Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Eudav
Apollo
Level 142
God Stats
9W - 15L
1,545 SR
Queue Stats
532W - 516L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
JamesLander0
Sun Wukong
Level 137
God Stats
5W - 2L
1,704 SR
Queue Stats
212W - 180L
1,343 Elo+
Solo
Vulcan
Vulcan
bet095
Vulcan
Level 126
God Stats
49W - 28L
1,717 SR
Queue Stats
262W - 240L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
crs450
Gilgamesh
Level 59
God Stats
23W - 12L
1,681 SR
Queue Stats
161W - 136L
1,527 Elo+
Party 1
Team Averages
Level 114
1,629 SR
1,493 Elo+

VS

Team Averages
Level 129
1,524 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DemonPapii
Cthulhu
Level 154
God Stats
2W - 5L
1,502 SR
Queue Stats
21W - 11L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Girthy_Brooks69
Ah Puch
Level 124
God Stats
6W - 3L
1,520 SR
Queue Stats
75W - 80L
1,454 Elo+
Party 2
Charybdis
Charybdis
RiskRunner
Charybdis
Level 64
God Stats
0W - 1L
1,597 SR
Queue Stats
12W - 9L
1,464 Elo+
Solo
Ra
Ra
pasta43
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 3 / 14
8,893
889
10,597
8,269
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Eudav
Apollo
17
16 / 1 / 6
11,800
1,180
20,665
11,097
5,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JamesLander0
Sun Wukong
17
5 / 0 / 11
9,955
996
7,390
9,173
8,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
bet095
Vulcan
14
2 / 2 / 14
8,726
873
8,330
7,134
3,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
crs450
Gilgamesh
14
2 / 3 / 14
8,473
847
8,010
13,864
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 6 / 3
6,822
682
3,987
17,397
10,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
DemonPapii
Cthulhu
13
2 / 6 / 3
7,399
740
8,029
18,544
13,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 1
7,402
740
10,653
7,979
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RiskRunner
Charybdis
13
1 / 7 / 4
7,092
709
6,908
10,213
3,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 0
7,029
703
4,703
8,460
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
28
Kills
8
9
Deaths
28
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
14
3.33
L
Gilgamesh
 
Gilgamesh
1
6
3
0.42
L
Cthulhu
DemonPapii
Cthulhu
2
6
3
0.58
W
Apollo
Eudav
Apollo
16
1
6
19
L
2
4
1
0.63
W
Sun Wukong
JamesLander0
Sun Wukong
5
0
11
10.5
L
Charybdis
RiskRunner
Charybdis
1
7
4
0.43
W
Vulcan
bet095
Vulcan
2
2
14
4.5
W
Gilgamesh
crs450
Gilgamesh
2
3
14
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
34,280
49,537
Taken
62,593
32,628
Mitigated
34,150
14,364
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,597
732
1,020
3,190
8,269
3,819
662
4,112
4,157
24,007
0
L
Gilgamesh
 
Gilgamesh
3,987
571
0
2,106
17,397
10,476
0
4,958
12,124
0
10,192
L
Cthulhu
DemonPapii
Cthulhu
8,029
487
256
2,400
18,544
13,666
2
6,036
12,309
16,597
0
W
Apollo
Eudav
Apollo
20,665
13,574
0
2,730
11,097
5,079
2,193
6,011
5,086
0
39,688
L
10,653
319
54
1,193
7,979
2,954
0
2,340
5,463
30,412
0
W
Sun Wukong
JamesLander0
Sun Wukong
7,390
1,383
0
3,926
9,173
8,463
1,291
4,097
5,076
0
34,891
L
Charybdis
RiskRunner
Charybdis
6,908
3,021
0
994
10,213
3,993
0
1,922
8,160
0
21,234
W
Vulcan
bet095
Vulcan
8,330
3,536
0
941
7,134
3,008
424
4,456
2,678
26,909
0
W
Gilgamesh
crs450
Gilgamesh
8,010
1,652
0
2,557
13,864
12,259
157
5,364
8,500
0
19,048
L
4,703
140
693
705
8,460
3,061
0
3,671
4,618
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
35,744
244
Minions Killed
182
12
Camps Cleared
4
1,078,132
Distance Traveled
867,700
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,893
889
34
3
3
194,921
1
L
Gilgamesh
6,822
682
8
1
0
170,002
0
L
Cthulhu
7,399
740
25
3
0
192,682
0
W
Apollo
11,800
1,180
47
5
4
230,175
1
L
Ah Puch
7,402
740
59
6
1
168,098
0
W
Sun Wukong
9,955
996
80
8
4
206,623
0
L
Charybdis
7,092
709
39
4
3
155,698
0
W
Vulcan
8,726
873
62
6
1
214,797
1
W
Gilgamesh
8,473
847
21
2
0
231,616
2
L
Ra
7,029
703
51
5
0
181,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role