Player Matchup

Mulan
Mulan
BigBlokeTings
Mulan
Level 101
God Stats
0W - 4L
1,410 SR
Queue Stats
112W - 91L
1,608 Elo+
Solo
Hel
Hel
NFGames48
Hel
Level 107
God Stats
1W - 1L
1,839 SR
Queue Stats
121W - 131L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
PH03NIX516
Cernunnos
Level 85
God Stats
3W - 2L
1,612 SR
Queue Stats
55W - 53L
1,556 Elo+
Party 2
Team Averages
Level 98
1,620 SR
1,576 Elo+

VS

Team Averages
Level 126
1,558 SR
1,629 Elo+
Artio
Artio
Cheesewedge420
Artio
Level 140
God Stats
12W - 3L
1,542 SR
Queue Stats
729W - 523L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
RAZΣ
Ah Puch
Level 122
God Stats
31W - 11L
1,628 SR
Queue Stats
1,498W - 355L
1,805 Elo+
Party 1
Rama
Rama
nhgfc
Rama
Level 116
God Stats
4W - 3L
1,503 SR
Queue Stats
41W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
9,713
648
9,767
15,482
14,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 6
9,346
623
10,026
13,239
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
PH03NIX516
Cernunnos
13
4 / 5 / 1
10,294
686
11,663
15,206
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,088
673
12,984
21,722
24,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
RAZΣ
Ah Puch
15
4 / 2 / 7
10,539
703
19,392
10,512
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
nhgfc
Rama
15
6 / 3 / 2
10,987
732
7,165
11,044
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
13
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
3
2
7
3.25
L
0
5
6
0.6
L
Cernunnos
PH03NIX516
Cernunnos
4
5
1
0.9
W
Ah Puch
RAZΣ
Ah Puch
4
2
7
3.75
W
Rama
nhgfc
Rama
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
39,541
43,927
Taken
43,278
25,276
Mitigated
33,684
15,325
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,767
821
0
2,055
15,482
14,269
0
9,711
5,771
3,606
15,524
W
12,984
945
535
7,466
21,722
24,990
30
5,369
15,391
22,942
0
L
10,026
1,532
6,425
5,952
13,239
5,314
0
10,376
2,863
35,756
0
L
Cernunnos
PH03NIX516
Cernunnos
11,663
4,172
0
893
15,206
5,693
0
12,199
2,781
0
36,133
W
Ah Puch
RAZΣ
Ah Puch
19,392
515
0
5,254
10,512
4,299
235
2,836
7,500
55,664
0
W
Rama
nhgfc
Rama
7,165
5,612
0
3,782
11,044
4,395
2,342
3,561
7,267
0
49,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
31,614
156
Minions Killed
196
4
Camps Cleared
11
743,513
Distance Traveled
824,512
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,713
648
39
3
0
247,455
3
W
Artio
10,088
673
18
1
1
276,230
3
L
Hel
9,346
623
61
4
3
259,169
2
L
Cernunnos
10,294
686
56
4
1
236,889
2
W
Ah Puch
10,539
703
72
5
4
284,669
0
W
Rama
10,987
732
106
7
6
263,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role