Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Amakki7
Hercules
Level 69
God Stats
7W - 11L
1,501 SR
Queue Stats
203W - 196L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
alihalo118
Cernunnos
Level 28
God Stats
9W - 7L
1,603 SR
Queue Stats
59W - 61L
1,383 Elo+
Party 2
Kali
Kali
kbomb17
Kali
Level 78
God Stats
15W - 13L
1,356 SR
Queue Stats
115W - 122L
1,397 Elo+
Party 2
Anubis
Anubis
shishamaster
Anubis
Level 84
God Stats
31W - 30L
1,523 SR
Queue Stats
105W - 113L
1,406 Elo+
Party 2
Team Averages
Level 56
1,497 SR
1,439 Elo+

VS

Team Averages
Level 54
1,473 SR
1,212 Elo+
Terra
Terra
BestAlgorithm
Terra
Level 29
God Stats
0W - 5L
1,505 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
BoschSmartFridge
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Drakiv
Loki
Level 84
God Stats
0W - 2L
1,368 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 1
Cupid
Cupid
KyleStrife
Cupid
Level 104
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 1
Merlin
Merlin
ReverendSurge
Merlin
Level 46
God Stats
0W - 7L
1,542 SR
Queue Stats
0W - 7L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 5
7,296
486
2,431
11,837
6,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Amakki7
Hercules
16
7 / 0 / 4
9,419
628
8,218
8,078
3,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
alihalo118
Cernunnos
11
1 / 2 / 8
6,872
458
3,972
6,246
1,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
kbomb17
Kali
14
12 / 0 / 6
9,342
623
10,549
10,732
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
1 / 1 / 4
7,832
522
5,898
6,633
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,818
455
2,838
9,337
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 6 / 0
6,235
416
2,596
6,560
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Drakiv
Loki
10
0 / 6 / 0
6,641
443
2,615
12,007
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
11
2 / 4 / 2
7,092
473
5,737
10,601
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
6,952
463
5,325
8,707
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
25
Kills
4
4
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
5
6.5
W
Hercules
Amakki7
Hercules
7
0
4
9
L
1
4
1
0.38
L
0
6
0
0
L
Loki
Drakiv
Loki
0
6
0
0
L
Cupid
2
4
2
0.75
L
1
6
0
0.17
W
Cernunnos
alihalo118
Cernunnos
1
2
8
2.5
W
Kali
kbomb17
Kali
12
0
6
15
W
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
19,111
43,526
Taken
47,212
19,402
Mitigated
20,123
15,833
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,431
544
90
325
11,837
6,070
15
1,984
9,821
26,413
0
W
Hercules
Amakki7
Hercules
8,218
2,215
0
3,543
8,078
3,972
89
2,596
5,482
276
55,710
L
2,838
157
808
1,691
9,337
8,959
301
2,223
7,114
18,800
0
L
2,596
584
0
550
6,560
1,844
0
181
6,379
25,275
0
L
Loki
Drakiv
Loki
2,615
642
0
3,370
12,007
3,466
0
404
11,603
0
40,309
L
Cupid
5,737
2,607
363
2,358
10,601
2,680
21
3,752
6,849
0
45,756
L
5,325
499
0
142
8,707
3,174
0
2,342
6,365
31,865
0
W
Cernunnos
alihalo118
Cernunnos
3,972
1,872
0
1,446
6,246
1,783
744
556
5,690
0
30,614
W
Kali
kbomb17
Kali
10,549
6,044
0
6,686
10,732
4,791
13
2,512
8,064
0
54,901
W
Anubis
5,898
60
0
3,743
6,633
2,786
564
2,587
3,710
51,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
33,738
403
Minions Killed
297
0
Camps Cleared
0
1,456,772
Distance Traveled
1,363,068
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,296
486
47
3
0
273,016
0
W
Hercules
9,419
628
132
9
0
315,583
3
L
Terra
6,818
455
36
2
0
313,700
5
L
Kukulkan
6,235
416
56
4
0
243,686
1
L
Loki
6,641
443
72
5
0
272,070
1
L
Cupid
7,092
473
74
5
0
292,371
4
L
Merlin
6,952
463
59
4
0
241,241
0
W
Cernunnos
6,872
458
49
3
0
265,058
1
W
Kali
9,342
623
75
5
0
346,458
0
W
Anubis
7,832
522
100
7
0
256,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role