Player Matchup

Freya
Freya
Silver I
makkaura
Freya
Silver I
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,574 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,500 SR
1,574 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 86
1,524 SR
551 MMR
Osiris
Osiris
Bronze V
JESUSRGUEZ
Osiris
Bronze V
Level 86
God Stats
0W - 3L
1,524 SR
Queue Stats
58W - 254L
551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
makkaura
Freya
19
7 / 1 / 0
13,370
836
18,718
20,598
9,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
UllrKukulkanSkadiHadesAh Muzen Cab

VS

Bans
AnubisSolKaliChronosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JESUSRGUEZ
Osiris
17
1 / 7 / 0
11,505
719
14,224
24,895
22,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
JESUSRGUEZ
Osiris
1
7
0
0.14
W
Freya
makkaura
Freya
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
14,224
20,598
Taken
24,895
9,383
Mitigated
22,176
13,932
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JESUSRGUEZ
Osiris
14,224
6,079
0
3,361
24,895
22,176
0
19,294
5,601
0
70,892
W
Freya
makkaura
Freya
18,718
7,759
0
13,932
20,598
9,383
2,468
403
20,195
92,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,370
Gold Earned
11,505
158
Minions Killed
124
8
Camps Cleared
6
251,327
Distance Traveled
278,305
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,505
719
124
8
6
278,305
1
W
Freya
13,370
836
158
10
8
251,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role