Player Matchup

Ares
Ares
CJPCVSG7
Ares
Level 26
God Stats
39W - 31L
1,467 SR
Queue Stats
178W - 200L
1,409 Elo+
Solo
Medusa
Medusa
Davixfb
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Party 2
Nemesis
Nemesis
SORAK0
Nemesis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Yupí
Aphrodite
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
iSannxs
Nu Wa
Level 4
God Stats
4W - 7L
1,486 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 2
Team Averages
Level 8
1,491 SR
1,445 Elo+

VS

Team Averages
Level 36
1,425 SR
1,367 Elo+
Tiamat
Tiamat
FUJJIMA
Tiamat
Level 12
God Stats
5W - 5L
1,160 SR
Queue Stats
25W - 29L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Ferna2102
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,303 Elo+
Party 1
Yemoja
Yemoja
KayStrike
Yemoja
Level 28
God Stats
3W - 2L
1,464 SR
Queue Stats
59W - 41L
1,492 Elo+
Party 3
Merlin
Merlin
ShanksEXP
Merlin
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 11L
1,490 Elo+
Party 3
Neith
Neith
jhere123123123
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 4 / 15
11,874
1,079
10,348
18,289
18,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Davixfb
Medusa
19
1 / 14 / 18
11,468
1,043
17,465
22,352
7,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SORAK0
Nemesis
18
4 / 14 / 11
11,842
1,077
9,021
23,896
7,737
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Yupí
Aphrodite
18
1 / 9 / 12
10,848
986
4,172
17,648
9,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
iSannxs
Nu Wa
19
15 / 10 / 7
14,727
1,339
28,322
17,431
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FUJJIMA
Tiamat
20
8 / 5 / 21
12,504
1,137
15,989
15,832
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Ferna2102
Kukulkan
19
6 / 5 / 28
12,462
1,133
20,601
13,256
4,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
KayStrike
Yemoja
19
6 / 4 / 26
13,439
1,222
11,415
17,860
30,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
ShanksEXP
Merlin
20
17 / 6 / 18
14,190
1,290
28,000
14,776
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 5 / 17
13,677
1,243
18,034
13,486
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
161
25
Kills
51
51
Deaths
25
63
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ares
4
4
15
2.88
L
Medusa
Davixfb
Medusa
1
14
18
0.71
W
Tiamat
FUJJIMA
Tiamat
8
5
21
3.7
W
Kukulkan
Ferna2102
Kukulkan
6
5
28
4
W
Yemoja
KayStrike
Yemoja
6
4
26
4.75
L
Nemesis
SORAK0
Nemesis
4
14
11
0.68
W
Merlin
ShanksEXP
Merlin
17
6
18
4.33
L
Aphrodite
Yupí
Aphrodite
1
9
12
0.78
L
Nu Wa
iSannxs
Nu Wa
15
10
7
1.85
W
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,328
Damage
94,039
99,616
Taken
75,210
47,528
Mitigated
53,288
5,742
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,348
262
0
0
18,289
18,065
0
13,656
4,633
16,270
0
L
Medusa
Davixfb
Medusa
17,465
7,909
0
1,174
22,352
7,030
0
16,077
6,275
0
38,486
W
Tiamat
FUJJIMA
Tiamat
15,989
1,576
0
2,252
15,832
8,486
0
8,842
6,990
29,505
0
W
Kukulkan
Ferna2102
Kukulkan
20,601
3,439
0
0
13,256
4,047
0
7,086
6,170
33,335
0
W
Yemoja
KayStrike
Yemoja
11,415
2,145
3,746
1,537
17,860
30,178
0
8,445
8,907
33,305
0
L
Nemesis
SORAK0
Nemesis
9,021
3,765
0
983
23,896
7,737
0
17,665
6,231
0
15,437
W
Merlin
ShanksEXP
Merlin
28,000
2,088
0
580
14,776
5,856
0
9,094
5,682
41,824
0
L
Aphrodite
Yupí
Aphrodite
4,172
1,867
398
1,576
17,648
9,678
0
14,960
2,688
9,738
0
L
Nu Wa
iSannxs
Nu Wa
28,322
7,672
278
1,333
17,431
5,018
0
13,647
3,784
53,165
0
W
18,034
9,697
0
2,036
13,486
4,721
0
9,375
4,111
0
33,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
66,272
122
Minions Killed
160
3
Camps Cleared
2
884,751
Distance Traveled
797,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,874
1,079
11
1
1
202,983
0
L
Medusa
11,468
1,043
38
3
0
174,431
1
W
Tiamat
12,504
1,137
24
2
0
183,388
1
W
Kukulkan
12,462
1,133
34
3
0
173,245
0
W
Yemoja
13,439
1,222
41
4
1
162,837
0
L
Nemesis
11,842
1,077
12
1
0
202,028
0
W
Merlin
14,190
1,290
25
2
0
137,352
2
L
Aphrodite
10,848
986
13
1
1
149,702
0
L
Nu Wa
14,727
1,339
48
4
1
155,607
1
W
Neith
13,677
1,243
36
3
1
141,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role