Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alsssx
Chiron
Level 76
God Stats
2W - 2L
1,655 SR
Queue Stats
77W - 65L
1,526 Elo+
Party 2
Zeus
Zeus
Fr3aKD3spot
Zeus
Level 65
God Stats
20W - 15L
1,654 SR
Queue Stats
84W - 83L
1,534 Elo+
Party 2
Raijin
Raijin
KH4Z3
Raijin
Level 117
God Stats
8W - 1L
1,647 SR
Queue Stats
144W - 129L
1,532 Elo+
Party 2
Achilles
Achilles
Tezssy
Achilles
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 89L
1,578 Elo+
Party 2
Team Averages
Level 105
1,591 SR
1,534 Elo+

VS

Team Averages
Level 120
1,508 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AuroraVortexis
Susano
Level 127
God Stats
1W - 5L
1,408 SR
Queue Stats
339W - 287L
1,543 Elo+
Party 1
Serqet
Serqet
UrToxicBro69
Serqet
Level 89
God Stats
77W - 54L
1,624 SR
Queue Stats
699W - 660L
1,571 Elo+
Party 1
Rama
Rama
nado56
Rama
Level 107
God Stats
2W - 3L
1,560 SR
Queue Stats
352W - 329L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
twalton75
Zhong Kui
Level 127
God Stats
5W - 11L
1,446 SR
Queue Stats
377W - 438L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 11
8,009
801
7,935
6,655
5,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Alsssx
Chiron
15
5 / 0 / 4
8,925
893
9,425
3,576
1,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
1 / 1 / 8
7,958
796
7,184
2,876
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
KH4Z3
Raijin
16
7 / 2 / 4
9,358
936
8,520
5,713
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Tezssy
Achilles
13
1 / 1 / 8
7,548
755
3,203
6,457
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 2
6,609
661
4,013
15,746
7,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 2 / 1
8,100
810
3,904
6,540
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
11
0 / 3 / 2
5,857
586
1,491
9,190
6,188
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
nado56
Rama
15
0 / 2 / 2
7,408
741
2,696
5,424
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
twalton75
Zhong Kui
12
0 / 5 / 1
5,971
597
4,208
9,094
5,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
15
Kills
4
4
Deaths
15
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
11
6.5
L
Hercules
 
Hercules
1
3
2
0.67
W
Chiron
Alsssx
Chiron
5
0
4
7
L
3
2
1
1.75
W
1
1
8
5
W
Raijin
KH4Z3
Raijin
7
2
4
4.5
W
Achilles
Tezssy
Achilles
1
1
8
5
L
Serqet
0
3
2
0.33
L
Rama
nado56
Rama
0
2
2
0.5
L
Zhong Kui
twalton75
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
16,312
25,277
Taken
45,994
18,889
Mitigated
23,870
6,086
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,935
764
0
1,480
6,655
5,780
909
1,378
5,041
27,177
0
L
Hercules
 
Hercules
4,013
567
60
5,518
15,746
7,316
0
6,462
8,894
0
15,345
W
Chiron
Alsssx
Chiron
9,425
4,502
857
1,451
3,576
1,238
3,781
221
3,355
0
28,679
L
3,904
479
0
500
6,540
2,461
0
2,757
3,672
0
25,213
W
7,184
194
0
494
2,876
1,011
1,079
655
2,221
28,448
0
W
Raijin
KH4Z3
Raijin
8,520
209
0
671
5,713
2,461
703
1,433
4,234
35,954
0
W
Achilles
Tezssy
Achilles
3,203
302
0
1,133
6,457
8,399
375
1,017
5,302
0
10,213
L
Serqet
1,491
45
0
0
9,190
6,188
0
5,007
3,968
0
7,840
L
Rama
nado56
Rama
2,696
1,373
0
1,290
5,424
1,930
460
3,027
2,321
0
31,600
L
Zhong Kui
twalton75
Zhong Kui
4,208
257
0
1,220
9,094
5,975
0
5,854
2,898
15,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
33,945
259
Minions Killed
218
11
Camps Cleared
5
990,600
Distance Traveled
928,454
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,009
801
46
5
2
212,781
5
L
Hercules
6,609
661
31
3
0
184,958
0
W
Chiron
8,925
893
43
4
4
180,140
3
L
Susano
8,100
810
60
6
5
206,309
1
W
Zeus
7,958
796
58
6
2
201,744
2
W
Raijin
9,358
936
95
10
3
182,634
0
W
Achilles
7,548
755
17
2
0
213,301
5
L
Serqet
5,857
586
14
1
0
199,390
1
L
Rama
7,408
741
83
8
0
172,860
3
L
Zhong Kui
5,971
597
30
3
0
164,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role