12,308
18,274
7,909
1,005
8,210
10,064
0
31,367
L
Olorun
buddy1478
Olorun
13,430
8,182
1,653
6,596
17,184
6,889
343
7,329
9,855
33,260
0
L
10,593
6,199
650
3,375
22,157
7,480
295
9,265
12,892
0
17,947
L
16,200
2,081
469
4,704
22,069
15,442
22
9,227
12,842
11,347
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,882
Gold Earned
58,137
124
Minions Killed
145
0
Camps Cleared
0
1,066,565
Distance Traveled
1,150,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,498
884
12
1
0
266,928
0
W
Ymir
11,650
896
12
1
0
220,675
0
W
Nu Wa
10,869
836
39
3
0
217,414
0
W
Xbalanque
12,056
927
41
3
0
236,959
0
L
Tsukuyomi
11,018
848
17
1
0
213,210
0
W
Charybdis
12,064
928
41
3
0
208,958
0
L
Thanatos
11,540
888
36
3
0
226,340
2
L
Olorun
10,605
816
36
3
0
224,390
0
L
Arachne
10,070
775
14
1
0
197,785
0
L
Mulan
9,649
742
21
2
0
204,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role