Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
RatHorse
Sol
Gold V
Level 75
God Stats
9W - 1L
1,821 SR
Queue Stats
32W - 1L
1,699 MMR
Party 2
Fenrir
Fenrir
Silver I
RatSquid
Fenrir
Silver I
Level 160
God Stats
4W - 1L
1,945 SR
Queue Stats
40W - 2L
1,637 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,755 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,478 SR
1,620 MMR
Mulan
Mulan
Gold III
KSpencer_
Mulan
Gold III
Level 101
God Stats
12W - 8L
1,622 SR
Queue Stats
136W - 153L
1,795 MMR
Party 1
Scylla
Scylla
Silver II
TheWalk_56
Scylla
Silver II
Level 58
God Stats
3W - 5L
1,313 SR
Queue Stats
35W - 45L
1,316 MMR
Party 1
Loki
Loki
Gold II
aboucher_
Loki
Gold II
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 1 / 10
7,963
796
10,028
7,377
2,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 11
8,578
858
10,781
6,046
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
RatSquid
Fenrir
11
8 / 3 / 6
9,265
927
9,506
11,968
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
GilgameshMorgan Le FayOdinPersephoneSobek

VS

Bans
CabrakanThothKumbhakarnaVulcanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KSpencer_
Mulan
11
3 / 7 / 2
7,688
769
4,931
13,579
13,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
TheWalk_56
Scylla
9
0 / 4 / 2
6,186
619
4,427
11,824
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
2 / 4 / 2
6,971
697
6,487
10,866
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
10
8
L
Mulan
KSpencer_
Mulan
3
7
2
0.57
W
4
1
11
9.5
W
Fenrir
RatSquid
Fenrir
8
3
6
3.67
L
Scylla
TheWalk_56
Scylla
0
4
2
0.25
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
15,845
25,391
Taken
36,269
12,376
Mitigated
23,347
6,378
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,028
4,355
0
648
7,377
2,650
285
1,774
5,232
0
27,265
L
Mulan
KSpencer_
Mulan
4,931
608
0
1,432
13,579
13,478
0
4,411
9,168
0
18,057
W
10,781
3,844
0
2,337
6,046
2,251
1,684
1,268
4,270
35,075
3,280
W
Fenrir
RatSquid
Fenrir
9,506
3,235
0
3,393
11,968
7,475
672
1,837
9,144
87
16,137
L
Scylla
TheWalk_56
Scylla
4,427
622
0
2,124
11,824
4,356
0
3,610
8,214
15,183
0
L
Loki
6,487
1,258
0
2,468
10,866
5,513
0
2,246
8,620
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
20,845
107
Minions Killed
64
7
Camps Cleared
2
588,059
Distance Traveled
672,791
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,963
796
19
2
2
187,141
2
L
Mulan
7,688
769
21
2
0
224,406
1
W
Sol
8,578
858
72
7
5
209,164
1
W
Fenrir
9,265
927
16
2
0
191,754
2
L
Scylla
6,186
619
28
3
2
198,598
2
L
Loki
6,971
697
15
2
0
249,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role