Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IraqLobsterNSWF
Gilgamesh
Level 27
God Stats
0W - 2L
1,223 SR
Queue Stats
99W - 118L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
blob234
Cabrakan
Level 99
God Stats
30W - 21L
1,586 SR
Queue Stats
829W - 849L
1,456 Elo+
Party 2
Ullr
Ullr
reycara7812
Ullr
Level 84
God Stats
2W - 3L
1,326 SR
Queue Stats
573W - 638L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
rokses2
Baron Samedi
Level 62
God Stats
7W - 4L
1,721 SR
Queue Stats
237W - 273L
1,398 Elo+
Party 2
Team Averages
Level 60
1,471 SR
1,435 Elo+

VS

Team Averages
Level 87
1,585 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DrunkenIrishSon
Izanami
Level 156
God Stats
10W - 8L
1,715 SR
Queue Stats
325W - 387L
1,436 Elo+
Party 1
Ares
Ares
SgtDiabetus
Ares
Level 84
God Stats
18W - 20L
1,428 SR
Queue Stats
262W - 341L
1,429 Elo+
Party 1
Loki
Loki
TidusMaxima
Loki
Level 14
God Stats
10W - 3L
1,685 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 1
Hel
Hel
silfi330
Hel
Level 40
God Stats
31W - 28L
1,598 SR
Queue Stats
197W - 188L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 6 / 1
4,964
414
4,164
9,773
5,562
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
IraqLobsterNSWF
Gilgamesh
9
3 / 5 / 2
6,012
501
7,327
9,939
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
blob234
Cabrakan
10
4 / 2 / 1
6,408
534
8,434
10,910
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 0
5,746
479
2,339
5,886
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
rokses2
Baron Samedi
1
0 / 0 / 0
3,801
317
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 1
7,274
606
3,354
4,653
1,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 2 / 1
8,869
739
8,237
8,284
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 2
5,751
479
1,734
8,574
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 2
7,205
600
4,299
7,923
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 5
7,501
625
6,911
6,606
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
15
16
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
1
0.25
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
10
2
1
5.25
L
Gilgamesh
IraqLobsterNSWF
Gilgamesh
3
5
2
0.8
W
0
2
2
0.5
W
2
2
2
1.5
L
Cabrakan
blob234
Cabrakan
4
2
1
2.25
L
1
3
0
0.33
L
Baron Samedi
rokses2
Baron Samedi
0
0
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
24,535
36,508
Taken
36,040
21,621
Mitigated
11,896
8,860
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,164
1,916
318
981
9,773
5,562
0
1,037
8,648
0
17,516
W
Cernunnos
 
Cernunnos
3,354
1,301
0
1,848
4,653
1,244
2,878
1,150
3,416
0
37,904
W
8,237
6,052
0
1,874
8,284
2,385
3,123
2,344
5,770
0
49,990
L
Gilgamesh
IraqLobsterNSWF
Gilgamesh
7,327
2,657
0
2,478
9,939
4,348
0
2,996
6,872
0
30,724
W
1,734
219
179
1,853
8,574
4,452
273
1,194
7,339
7,946
0
W
4,299
789
0
2,648
7,923
2,100
0
801
7,006
0
30,098
L
Cabrakan
blob234
Cabrakan
8,434
1,080
0
3,622
10,910
10,031
0
3,603
7,060
24,696
0
L
2,339
501
0
1,461
5,886
1,680
0
595
5,283
0
26,234
L
Baron Samedi
rokses2
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
6,911
465
718
2,433
6,606
1,715
838
2,282
4,075
43,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
36,600
158
Minions Killed
345
0
Camps Cleared
0
877,022
Distance Traveled
1,139,354
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,964
414
19
2
0
227,763
1
W
Cernunnos
7,274
606
70
6
0
189,682
2
W
Izanami
8,869
739
99
8
0
211,740
4
L
Gilgamesh
6,012
501
46
4
0
244,258
1
W
Ares
5,751
479
13
1
0
249,237
0
W
Loki
7,205
600
68
6
0
251,130
0
L
Cabrakan
6,408
534
43
4
0
236,248
0
L
Ullr
5,746
479
50
4
0
168,753
0
L
Baron Samedi
3,801
317
0
0
0
0
0
W
Hel
7,501
625
95
8
0
237,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role