Player Matchup

Awilix
Awilix
NaG Sykotic
Awilix
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
OmegaEffect
Jing Wei
Level 118
God Stats
2W - 2L
1,686 SR
Queue Stats
19W - 13L
1,547 Elo+
Party 2
Bellona
Bellona
TURBO_THE_CYBORG
Bellona
Level 128
God Stats
2W - 3L
1,232 SR
Queue Stats
19W - 20L
1,390 Elo+
Solo
Ares
Ares
Taicho007
Ares
Level 104
God Stats
6W - 3L
1,817 SR
Queue Stats
875W - 844L
1,459 Elo+
Solo
Ymir
Ymir
XTIGERSTARX
Ymir
Level 131
God Stats
0W - 1L
1,391 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 120
1,525 SR
1,479 Elo+

VS

Team Averages
Level 115
1,476 SR
1,424 Elo+
Thanatos
Thanatos
IMHOTEP777
Thanatos
Level 108
God Stats
2W - 1L
1,477 SR
Queue Stats
7W - 13L
1,326 Elo+
Solo
Artemis
Artemis
KrombopulosCaleb
Artemis
Level 104
God Stats
11W - 14L
1,457 SR
Queue Stats
125W - 134L
1,499 Elo+
Party 1
Scylla
Scylla
SpiicyAzn
Scylla
Level 106
God Stats
2W - 0L
1,544 SR
Queue Stats
303W - 316L
1,400 Elo+
Party 1
Hera
Hera
iAmBloobyy
Hera
Level 127
God Stats
4W - 5L
1,469 SR
Queue Stats
141W - 162L
1,481 Elo+
Party 1
Tyr
Tyr
litexsurge
Tyr
Level 128
God Stats
5W - 3L
1,434 SR
Queue Stats
298W - 315L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
5 / 1 / 7
16,222
901
11,227
11,686
5,034
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
OmegaEffect
Jing Wei
20
8 / 6 / 9
17,322
962
29,117
27,783
14,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 1 / 5
15,311
851
5,178
7,365
6,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
20
3 / 2 / 14
16,830
935
15,739
25,863
39,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 9 / 14
15,693
872
18,635
41,949
42,648
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMHOTEP777
Thanatos
20
6 / 7 / 8
16,233
902
12,967
12,001
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 12
16,543
919
32,361
21,707
9,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
SpiicyAzn
Scylla
20
6 / 3 / 9
16,947
942
24,641
11,622
3,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 10
16,584
921
24,136
9,910
3,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 5 / 12
15,262
848
15,135
32,737
50,004
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
70
22
Kills
19
19
Deaths
22
49
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
IMHOTEP777
Thanatos
6
7
8
1.43
W
3
7
12
1.29
L
Awilix
5
1
7
8.5
L
Jing Wei
OmegaEffect
Jing Wei
8
6
9
2.08
W
Scylla
SpiicyAzn
Scylla
6
3
9
3.5
L
5
1
5
7.5
L
Ares
3
2
14
5
L
1
9
14
0.89
W
4
0
10
9
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,896
Damage
109,240
114,646
Taken
87,977
108,291
Mitigated
71,692
3,232
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
IMHOTEP777
Thanatos
12,967
2,055
0
5,799
12,001
4,856
0
4,711
7,290
0
25,830
W
32,361
14,920
0
2,232
21,707
9,024
0
9,328
12,379
0
87,165
L
Awilix
11,227
4,098
0
633
11,686
5,034
0
4,758
6,928
0
34,453
L
Jing Wei
OmegaEffect
Jing Wei
29,117
23,943
0
1,031
27,783
14,125
0
10,799
16,450
0
95,702
W
Scylla
SpiicyAzn
Scylla
24,641
1,239
0
0
11,622
3,843
0
5,437
6,185
46,765
0
L
5,178
1,381
0
374
7,365
6,783
0
2,926
4,350
0
14,950
L
Ares
15,739
166
0
0
25,863
39,701
0
12,441
12,840
27,591
0
L
18,635
2,519
0
1,194
41,949
42,648
0
18,957
22,616
47,630
0
W
24,136
4,829
241
1,400
9,910
3,965
0
4,897
5,013
61,750
0
W
15,135
1,284
0
2,995
32,737
50,004
0
10,001
22,736
1,174
36,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,378
Gold Earned
81,569
309
Minions Killed
328
4
Camps Cleared
19
1,557,809
Distance Traveled
1,733,891
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,233
902
29
2
2
273,690
0
W
Artemis
16,543
919
112
6
8
320,038
0
L
Awilix
16,222
901
51
3
1
375,527
0
L
Jing Wei
17,322
962
142
8
0
352,002
0
W
Scylla
16,947
942
57
3
4
384,235
0
L
Bellona
15,311
851
29
2
0
138,045
0
L
Ares
16,830
935
16
1
1
372,803
1
L
Ymir
15,693
872
71
4
2
319,432
1
W
Hera
16,584
921
75
4
5
377,430
1
W
Tyr
15,262
848
55
3
0
378,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role