Player Matchup

Fenrir
Fenrir
Shinobu123Shiro
Fenrir
Level 108
God Stats
1W - 1L
1,658 SR
Queue Stats
27W - 27L
1,498 Elo+
Solo
Izanami
Izanami
Vevica
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,464 Elo+
Party 1
Agni
Agni
Villanoinker
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,593 Elo+
Solo
Apollo
Apollo
aSnugglyBear
Apollo
Level 58
God Stats
5W - 9L
1,134 SR
Queue Stats
443W - 443L
1,540 Elo+
Solo
He Bo
He Bo
iAlchymy
He Bo
Level 160
God Stats
5W - 4L
1,358 SR
Queue Stats
579W - 459L
1,601 Elo+
Party 1
Team Averages
Level 119
1,430 SR
1,539 Elo+

VS

Team Averages
Level 104
1,501 SR
1,503 Elo+
Danzaburou
Danzaburou
Ascendance7
Danzaburou
Level 87
God Stats
10W - 4L
1,692 SR
Queue Stats
427W - 411L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
BettiSpeghetti
Kukulkan
Level 156
God Stats
7W - 2L
1,532 SR
Queue Stats
266W - 263L
1,542 Elo+
Solo
Ganesha
Ganesha
CrusTeaTubesock
Ganesha
Level 107
God Stats
3W - 0L
1,844 SR
Queue Stats
112W - 106L
1,508 Elo+
Party 2
Pele
Pele
MrTubz
Pele
Level 103
God Stats
2W - 5L
1,140 SR
Queue Stats
520W - 502L
1,480 Elo+
Party 2
Odin
Odin
d3rpnye
Odin
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
63W - 62L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 5
7,764
863
8,894
12,910
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Vevica
Izanami
14
0 / 3 / 8
6,961
773
4,140
5,578
1,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 8
7,823
869
7,622
9,173
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
3 / 5 / 8
7,508
834
7,733
7,569
2,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
iAlchymy
He Bo
14
4 / 7 / 2
8,128
903
6,162
10,482
4,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ascendance7
Danzaburou
14
7 / 4 / 15
9,369
1,041
9,401
8,340
4,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
16
3 / 1 / 17
9,107
1,012
7,064
2,449
1,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 24
8,383
931
4,978
13,244
15,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
MrTubz
Pele
15
11 / 4 / 7
9,454
1,050
11,278
9,715
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
d3rpnye
Odin
17
7 / 2 / 17
9,746
1,083
6,453
14,246
10,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
13
Kills
28
28
Deaths
13
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ascendance7
Danzaburou
7
4
15
3.63
W
Kukulkan
3
1
17
11.5
W
0
2
24
6
W
Pele
MrTubz
Pele
11
4
7
3.63
L
4
9
5
0.72
L
Izanami
Vevica
Izanami
0
3
8
1.33
L
2
4
8
1.5
L
Apollo
3
5
8
1.4
W
Odin
d3rpnye
Odin
7
2
17
7.75
L
He Bo
iAlchymy
He Bo
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,551
Damage
39,174
45,712
Taken
47,994
21,451
Mitigated
35,836
8,201
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ascendance7
Danzaburou
9,401
3,443
629
841
8,340
4,000
1,505
2,178
6,081
0
22,837
W
Kukulkan
7,064
150
1,765
113
2,449
1,410
1,760
484
1,965
26,099
0
W
4,978
489
1,005
1,747
13,244
15,686
377
4,673
8,447
9,275
0
W
Pele
MrTubz
Pele
11,278
2,097
232
1,260
9,715
4,709
220
2,223
7,449
0
15,793
L
8,894
1,841
0
1,343
12,910
8,618
0
2,213
10,697
393
11,390
L
Izanami
Vevica
Izanami
4,140
2,824
300
962
5,578
1,690
262
1,275
4,303
0
12,741
L
7,622
578
345
2,670
9,173
3,630
294
3,741
5,432
17,474
0
L
Apollo
7,733
4,607
362
991
7,569
2,808
0
3,192
4,377
0
12,944
W
Odin
d3rpnye
Odin
6,453
664
1,874
3,854
14,246
10,031
641
4,056
9,875
0
16,780
L
He Bo
iAlchymy
He Bo
6,162
234
194
1,034
10,482
4,705
45
1,621
8,861
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
46,059
83
Minions Killed
108
0
Camps Cleared
0
775,795
Distance Traveled
943,507
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,369
1,041
19
2
0
173,727
0
W
Kukulkan
9,107
1,012
61
7
0
204,089
2
W
Ganesha
8,383
931
0
0
0
184,033
0
W
Pele
9,454
1,050
9
1
0
186,389
0
L
Fenrir
7,764
863
4
0
0
156,391
4
L
Izanami
6,961
773
22
2
0
159,102
0
L
Agni
7,823
869
23
3
0
163,468
0
L
Apollo
7,508
834
17
2
0
148,084
2
W
Odin
9,746
1,083
19
2
0
195,269
1
L
He Bo
8,128
903
17
2
0
148,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role