Player Matchup

Artemis
Artemis
IRushToPullOutt
Artemis
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Party 1
Ravana
Ravana
Im a bot7963
Ravana
Level 10
God Stats
0W - 2L
1,253 SR
Queue Stats
21W - 10L
1,672 Elo+
Party 1
Arachne
Arachne
iced_KILLER51
Arachne
Level 7
God Stats
3W - 3L
1,346 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Yemoja
Yemoja
wVisionw
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
ΜΦSΣS
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,622 Elo+
Solo
Team Averages
Level 30
1,420 SR
1,544 Elo+

VS

Team Averages
Level 17
1,502 SR
1,603 Elo+
Chronos
Chronos
Jackie L3gz
Chronos
Level 8
God Stats
5W - 3L
1,492 SR
Queue Stats
36W - 27L
1,598 Elo+
Party 3
Anubis
Anubis
Primal rage4802
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,597 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ThickDarkBeer
Ah Muzen Cab
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 20L
1,593 Elo+
Party 3
Xing Tian
Xing Tian
XoticUsesR301
Xing Tian
Level 28
God Stats
6W - 1L
1,517 SR
Queue Stats
161W - 158L
1,475 Elo+
Party 2
Da Ji
Da Ji
lxl-Cellza2-lxl
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,404
457
4,117
7,023
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
13
3 / 3 / 5
7,862
562
6,498
7,544
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
5
0 / 3 / 1
4,881
349
942
3,630
936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
wVisionw
Yemoja
9
0 / 2 / 4
5,922
423
1,010
4,300
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ΜΦSΣS
Zhong Kui
13
5 / 5 / 1
7,772
555
8,658
12,150
7,897
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jackie L3gz
Chronos
14
5 / 0 / 3
8,705
622
5,596
6,216
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 2
8,634
617
5,963
7,104
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThickDarkBeer
Ah Muzen Cab
13
2 / 4 / 1
7,346
525
3,043
7,340
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
XoticUsesR301
Xing Tian
10
0 / 1 / 5
6,051
432
1,989
8,653
5,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 4 / 4
8,065
576
5,921
9,607
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ravana
3
3
5
1.83
W
Chronos
Jackie L3gz
Chronos
5
0
3
6.5
W
6
1
2
7
W
Ah Muzen Cab
ThickDarkBeer
Ah Muzen Cab
2
4
1
0.63
W
Xing Tian
XoticUsesR301
Xing Tian
0
1
5
2.5
L
Arachne
0
3
1
0.17
W
4
4
4
1.5
L
Yemoja
wVisionw
Yemoja
0
2
4
1
L
Zhong Kui
ΜΦSΣS
Zhong Kui
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
22,512
34,647
Taken
38,920
14,907
Mitigated
18,487
8,697
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
1,822
0
1,402
7,023
1,188
0
3,281
3,742
0
28,488
L
Ravana
6,498
1,865
0
2,105
7,544
2,957
0
2,720
4,824
0
57,256
W
Chronos
Jackie L3gz
Chronos
5,596
1,895
0
1,385
6,216
2,222
1,566
2,972
3,244
51,057
0
W
5,963
424
0
5,204
7,104
3,966
390
527
6,577
44,057
0
W
Ah Muzen Cab
ThickDarkBeer
Ah Muzen Cab
3,043
954
0
3,198
7,340
2,324
1,002
1,892
5,448
0
47,562
W
Xing Tian
XoticUsesR301
Xing Tian
1,989
211
89
901
8,653
5,654
0
1,662
6,991
14,474
0
L
Arachne
942
579
0
560
3,630
936
0
1,739
1,891
0
5,600
W
5,921
1,387
0
2,736
9,607
4,321
0
2,615
6,992
0
47,568
L
Yemoja
wVisionw
Yemoja
1,010
55
137
326
4,300
1,929
0
974
3,326
13,319
0
L
Zhong Kui
ΜΦSΣS
Zhong Kui
8,658
267
0
4,167
12,150
7,897
890
4,834
7,316
46,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
38,801
307
Minions Killed
386
0
Camps Cleared
0
1,025,749
Distance Traveled
1,184,905
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,404
457
75
5
0
216,111
0
L
Ravana
7,862
562
106
8
0
272,754
2
W
Chronos
8,705
622
98
7
0
241,270
3
W
Anubis
8,634
617
100
7
0
212,485
2
W
Ah Muzen Cab
7,346
525
83
6
0
233,909
2
W
Xing Tian
6,051
432
19
1
0
239,873
4
L
Arachne
4,881
349
11
1
0
117,557
0
W
Da Ji
8,065
576
86
6
0
257,368
0
L
Yemoja
5,922
423
30
2
0
193,879
1
L
Zhong Kui
7,772
555
85
6
0
225,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role