Player Matchup

Anubis
Anubis
Hreivax925
Anubis
Level 29
God Stats
12W - 12L
1,537 SR
Queue Stats
407W - 480L
1,366 Elo+
Solo
Fafnir
Fafnir
Ikakito
Fafnir
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
23W - 28L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
KrisspyChris
Sun Wukong
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
20W - 21L
1,397 Elo+
Solo
Fenrir
Fenrir
Michi071
Fenrir
Level 30
God Stats
1W - 2L
1,234 SR
Queue Stats
237W - 293L
1,401 Elo+
Solo
Neith
Neith
romec444
Neith
Level 28
God Stats
22W - 18L
1,551 SR
Queue Stats
55W - 65L
1,384 Elo+
Solo
Team Averages
Level 28
1,511 SR
1,389 Elo+

VS

Team Averages
Level 23
1,469 SR
1,380 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BiscuitTheory
Ares
Level 26
God Stats
4W - 8L
1,202 SR
Queue Stats
81W - 95L
1,279 Elo+
Solo
Agni
Agni
NatsuDeuz
Agni
Level 25
God Stats
10W - 10L
1,743 SR
Queue Stats
549W - 618L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
slattslimes
Sun Wukong
Level 20
God Stats
15W - 19L
1,413 SR
Queue Stats
29W - 41L
1,345 Elo+
Party 1
Susano
Susano
weeny_sparkle698
Susano
Level 29
God Stats
2W - 6L
1,489 SR
Queue Stats
67W - 74L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hreivax925
Anubis
13
1 / 5 / 0
8,122
541
6,269
9,118
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Ikakito
Fafnir
13
2 / 0 / 7
8,159
544
4,736
9,128
9,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
KrisspyChris
Sun Wukong
15
8 / 1 / 1
9,612
641
12,225
15,867
12,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Michi071
Fenrir
13
4 / 1 / 1
7,850
523
5,297
9,283
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
romec444
Neith
12
4 / 1 / 2
7,375
492
6,829
7,270
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 7 / 1
6,024
402
8,352
10,157
3,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
6,443
430
3,610
11,674
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
14
4 / 1 / 0
7,683
512
8,232
10,596
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
slattslimes
Sun Wukong
8
1 / 5 / 1
5,837
389
6,368
11,331
4,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 3
7,299
487
6,984
13,176
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
8
8
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
1
0.07
L
1
0
0
1
W
Anubis
Hreivax925
Anubis
1
5
0
0.2
W
Fafnir
Ikakito
Fafnir
2
0
7
5.5
W
Sun Wukong
KrisspyChris
Sun Wukong
8
1
1
8.5
W
Fenrir
Michi071
Fenrir
4
1
1
4.5
L
Agni
4
1
0
4
W
Neith
romec444
Neith
4
1
2
5
L
Sun Wukong
slattslimes
Sun Wukong
1
5
1
0.3
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
33,546
50,666
Taken
56,934
31,511
Mitigated
24,171
17,068
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,352
3,968
0
1,982
10,157
3,337
298
1,992
8,115
0
37,569
L
3,610
269
0
2,122
11,674
9,568
0
1,942
9,488
18,794
0
W
Anubis
Hreivax925
Anubis
6,269
338
0
2,298
9,118
4,306
1,113
4,220
4,898
47,349
0
W
Fafnir
Ikakito
Fafnir
4,736
1,410
0
2,885
9,128
9,825
770
3,001
6,127
27,915
0
W
Sun Wukong
KrisspyChris
Sun Wukong
12,225
3,474
0
8,661
15,867
12,096
0
1,704
14,163
0
61,706
W
Fenrir
Michi071
Fenrir
5,297
1,539
0
728
9,283
3,227
355
2,044
7,239
0
41,328
L
Agni
8,232
654
0
4,386
10,596
3,163
128
5,672
4,806
43,945
0
W
Neith
romec444
Neith
6,829
2,462
0
2,496
7,270
2,057
2,295
1,100
6,170
0
37,749
L
Sun Wukong
slattslimes
Sun Wukong
6,368
2,242
0
3,804
11,331
4,138
0
0
10,674
0
18,541
L
6,984
2,528
0
3,163
13,176
3,965
0
1,399
11,571
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
33,286
378
Minions Killed
254
0
Camps Cleared
0
1,359,108
Distance Traveled
1,329,722
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,024
402
59
4
0
228,417
2
L
Ares
6,443
430
25
2
0
296,478
13
W
Anubis
8,122
541
86
6
0
223,531
2
W
Fafnir
8,159
544
33
2
0
288,800
0
W
Sun Wukong
9,612
641
118
8
0
289,122
1
W
Fenrir
7,850
523
64
4
0
280,436
2
L
Agni
7,683
512
73
5
0
286,787
3
W
Neith
7,375
492
77
5
0
277,219
2
L
Sun Wukong
5,837
389
30
2
0
243,846
0
L
Susano
7,299
487
67
4
0
274,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role