Player Matchup

Zeus
Zeus
Pauleywalnut
Zeus
Level 108
God Stats
21W - 7L
1,525 SR
Queue Stats
421W - 420L
1,381 Elo+
Solo
Nemesis
Nemesis
Pu3rCr1mson
Nemesis
Level 85
God Stats
1W - 0L
1,411 SR
Queue Stats
53W - 52L
1,388 Elo+
Solo
Kukulkan
Kukulkan
TheDLayer
Kukulkan
Level 156
God Stats
8W - 3L
1,718 SR
Queue Stats
255W - 294L
1,342 Elo+
Party 1
Arachne
Arachne
Toriel
Arachne
Level 143
God Stats
8W - 8L
1,399 SR
Queue Stats
382W - 382L
1,420 Elo+
Solo
Ymir
Ymir
olnumberone
Ymir
Level 134
God Stats
1W - 1L
1,283 SR
Queue Stats
125W - 143L
1,397 Elo+
Party 1
Team Averages
Level 125
1,467 SR
1,386 Elo+

VS

Team Averages
Level 98
1,502 SR
1,401 Elo+
Freya
Freya
Elasticgirl_tx
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Khepri
Khepri
Phantom_Spartan5
Khepri
Level 123
God Stats
14W - 5L
1,701 SR
Queue Stats
487W - 483L
1,449 Elo+
Solo
Arachne
Arachne
UnderTaker7267
Arachne
Level 147
God Stats
7W - 18L
1,301 SR
Queue Stats
333W - 366L
1,394 Elo+
Solo
Hun Batz
Hun Batz
big_tom10
Hun Batz
Level 68
God Stats
3W - 1L
1,803 SR
Queue Stats
80W - 76L
1,443 Elo+
Solo
Olorun
Olorun
xTERRADEEx
Olorun
Level 129
God Stats
1W - 3L
1,203 SR
Queue Stats
114W - 122L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 18
11,629
831
30,242
8,965
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Pu3rCr1mson
Nemesis
18
12 / 4 / 13
11,856
847
13,342
14,743
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
TheDLayer
Kukulkan
19
8 / 3 / 15
11,905
850
21,256
11,050
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Toriel
Arachne
17
4 / 2 / 18
11,064
790
9,699
10,935
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 2 / 23
10,447
746
5,205
9,516
10,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
7,847
561
2,220
15,007
6,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 7
9,944
710
8,422
27,133
27,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 3 / 9
10,098
721
11,509
21,449
11,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
big_tom10
Hun Batz
16
4 / 8 / 4
10,467
748
10,466
11,676
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
xTERRADEEx
Olorun
18
4 / 5 / 4
10,605
758
11,546
15,624
7,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
34
Kills
14
15
Deaths
34
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
8
4
18
4.25
L
2
7
7
0.79
W
Nemesis
Pu3rCr1mson
Nemesis
12
4
13
4.63
W
Kukulkan
TheDLayer
Kukulkan
8
3
15
5.17
W
Arachne
Toriel
Arachne
4
2
18
6.5
L
4
3
9
2.83
L
Hun Batz
big_tom10
Hun Batz
4
8
4
0.75
W
2
2
23
6.75
L
Olorun
xTERRADEEx
Olorun
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,744
Damage
44,163
55,209
Taken
90,889
34,021
Mitigated
57,714
21,805
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,220
567
0
459
15,007
6,064
282
10,187
4,340
9,210
0
W
30,242
1,809
2,674
1,492
8,965
3,408
1,243
3,524
5,291
52,283
0
L
8,422
193
838
5,037
27,133
27,861
0
15,882
10,703
18,144
0
W
Nemesis
Pu3rCr1mson
Nemesis
13,342
4,008
1,650
3,657
14,743
9,996
357
4,667
9,866
0
21,908
W
Kukulkan
TheDLayer
Kukulkan
21,256
1,520
1,552
4,246
11,050
4,951
2,284
5,694
5,186
53,828
0
W
Arachne
Toriel
Arachne
9,699
7,677
547
4,419
10,935
5,595
766
3,370
7,511
0
22,595
L
11,509
9,434
1,188
8,127
21,449
11,161
180
11,070
9,889
95
22,637
L
Hun Batz
big_tom10
Hun Batz
10,466
1,169
996
536
11,676
4,827
419
7,327
4,001
0
27,210
W
5,205
153
694
874
9,516
10,071
304
4,307
5,087
20,517
0
L
Olorun
xTERRADEEx
Olorun
11,546
2,954
6,375
6,466
15,624
7,801
999
11,210
4,063
37,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
48,961
215
Minions Killed
143
0
Camps Cleared
0
1,259,676
Distance Traveled
1,181,680
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,847
561
25
2
0
194,285
5
W
Zeus
11,629
831
44
3
0
235,808
3
L
Khepri
9,944
710
9
1
0
220,817
0
W
Nemesis
11,856
847
17
1
0
267,862
0
W
Kukulkan
11,905
850
88
6
0
224,042
0
W
Arachne
11,064
790
35
3
0
297,979
1
L
Arachne
10,098
721
26
2
0
287,334
1
L
Hun Batz
10,467
748
32
2
0
255,275
2
W
Ymir
10,447
746
31
2
0
233,985
0
L
Olorun
10,605
758
51
4
0
223,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role