Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlueMinotaur1
Ra
Level 67
God Stats
1W - 0L
1,171 SR
Queue Stats
108W - 79L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
TYBERIUS777
Ah Puch
Level 127
God Stats
3W - 2L
1,605 SR
Queue Stats
185W - 119L
1,583 Elo+
Party 3
Artio
Artio
TheTruJakester
Artio
Level 50
God Stats
4W - 1L
1,623 SR
Queue Stats
56W - 49L
1,515 Elo+
Party 2
Izanami
Izanami
jkoontz106
Izanami
Level 70
God Stats
4W - 2L
1,661 SR
Queue Stats
157W - 128L
1,503 Elo+
Party 3
Team Averages
Level 94
1,512 SR
1,518 Elo+

VS

Team Averages
Level 111
1,437 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
DragonxSkull97
Tsukuyomi
Level 109
God Stats
0W - 1L
1,403 SR
Queue Stats
106W - 81L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Fear the Grim
Sylvanus
Level 145
God Stats
3W - 4L
1,639 SR
Queue Stats
127W - 117L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RevereTheGhost
Kumbhakarna
Level 85
God Stats
0W - 1L
1,262 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 1
Chaac
Chaac
Simpsung5GLTE
Chaac
Level 127
God Stats
0W - 1L
1,228 SR
Queue Stats
102W - 87L
1,678 Elo+
Party 1
Raijin
Raijin
hernan03
Raijin
Level 88
God Stats
1W - 4L
1,652 SR
Queue Stats
128W - 141L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 2 / 9
10,521
701
9,292
16,330
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 1 / 15
11,761
784
18,047
11,538
9,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TYBERIUS777
Ah Puch
18
2 / 3 / 17
11,147
743
38,707
11,295
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 18
10,787
719
11,880
28,707
36,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jkoontz106
Izanami
20
8 / 4 / 9
11,933
796
25,079
12,147
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonxSkull97
Tsukuyomi
16
1 / 3 / 7
9,584
639
12,386
19,427
11,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Fear the Grim
Sylvanus
16
3 / 7 / 8
9,793
653
14,976
22,325
22,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
RevereTheGhost
Kumbhakarna
18
2 / 3 / 8
10,699
713
6,690
21,506
27,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 4 / 6
10,736
716
18,273
33,190
25,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
hernan03
Raijin
18
2 / 4 / 7
10,793
720
18,596
16,812
9,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
21
Kills
13
13
Deaths
21
68
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
9
4.75
W
5
1
15
12.5
L
Tsukuyomi
DragonxSkull97
Tsukuyomi
1
3
7
1.5
L
Sylvanus
Fear the Grim
Sylvanus
3
7
8
1
L
Kumbhakarna
RevereTheGhost
Kumbhakarna
2
3
8
2
L
5
4
6
2
W
Ah Puch
TYBERIUS777
Ah Puch
2
3
17
3.5
W
1
3
18
3.33
L
Raijin
hernan03
Raijin
2
4
7
1.38
W
Izanami
jkoontz106
Izanami
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,005
Damage
70,921
80,017
Taken
113,260
64,400
Mitigated
95,653
44,080
Healing
64,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,292
3,142
3,463
5,913
16,330
7,113
898
8,403
7,927
0
16,944
W
18,047
3,092
8,522
4,392
11,538
9,479
840
6,524
5,014
42,368
0
L
Tsukuyomi
DragonxSkull97
Tsukuyomi
12,386
2,886
4,011
6,577
19,427
11,145
743
12,069
7,358
0
29,237
L
Sylvanus
Fear the Grim
Sylvanus
14,976
1,845
17,872
8,117
22,325
22,746
493
11,805
10,520
19,032
0
L
Kumbhakarna
RevereTheGhost
Kumbhakarna
6,690
556
2,347
5,313
21,506
27,203
172
13,139
8,367
17,183
0
L
18,273
1,602
2,808
15,228
33,190
25,458
550
20,738
12,452
0
32,532
W
Ah Puch
TYBERIUS777
Ah Puch
38,707
870
1,715
2,686
11,295
5,584
566
5,485
5,810
57,221
0
W
11,880
1,132
7,696
8,046
28,707
36,817
351
14,511
14,196
17,223
0
L
Raijin
hernan03
Raijin
18,596
2,397
402
2,314
16,812
9,101
597
10,883
5,929
46,395
0
W
Izanami
jkoontz106
Izanami
25,079
13,060
1,076
571
12,147
5,407
2,867
5,339
6,808
0
55,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
51,605
196
Minions Killed
180
0
Camps Cleared
0
1,385,020
Distance Traveled
1,357,019
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,521
701
16
1
0
276,432
4
W
Ra
11,761
784
51
3
0
287,512
0
L
Tsukuyomi
9,584
639
39
3
0
308,802
0
L
Sylvanus
9,793
653
4
0
0
243,683
0
L
Kumbhakarna
10,699
713
27
2
0
276,124
0
L
Chaac
10,736
716
38
3
0
293,462
0
W
Ah Puch
11,147
743
46
3
0
289,752
1
W
Artio
10,787
719
14
1
0
276,869
0
L
Raijin
10,793
720
72
5
0
234,948
2
W
Izanami
11,933
796
69
5
0
254,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role