Player Matchup

Ymir
Ymir
Da_Trout_PoG
Ymir
Level 23
God Stats
2W - 6L
1,313 SR
Queue Stats
32W - 56L
1,259 Elo+
Party 1
Bastet
Bastet
ErrorrForOFour
Bastet
Level 47
God Stats
1W - 2L
1,136 SR
Queue Stats
12W - 40L
1,050 Elo+
Party 1
Ah Puch
Ah Puch
Majin Noobie
Ah Puch
Level 95
God Stats
5W - 4L
1,376 SR
Queue Stats
58W - 60L
1,457 Elo+
Party 1
Team Averages
Level 55
1,275 SR
1,256 Elo+

VS

Team Averages
Level 7
1,370 SR
1,358 Elo+
Chaac
Chaac
BaddaBoomyou
Chaac
Level 13
God Stats
0W - 4L
1,109 SR
Queue Stats
12W - 24L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Silverhand45
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
xokeroraiden
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
10,912
642
7,830
16,060
17,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 11
10,679
628
8,595
10,109
5,468
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Majin Noobie
Ah Puch
16
9 / 1 / 5
12,016
707
17,843
11,336
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
10,581
622
14,806
21,550
26,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Silverhand45
Kukulkan
12
1 / 12 / 1
9,503
559
5,251
16,746
7,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 1 / 1
6,542
385
0
2,809
1,086

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
5
1
9
9.5
W
2
1
11
7.5
W
Ah Puch
Majin Noobie
Ah Puch
9
1
5
11.5
L
Kukulkan
Silverhand45
Kukulkan
1
12
1
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
20,057
37,505
Taken
41,105
27,342
Mitigated
34,446
10,011
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,806
1,354
0
3,730
21,550
26,116
448
10,525
11,025
0
47,327
W
7,830
1,864
137
2,415
16,060
17,329
704
2,927
13,133
25,188
0
W
8,595
3,040
203
1,969
10,109
5,468
592
2,377
7,732
0
23,247
W
Ah Puch
Majin Noobie
Ah Puch
17,843
451
0
5,287
11,336
4,545
1,142
1,012
10,324
76,576
0
L
Kukulkan
Silverhand45
Kukulkan
5,251
905
0
560
16,746
7,244
0
13,024
3,722
26,124
0
L
0
0
0
0
2,809
1,086
0
2,660
149
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
26,626
159
Minions Killed
118
10
Camps Cleared
1
993,691
Distance Traveled
472,714
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,581
622
76
4
1
299,591
2
W
Ymir
10,912
642
19
1
2
300,566
2
W
Bastet
10,679
628
19
1
2
382,514
8
W
Ah Puch
12,016
707
121
7
6
310,611
2
L
Kukulkan
9,503
559
42
2
0
173,123
0
L
Ares
6,542
385
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role