Player Matchup

Bacchus
Bacchus
HeadlessHorse30
Bacchus
Level 38
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
JereminatorX
Izanami
Level 25
God Stats
4W - 7L
1,405 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 1
Loki
Loki
Le9endaryShadow
Loki
Level 23
God Stats
2W - 3L
1,592 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1
Nox
Nox
Loci1991
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 1
Anubis
Anubis
mcknight890
Anubis
Level 89
God Stats
0W - 2L
1,530 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,397 Elo+

VS

Team Averages
Level 52
1,605 SR
1,481 Elo+
Tiamat
Tiamat
FerborYEt
Tiamat
Level 69
God Stats
10W - 10L
1,677 SR
Queue Stats
48W - 34L
1,517 Elo+
Party 2
Nemesis
Nemesis
MihawkPR
Nemesis
Level 69
God Stats
59W - 59L
1,477 SR
Queue Stats
145W - 156L
1,459 Elo+
Party 2
Terra
Terra
Sxiciide
Terra
Level 42
God Stats
1W - 1L
1,719 SR
Queue Stats
43W - 57L
1,512 Elo+
Party 2
Bellona
Bellona
Wrath0fPride
Bellona
Level 13
God Stats
4W - 1L
1,682 SR
Queue Stats
97W - 150L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
sheROSÉ
Danzaburou
Level 66
God Stats
38W - 50L
1,469 SR
Queue Stats
196W - 290L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
9,565
399
11,336
23,844
27,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
JereminatorX
Izanami
12
0 / 7 / 2
8,095
337
5,496
13,454
3,650
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 11 / 6
10,023
418
5,117
21,209
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 7
9,722
405
9,431
13,503
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
9 / 11 / 4
12,121
505
16,617
17,974
7,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FerborYEt
Tiamat
20
19 / 2 / 12
14,491
604
38,292
14,683
10,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MihawkPR
Nemesis
20
7 / 4 / 12
13,304
554
13,139
19,760
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Sxiciide
Terra
18
5 / 3 / 17
12,082
503
9,419
23,832
22,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Wrath0fPride
Bellona
20
6 / 4 / 6
13,300
554
8,736
21,613
29,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
sheROSÉ
Danzaburou
18
4 / 2 / 2
12,701
529
6,714
14,981
5,440
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
15
Kills
41
41
Deaths
15
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FerborYEt
Tiamat
19
2
12
12.5
L
2
6
9
1.08
L
Izanami
JereminatorX
Izanami
0
7
2
0.14
L
2
11
6
0.45
L
2
6
7
0.92
W
Nemesis
MihawkPR
Nemesis
7
4
12
3.25
W
Terra
Sxiciide
Terra
5
3
17
4.5
W
Bellona
Wrath0fPride
Bellona
6
4
6
2.25
L
Anubis
9
11
4
1
W
Danzaburou
sheROSÉ
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,997
Damage
76,300
89,984
Taken
94,869
50,530
Mitigated
75,740
8,729
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FerborYEt
Tiamat
38,292
1,353
223
5,794
14,683
10,424
1,980
7,991
6,375
110,937
0
L
11,336
1,461
0
1,199
23,844
27,952
0
12,825
10,671
21,407
0
L
Izanami
JereminatorX
Izanami
5,496
2,698
0
643
13,454
3,650
0
5,883
7,500
0
38,757
L
5,117
1,862
0
3,318
21,209
6,526
0
10,422
10,481
0
40,106
L
9,431
761
0
602
13,503
4,672
0
8,933
4,256
41,804
0
W
Nemesis
MihawkPR
Nemesis
13,139
7,666
0
6,840
19,760
8,095
0
9,466
10,104
0
110,707
W
Terra
Sxiciide
Terra
9,419
1,644
1,232
4,862
23,832
22,606
524
10,322
13,191
44,043
0
W
Bellona
Wrath0fPride
Bellona
8,736
836
0
5,188
21,613
29,175
3,039
4,671
16,801
24,598
55,229
L
Anubis
16,617
371
0
2,967
17,974
7,730
0
10,815
6,777
47,504
0
W
Danzaburou
sheROSÉ
Danzaburou
6,714
3,282
0
5,464
14,981
5,440
6,684
4,120
10,767
0
81,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
65,878
319
Minions Killed
668
0
Camps Cleared
0
2,082,601
Distance Traveled
2,151,477
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,491
604
163
7
0
456,671
1
L
Bacchus
9,565
399
6
0
0
466,196
2
L
Izanami
8,095
337
86
4
0
372,867
3
L
Loki
10,023
418
60
3
0
435,011
2
L
Nox
9,722
405
84
4
0
432,911
0
W
Nemesis
13,304
554
149
6
0
457,282
1
W
Terra
12,082
503
58
2
0
418,284
1
W
Bellona
13,300
554
147
6
0
393,382
3
L
Anubis
12,121
505
83
3
0
375,616
0
W
Danzaburou
12,701
529
151
6
0
425,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role