Player Matchup

Ravana
Ravana
Kidd_Dann
Ravana
Level 64
God Stats
10W - 11L
1,573 SR
Queue Stats
94W - 84L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Maxuko
Cthulhu
Level 82
God Stats
13W - 15L
1,572 SR
Queue Stats
85W - 81L
1,487 Elo+
Party 1
Persephone
Persephone
NGKx_xVOLT
Persephone
Level 104
God Stats
5W - 4L
1,609 SR
Queue Stats
119W - 118L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
OdinFdz17
Jing Wei
Level 105
God Stats
10W - 9L
1,578 SR
Queue Stats
677W - 608L
1,482 Elo+
Solo
Ares
Ares
astrogang
Ares
Level 102
God Stats
2W - 3L
1,516 SR
Queue Stats
116W - 105L
1,555 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,505 Elo+

VS

Team Averages
Level 108
1,727 SR
1,535 Elo+
Hel
Hel
BFCPrototype
Hel
Level 127
God Stats
5W - 2L
1,926 SR
Queue Stats
403W - 321L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Forao4985
Gilgamesh
Level 90
God Stats
1W - 1L
1,725 SR
Queue Stats
217W - 169L
1,547 Elo+
Party 2
Freya
Freya
LordHrseMeat
Freya
Level 74
God Stats
227W - 189L
1,613 SR
Queue Stats
243W - 214L
1,557 Elo+
Party 3
Skadi
Skadi
LordOdaNo
Skadi
Level 125
God Stats
530W - 474L
1,553 SR
Queue Stats
533W - 489L
1,505 Elo+
Party 3
Raijin
Raijin
ShieldBoiMonty
Raijin
Level 126
God Stats
2W - 4L
1,818 SR
Queue Stats
754W - 655L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kidd_Dann
Ravana
12
1 / 6 / 7
7,937
441
8,617
13,103
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Maxuko
Cthulhu
15
5 / 2 / 1
9,279
516
12,043
15,299
15,503
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
NGKx_xVOLT
Persephone
13
3 / 5 / 1
9,071
504
7,683
13,183
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
OdinFdz17
Jing Wei
16
4 / 3 / 2
9,455
525
6,681
11,386
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
1 / 6 / 7
7,214
401
8,775
18,244
14,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,224
512
7,486
17,907
17,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Forao4985
Gilgamesh
16
5 / 3 / 8
9,710
539
14,383
16,792
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 4
9,908
550
11,263
11,621
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
LordOdaNo
Skadi
14
3 / 3 / 7
9,150
508
10,722
10,719
3,402
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 8
10,140
563
7,024
11,731
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
21
22
Deaths
14
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Gilgamesh
Forao4985
Gilgamesh
5
3
8
3
W
Ravana
Kidd_Dann
Ravana
1
6
7
0.75
L
9
3
4
3.67
L
Skadi
LordOdaNo
Skadi
3
3
7
2.17
W
Cthulhu
Maxuko
Cthulhu
5
2
1
2.75
W
Persephone
NGKx_xVOLT
Persephone
3
5
1
0.7
W
Jing Wei
OdinFdz17
Jing Wei
4
3
2
1.67
L
3
2
8
3.5
W
Ares
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,799
Damage
50,878
71,215
Taken
68,770
43,760
Mitigated
35,340
16,910
Healing
26,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,486
1,011
3,803
12,414
17,907
17,165
227
9,665
8,242
53,721
0
L
Gilgamesh
Forao4985
Gilgamesh
14,383
5,327
0
1,945
16,792
6,456
0
4,655
12,137
0
75,030
W
Ravana
Kidd_Dann
Ravana
8,617
2,293
0
2,320
13,103
5,656
0
3,920
9,183
0
44,931
L
11,263
3,581
20
4,258
11,621
4,187
1,134
4,057
7,564
50,756
0
L
Skadi
LordOdaNo
Skadi
10,722
4,313
53
997
10,719
3,402
1,450
3,613
7,106
0
48,574
W
Cthulhu
Maxuko
Cthulhu
12,043
1,108
493
3,407
15,299
15,503
210
7,452
7,847
56,364
0
W
Persephone
NGKx_xVOLT
Persephone
7,683
580
0
4,784
13,183
3,963
0
4,392
8,786
49,128
0
W
Jing Wei
OdinFdz17
Jing Wei
6,681
4,393
0
3,664
11,386
3,807
834
2,422
8,964
0
78,876
L
7,024
346
72
2,930
11,731
4,130
0
6,511
5,220
68,848
0
W
Ares
8,775
429
15
2,227
18,244
14,831
0
7,658
10,586
18,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
48,132
434
Minions Killed
508
0
Camps Cleared
0
1,667,734
Distance Traveled
1,652,823
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,224
512
118
7
0
292,187
2
L
Gilgamesh
9,710
539
100
6
0
350,537
3
W
Ravana
7,937
441
71
4
0
341,747
1
L
Freya
9,908
550
66
4
0
350,512
2
L
Skadi
9,150
508
85
5
0
322,056
3
W
Cthulhu
9,279
516
110
6
0
350,226
0
W
Persephone
9,071
504
94
5
0
321,585
3
W
Jing Wei
9,455
525
137
8
0
325,164
9
L
Raijin
10,140
563
139
8
0
337,531
5
W
Ares
7,214
401
22
1
0
329,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role