Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XxpapiarrexX
Cthulhu
Level 72
God Stats
24W - 16L
1,580 SR
Queue Stats
268W - 262L
1,477 Elo+
Party 1
Skadi
Skadi
javiekiller
Skadi
Level 109
God Stats
70W - 37L
1,698 SR
Queue Stats
412W - 392L
1,484 Elo+
Party 1
Merlin
Merlin
pochyflow
Merlin
Level 45
God Stats
16W - 20L
1,418 SR
Queue Stats
62W - 61L
1,489 Elo+
Party 1
Bellona
Bellona
sandervandon
Bellona
Level 16
God Stats
7W - 5L
1,297 SR
Queue Stats
156W - 150L
1,480 Elo+
Party 1
Team Averages
Level 70
1,499 SR
1,486 Elo+

VS

Team Averages
Level 86
1,558 SR
1,479 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Alexalace
Cthulhu
Level 108
God Stats
30W - 33L
1,487 SR
Queue Stats
75W - 77L
1,446 Elo+
Party 3
Amaterasu
Amaterasu
Ikakito
Amaterasu
Level 28
God Stats
5W - 9L
1,455 SR
Queue Stats
23W - 28L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
ProProdigy817
Nu Wa
Level 29
God Stats
1W - 1L
1,779 SR
Queue Stats
39W - 34L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
crobis
Danzaburou
Level 106
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 1 / 2
10,393
577
7,145
10,606
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
XxpapiarrexX
Cthulhu
14
2 / 1 / 5
9,531
530
5,659
10,439
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 2
10,792
600
10,044
8,424
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
pochyflow
Merlin
16
0 / 0 / 1
9,449
525
3,037
4,090
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
sandervandon
Bellona
16
2 / 3 / 3
10,075
560
10,535
12,901
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 5 / 0
8,232
457
3,823
12,501
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Alexalace
Cthulhu
10
0 / 2 / 2
6,880
382
3,402
8,573
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Ikakito
Amaterasu
14
0 / 3 / 2
8,305
461
3,958
16,451
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 1 / 1
9,398
522
5,458
7,064
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
crobis
Danzaburou
15
4 / 5 / 1
9,120
507
8,631
12,511
4,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
2
8
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Cthulhu
Alexalace
Cthulhu
0
2
2
0.5
L
Amaterasu
Ikakito
Amaterasu
0
3
2
0.33
L
1
1
1
1.5
W
Cthulhu
XxpapiarrexX
Cthulhu
2
1
5
4.5
L
Danzaburou
crobis
Danzaburou
4
5
1
0.9
W
5
0
2
6
W
Merlin
pochyflow
Merlin
0
0
1
0.5
W
Bellona
sandervandon
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
25,272
46,460
Taken
57,100
28,439
Mitigated
26,282
13,120
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,145
1,510
0
869
10,606
4,019
897
2,006
8,600
0
80,060
L
Jing Wei
 
Jing Wei
3,823
2,396
0
3,430
12,501
3,928
41
1,523
10,978
0
57,578
L
Cthulhu
Alexalace
Cthulhu
3,402
225
244
2,385
8,573
7,573
0
1,859
6,667
16,700
0
L
Amaterasu
Ikakito
Amaterasu
3,958
1,333
0
6,087
16,451
8,285
765
1,507
14,918
0
44,696
L
5,458
306
0
1,555
7,064
2,174
712
2,449
4,257
78,422
0
W
Cthulhu
XxpapiarrexX
Cthulhu
5,659
446
1,248
3,471
10,439
8,983
93
2,722
7,717
32,370
0
L
Danzaburou
crobis
Danzaburou
8,631
2,485
0
2,839
12,511
4,322
1,207
885
11,584
0
54,413
W
10,044
4,012
0
3,312
8,424
2,884
2,937
1,705
6,719
0
94,822
W
Merlin
pochyflow
Merlin
3,037
180
0
845
4,090
1,454
640
1,232
2,858
56,948
0
W
Bellona
sandervandon
Bellona
10,535
2,952
0
3,375
12,901
11,099
1,935
1,334
11,567
0
64,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
41,935
572
Minions Killed
474
0
Camps Cleared
0
1,824,240
Distance Traveled
1,689,316
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,393
577
122
7
0
415,422
1
L
Jing Wei
8,232
457
98
5
0
294,380
2
L
Cthulhu
6,880
382
26
1
0
345,744
5
L
Amaterasu
8,305
461
86
5
0
377,430
1
L
Nu Wa
9,398
522
156
9
0
343,522
1
W
Cthulhu
9,531
530
43
2
0
369,455
9
L
Danzaburou
9,120
507
108
6
0
328,240
0
W
Skadi
10,792
600
148
8
0
338,718
1
W
Merlin
9,449
525
124
7
0
339,229
0
W
Bellona
10,075
560
135
8
0
361,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role