Player Matchup

Terra
Terra
BestAlgorithm
Terra
Level 29
God Stats
0W - 5L
1,471 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Neith
Neith
BoschSmartFridge
Neith
Level 7
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Kukulkan
Kukulkan
Drakiv
Kukulkan
Level 84
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 1
Chaac
Chaac
KyleStrife
Chaac
Level 104
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 8L
1,100 Elo+
Party 1
Merlin
Merlin
ReverendSurge
Merlin
Level 46
God Stats
0W - 7L
1,526 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,132 Elo+

VS

Team Averages
Level 93
1,565 SR
1,658 Elo+
Nox
Nox
CoeusAsteria
Nox
Level 16
God Stats
4W - 0L
1,745 SR
Queue Stats
43W - 22L
1,824 Elo+
Party 2
Ra
Ra
EligamingR
Ra
Level 15
God Stats
2W - 0L
1,653 SR
Queue Stats
153W - 63L
1,660 Elo+
Party 3
Izanami
Izanami
Squirtism
Izanami
Level 123
God Stats
1W - 1L
1,351 SR
Queue Stats
2W - 3L
1,591 Elo+
Party 2
Ymir
Ymir
Warmsoda
Ymir
Level 149
God Stats
6W - 1L
1,748 SR
Queue Stats
46W - 26L
1,633 Elo+
Party 2
Cerberus
Cerberus
YouGetNoDubs
Cerberus
Level 160
God Stats
4W - 0L
1,329 SR
Queue Stats
225W - 150L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,358
447
2,083
6,617
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 6 / 0
5,423
452
1,959
6,631
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Drakiv
Kukulkan
8
1 / 5 / 0
5,652
471
1,821
5,990
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
9
0 / 4 / 0
5,540
462
2,419
11,185
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 7 / 0
5,441
453
4,486
5,729
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,640
720
4,304
5,641
3,876
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 0 / 3
9,199
767
7,064
5,842
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Squirtism
Izanami
14
6 / 1 / 3
8,187
682
4,442
6,135
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
13
3 / 0 / 7
8,023
669
5,886
7,999
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
YouGetNoDubs
Cerberus
10
2 / 1 / 7
7,102
592
3,816
7,705
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
3
Kills
25
25
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
6
0
0.17
W
5
1
1
5.5
L
Kukulkan
Drakiv
Kukulkan
1
5
0
0.2
W
9
0
3
10.5
L
Chaac
0
4
0
0
L
1
7
0
0.14
W
Izanami
Squirtism
Izanami
6
1
3
7.5
W
Ymir
3
0
7
6.5
W
Cerberus
YouGetNoDubs
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
25,512
36,152
Taken
33,322
17,468
Mitigated
19,290
6,336
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,083
72
789
1,519
6,617
4,828
30
2,488
4,129
18,898
0
L
1,959
647
0
424
6,631
2,254
234
3,239
3,392
0
19,109
W
4,304
1,173
0
3,241
5,641
3,876
29
1,576
4,065
45,509
0
L
Kukulkan
Drakiv
Kukulkan
1,821
289
0
30
5,990
2,035
36
4,166
1,824
22,233
0
W
7,064
1,665
1,639
3,020
5,842
2,221
1,096
2,178
3,422
62,602
0
L
Chaac
2,419
410
0
3,574
11,185
6,547
0
6,752
4,433
0
29,884
L
4,486
256
0
0
5,729
1,804
0
4,195
1,534
22,199
0
W
Izanami
Squirtism
Izanami
4,442
3,208
0
2,033
6,135
2,043
2,522
1,451
4,640
0
62,663
W
Ymir
5,886
1,614
0
2,070
7,999
4,068
771
1,347
6,524
47,264
5,354
W
Cerberus
YouGetNoDubs
Cerberus
3,816
152
0
2,007
7,705
7,082
66
1,513
6,114
17,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
41,151
235
Minions Killed
470
0
Camps Cleared
0
1,118,868
Distance Traveled
1,239,918
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,358
447
26
2
0
264,037
4
L
Neith
5,423
452
53
4
0
219,991
0
W
Nox
8,640
720
111
9
0
234,249
7
L
Kukulkan
5,652
471
51
4
0
189,085
1
W
Ra
9,199
767
128
11
0
255,472
3
L
Chaac
5,540
462
65
5
0
246,147
2
L
Merlin
5,441
453
40
3
0
199,608
1
W
Izanami
8,187
682
115
10
0
236,391
1
W
Ymir
8,023
669
95
8
0
272,317
2
W
Cerberus
7,102
592
21
2
0
241,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role