Player Matchup

Geb
Geb
Dominus Sal
Geb
Level 115
God Stats
1W - 0L
1,109 SR
Queue Stats
51W - 52L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Groh Khan
Cthulhu
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
PremumRegim
Cabrakan
Level 85
God Stats
1W - 0L
1,576 SR
Queue Stats
13W - 9L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
ProjectYasuo631
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 1
Terra
Terra
xShuMomo
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,255 Elo+
Party 1
Team Averages
Level 61
1,437 SR
1,399 Elo+

VS

Team Averages
Level 92
1,642 SR
1,490 Elo+
Anubis
Anubis
DivineYin
Anubis
Level 121
God Stats
1W - 1L
1,769 SR
Queue Stats
153W - 140L
1,553 Elo+
Party 2
Izanami
Izanami
GenocideRaven
Izanami
Level 159
God Stats
7W - 6L
1,471 SR
Queue Stats
212W - 222L
1,458 Elo+
Party 2
Thanatos
Thanatos
HarmonicElf340
Thanatos
Level 131
God Stats
1W - 4L
1,595 SR
Queue Stats
212W - 223L
1,478 Elo+
Party 2
Ra
Ra
MonauralFoot35
Ra
Level 40
God Stats
2W - 2L
1,636 SR
Queue Stats
48W - 72L
1,379 Elo+
Solo
Kukulkan
Kukulkan
OMG ITS PIE YAY
Kukulkan
Level 7
God Stats
8W - 8L
1,740 SR
Queue Stats
15W - 11L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
11,068
1,006
11,012
11,816
4,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Groh Khan
Cthulhu
17
3 / 2 / 11
10,617
965
7,858
9,799
3,733
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PremumRegim
Cabrakan
17
5 / 3 / 7
10,786
981
9,025
11,819
6,843
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
17
1 / 1 / 5
9,312
847
5,167
4,680
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
xShuMomo
Terra
17
2 / 1 / 9
9,807
892
2,332
8,839
6,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DivineYin
Anubis
16
2 / 2 / 4
10,171
925
14,790
9,034
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
1 / 0 / 5
9,993
908
7,981
6,458
2,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
3 / 2 / 3
10,261
933
5,136
6,443
2,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 3
10,130
921
9,701
7,959
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
16
0 / 6 / 2
8,698
791
4,319
8,265
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
15
Kills
8
8
Deaths
15
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
DivineYin
Anubis
2
2
4
2
W
4
1
8
8
L
Izanami
1
0
5
3.5
W
Cthulhu
Groh Khan
Cthulhu
3
2
11
4.25
L
Thanatos
3
2
3
2.25
L
2
5
3
0.7
L
Kukulkan
0
6
2
0.17
W
Cabrakan
PremumRegim
Cabrakan
5
3
7
2.83
W
Kukulkan
1
1
5
3.5
W
Terra
xShuMomo
Terra
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
41,927
46,953
Taken
38,159
24,105
Mitigated
13,462
11,917
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DivineYin
Anubis
14,790
367
0
2,102
9,034
4,032
0
8,594
440
38,550
0
W
11,012
1,518
0
2,366
11,816
4,955
0
6,579
5,223
43,411
0
L
Izanami
7,981
5,108
0
309
6,458
2,118
0
5,760
698
0
30,638
W
Cthulhu
Groh Khan
Cthulhu
7,858
450
90
925
9,799
3,733
0
5,663
4,100
30,446
0
L
Thanatos
5,136
1,180
0
3,103
6,443
2,221
0
5,432
1,011
0
17,763
L
9,701
115
548
1,207
7,959
2,735
0
7,426
533
24,365
0
L
Kukulkan
4,319
932
0
105
8,265
2,356
0
8,182
83
13,240
0
W
Cabrakan
PremumRegim
Cabrakan
9,025
1,257
120
3,060
11,819
6,843
0
8,037
3,657
17,564
0
W
Kukulkan
5,167
492
0
493
4,680
1,736
0
3,085
1,573
20,327
0
W
Terra
xShuMomo
Terra
2,332
678
3,203
1,660
8,839
6,838
0
5,175
3,590
4,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
49,253
200
Minions Killed
195
8
Camps Cleared
8
1,090,256
Distance Traveled
959,256
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,171
925
44
4
1
176,641
0
W
Geb
11,068
1,006
82
7
6
239,202
0
L
Izanami
9,993
908
52
5
3
204,693
0
W
Cthulhu
10,617
965
57
5
0
230,082
0
L
Thanatos
10,261
933
31
3
2
224,556
0
L
Ra
10,130
921
53
5
2
220,318
0
L
Kukulkan
8,698
791
15
1
0
133,048
1
W
Cabrakan
10,786
981
18
2
2
208,655
0
W
Kukulkan
9,312
847
35
3
0
213,035
0
W
Terra
9,807
892
8
1
0
199,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role