Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
 
Odin
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
gajeet
Bacchus
Gold IV
Level 116
God Stats
4W - 2L
1,784 SR
Queue Stats
11W - 9L
1,641 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,595 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,688 SR
1,569 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold V
RatHorse
Thoth
Gold V
Level 75
God Stats
13W - 0L
1,684 SR
Queue Stats
32W - 1L
1,635 MMR
Party 2
Thanatos
Thanatos
Silver I
RatSquid
Thanatos
Silver I
Level 160
God Stats
3W - 0L
1,880 SR
Queue Stats
40W - 2L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 6 / 0
6,269
627
3,778
9,345
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
 
Odin
8
1 / 6 / 1
6,154
615
3,526
9,703
4,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
gajeet
Bacchus
9
0 / 4 / 2
6,189
619
3,942
11,013
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaGilgameshMorgan Le FayTiamatDanzaburou

VS

Bans
SobekKumbhakarnaCu ChulainnYmirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 1 / 9
7,876
788
6,902
6,819
2,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
RatHorse
Thoth
12
4 / 0 / 12
7,994
799
11,321
3,729
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RatSquid
Thanatos
11
7 / 1 / 9
7,960
796
9,240
8,883
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
0
0.17
L
Odin
 
Odin
1
6
1
0.25
W
Anhur
 
Anhur
5
1
9
9.5
W
Thoth
RatHorse
Thoth
4
0
12
10
W
Thanatos
RatSquid
Thanatos
7
1
9
11.5
L
Bacchus
gajeet
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
27,463
30,061
Taken
19,431
15,150
Mitigated
8,670
4,485
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,778
887
0
2,736
9,345
1,937
0
4,011
5,081
19,164
0
L
Odin
 
Odin
3,526
1,192
15
442
9,703
4,754
0
2,726
6,715
0
8,513
W
Anhur
 
Anhur
6,902
3,890
0
1,198
6,819
2,194
253
2,618
4,201
0
25,794
W
Thoth
RatHorse
Thoth
11,321
280
0
201
3,729
1,242
424
1,565
2,164
39,557
0
W
Thanatos
RatSquid
Thanatos
9,240
3,655
0
8,338
8,883
5,234
237
4,348
4,535
42
15,823
L
Bacchus
gajeet
Bacchus
3,942
537
0
1,292
11,013
8,459
0
4,846
5,749
9,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
23,830
71
Minions Killed
110
1
Camps Cleared
8
515,398
Distance Traveled
594,008
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,269
627
48
5
0
158,996
5
L
Odin
6,154
615
13
1
1
167,596
0
W
Anhur
7,876
788
30
3
4
179,636
1
W
Thoth
7,994
799
66
7
3
212,826
2
W
Thanatos
7,960
796
14
1
1
201,546
2
L
Bacchus
6,189
619
10
1
0
188,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role