Player Matchup

Olorun
Olorun
ElkKing
Olorun
Level 15
God Stats
4W - 3L
1,429 SR
Queue Stats
18W - 33L
1,325 Elo+
Solo
Chiron
Chiron
THANHDUNG
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,311 Elo+
Solo
Chaac
Chaac
fvelasqueze
Chaac
Level 67
God Stats
3W - 5L
1,402 SR
Queue Stats
5W - 11L
1,258 Elo+
Solo
Team Averages
Level 31
1,444 SR
1,298 Elo+

VS

Team Averages
Level 23
1,488 SR
1,061 Elo+
Kukulkan
Kukulkan
OHITSSHAGGY
Kukulkan
Level 4
God Stats
0W - 2L
1,435 SR
Queue Stats
1W - 3L
941 Elo+
Party 1
Cerberus
Cerberus
Phosphire
Cerberus
Level 59
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 4L
1,302 Elo+
Solo
Skadi
Skadi
commanderk4ke
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElkKing
Olorun
16
6 / 2 / 6
12,127
674
20,544
15,066
5,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
THANHDUNG
Chiron
13
1 / 5 / 8
10,649
592
9,368
15,936
4,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 4
12,012
667
16,752
27,063
23,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OHITSSHAGGY
Kukulkan
12
4 / 7 / 2
10,923
607
13,278
12,769
4,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Phosphire
Cerberus
15
2 / 3 / 7
11,849
658
20,007
31,122
30,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 4
10,764
598
14,277
12,913
4,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
9
9
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
ElkKing
Olorun
6
2
6
4.5
L
Kukulkan
OHITSSHAGGY
Kukulkan
4
7
2
0.71
L
Cerberus
Phosphire
Cerberus
2
3
7
1.83
W
Chiron
THANHDUNG
Chiron
1
5
8
1
L
3
4
4
1.25
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
47,562
58,065
Taken
56,804
33,701
Mitigated
39,768
31,984
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ElkKing
Olorun
20,544
13,372
3,211
9,822
15,066
5,519
14
8,355
6,711
45,417
0
L
Kukulkan
OHITSSHAGGY
Kukulkan
13,278
1,243
0
1,494
12,769
4,748
0
4,681
7,635
31,692
0
L
Cerberus
Phosphire
Cerberus
20,007
1,467
0
14,097
31,122
30,434
0
14,237
15,684
51,353
0
W
Chiron
THANHDUNG
Chiron
9,368
2,745
797
2,555
15,936
4,494
1,158
12,599
3,337
0
28,066
L
14,277
6,694
355
2,096
12,913
4,586
0
4,890
7,545
0
41,501
W
16,752
2,370
616
14,983
27,063
23,688
0
12,975
14,088
7,517
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
33,536
181
Minions Killed
175
8
Camps Cleared
3
958,165
Distance Traveled
945,386
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,127
674
60
3
5
304,622
2
L
Kukulkan
10,923
607
38
2
0
311,230
1
L
Cerberus
11,849
658
79
4
1
357,266
4
W
Chiron
10,649
592
47
3
1
274,326
0
L
Skadi
10,764
598
58
3
2
276,890
1
W
Chaac
12,012
667
74
4
2
379,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role