Player Matchup

Arachne
Arachne
BadCalebx
Arachne
Level 62
God Stats
5W - 1L
1,790 SR
Queue Stats
124W - 119L
1,463 Elo+
Party 2
Agni
Agni
Blackout8957
Agni
Level 47
God Stats
2W - 4L
1,617 SR
Queue Stats
79W - 71L
1,508 Elo+
Party 2
Neith
Neith
Dennyitsu
Neith
Level 27
God Stats
7W - 10L
1,447 SR
Queue Stats
7W - 13L
1,383 Elo+
Party 3
Xing Tian
Xing Tian
Mob Borley
Xing Tian
Level 156
God Stats
1W - 2L
1,566 SR
Queue Stats
327W - 297L
1,585 Elo+
Party 3
Ymir
Ymir
sgxninjaa69
Ymir
Level 145
God Stats
4W - 7L
1,550 SR
Queue Stats
216W - 198L
1,489 Elo+
Party 2
Team Averages
Level 87
1,594 SR
1,486 Elo+

VS

Team Averages
Level 69
1,507 SR
1,489 Elo+
Heimdallr
Heimdallr
Adriftsplashh
Heimdallr
Level 48
God Stats
4W - 4L
1,284 SR
Queue Stats
195W - 160L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
Epsilon-SniperGT
Xing Tian
Level 47
God Stats
8W - 11L
1,418 SR
Queue Stats
412W - 403L
1,424 Elo+
Solo
Persephone
Persephone
Jac_Cal713
Persephone
Level 109
God Stats
7W - 1L
1,624 SR
Queue Stats
525W - 492L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
RandomzZeus
Gilgamesh
Level 25
God Stats
8W - 2L
1,581 SR
Queue Stats
78W - 62L
1,546 Elo+
Party 1
Janus
Janus
ShapelessSeven7
Janus
Level 114
God Stats
12W - 9L
1,628 SR
Queue Stats
611W - 541L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadCalebx
Arachne
18
5 / 1 / 5
10,956
476
10,592
16,210
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 1
10,728
466
6,726
17,040
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dennyitsu
Neith
15
2 / 2 / 0
9,456
411
8,399
9,406
3,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Mob Borley
Xing Tian
14
2 / 3 / 4
9,588
417
9,565
19,863
22,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 6
11,436
497
17,579
20,198
21,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adriftsplashh
Heimdallr
20
1 / 1 / 4
12,045
524
10,075
11,807
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
14
1 / 2 / 5
8,465
368
8,121
20,016
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
Jac_Cal713
Persephone
20
8 / 2 / 3
13,508
587
16,863
13,080
4,722
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
RandomzZeus
Gilgamesh
16
1 / 6 / 4
9,932
432
6,496
17,994
16,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 4
12,512
544
17,755
13,424
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
16
16
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adriftsplashh
Heimdallr
1
1
4
3
L
Arachne
BadCalebx
Arachne
5
1
5
7.5
L
3
7
1
0.5
L
Neith
Dennyitsu
Neith
2
2
0
1
W
Xing Tian
1
2
5
1.75
W
Persephone
Jac_Cal713
Persephone
8
2
3
4.75
L
Xing Tian
Mob Borley
Xing Tian
2
3
4
1.33
W
Gilgamesh
RandomzZeus
Gilgamesh
1
6
4
0.5
W
5
4
4
1.75
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
59,310
82,717
Taken
76,321
60,689
Mitigated
48,774
20,801
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adriftsplashh
Heimdallr
10,075
5,935
0
5,609
11,807
5,321
613
1,452
10,355
0
116,063
L
Arachne
BadCalebx
Arachne
10,592
7,735
0
3,851
16,210
6,947
0
7,597
8,186
0
71,813
L
6,726
184
0
5,259
17,040
6,069
0
10,231
6,483
79,822
0
L
Neith
Dennyitsu
Neith
8,399
5,013
0
2,416
9,406
3,333
0
3,616
5,464
0
56,311
W
Xing Tian
8,121
498
0
7,004
20,016
17,895
130
10,557
9,459
23,236
0
W
Persephone
Jac_Cal713
Persephone
16,863
161
0
3,142
13,080
4,722
0
5,020
8,058
112,640
0
L
Xing Tian
Mob Borley
Xing Tian
9,565
691
0
2,576
19,863
22,864
86
9,206
9,819
31,275
0
W
Gilgamesh
RandomzZeus
Gilgamesh
6,496
1,253
0
4,174
17,994
16,055
358
10,407
7,587
0
48,536
W
17,755
1,124
0
1,116
13,424
4,781
0
6,713
6,711
119,373
0
L
17,579
2,234
0
6,699
20,198
21,476
52
9,842
10,026
70,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
56,462
558
Minions Killed
705
0
Camps Cleared
0
2,113,574
Distance Traveled
2,140,695
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,045
524
199
9
0
424,545
0
L
Arachne
10,956
476
116
5
0
532,802
3
L
Agni
10,728
466
148
6
0
369,975
1
L
Neith
9,456
411
120
5
0
372,367
0
W
Xing Tian
8,465
368
13
1
0
459,653
6
W
Persephone
13,508
587
202
9
0
433,091
6
L
Xing Tian
9,588
417
31
1
0
456,792
12
W
Gilgamesh
9,932
432
105
5
0
396,582
3
W
Janus
12,512
544
186
8
0
426,824
3
L
Ymir
11,436
497
143
6
0
381,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role