Player Matchup

Charybdis
Charybdis
Count Meech
Charybdis
Level 68
God Stats
9W - 6L
1,559 SR
Queue Stats
74W - 53L
1,597 Elo+
Party 2
Discordia
Discordia
CountNUKEem
Discordia
Level 148
God Stats
5W - 1L
1,637 SR
Queue Stats
76W - 59L
1,600 Elo+
Party 2
Horus
Horus
Outmunchn
Horus
Level 60
God Stats
6W - 1L
1,675 SR
Queue Stats
38W - 29L
1,558 Elo+
Party 2
Team Averages
Level 92
1,624 SR
1,585 Elo+

VS

Team Averages
Level 41
1,454 SR
1,548 Elo+
Osiris
Osiris
Frosty238
Osiris
Level 34
God Stats
10W - 5L
1,677 SR
Queue Stats
111W - 100L
1,530 Elo+
Party 1
Nemesis
Nemesis
SquishyAutumn7
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 98L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
iNisuma
Hou Yi
Level 29
God Stats
0W - 3L
1,184 SR
Queue Stats
112W - 72L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Count Meech
Charybdis
13
7 / 1 / 7
9,209
767
9,139
7,111
2,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
CountNUKEem
Discordia
13
3 / 1 / 13
8,911
743
11,935
8,843
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Outmunchn
Horus
13
7 / 0 / 8
9,369
781
9,155
10,658
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Frosty238
Osiris
9
0 / 6 / 1
6,668
556
5,732
14,073
8,506
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 2
7,103
592
6,360
12,224
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
iNisuma
Hou Yi
11
2 / 4 / 0
7,692
641
6,712
8,892
2,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Count Meech
Charybdis
7
1
7
10.5
W
Discordia
CountNUKEem
Discordia
3
1
13
9.5
L
Osiris
Frosty238
Osiris
0
6
1
0.08
W
Horus
Outmunchn
Horus
7
0
8
11
L
0
7
2
0.14
L
Hou Yi
iNisuma
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
18,804
26,612
Taken
35,189
18,622
Mitigated
15,860
10,356
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Count Meech
Charybdis
9,139
3,970
0
2,024
7,111
2,483
1,293
0
7,111
0
30,379
W
Discordia
CountNUKEem
Discordia
11,935
774
175
3,863
8,843
4,015
411
297
8,546
39,293
0
L
Osiris
Frosty238
Osiris
5,732
1,439
141
1,497
14,073
8,506
186
4,832
9,026
0
19,819
W
Horus
Outmunchn
Horus
9,155
3,102
807
3,487
10,658
12,124
780
633
10,025
2,658
15,428
L
6,360
1,248
0
1,323
12,224
4,593
0
4,936
6,943
0
13,669
L
Hou Yi
iNisuma
Hou Yi
6,712
3,426
0
1,581
8,892
2,761
0
3,479
5,049
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
21,463
131
Minions Killed
100
6
Camps Cleared
6
654,859
Distance Traveled
611,930
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,209
767
51
4
3
217,275
0
W
Discordia
8,911
743
57
5
3
211,421
2
L
Osiris
6,668
556
27
2
2
203,953
2
W
Horus
9,369
781
23
2
0
226,163
0
L
Nemesis
7,103
592
24
2
1
198,676
1
L
Hou Yi
7,692
641
49
4
3
209,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role