Player Matchup

Vamana
Vamana
DimmadomeLuke
Vamana
Level 17
God Stats
4W - 2L
1,458 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 1
Neith
Neith
M00S3
Neith
Level 28
God Stats
33W - 13L
1,685 SR
Queue Stats
111W - 45L
1,687 Elo+
Party 1
Freya
Freya
TrickyNixon1974
Freya
Level 140
God Stats
4W - 3L
1,542 SR
Queue Stats
238W - 134L
1,638 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,586 Elo+

VS

Team Averages
Level 47
1,527 SR
1,381 Elo+
Hera
Hera
BBQJohn Qc
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
KarmaBiscuit
Cthulhu
Level 17
God Stats
6W - 5L
1,639 SR
Queue Stats
31W - 47L
1,412 Elo+
Solo
Izanami
Izanami
spitfire533
Izanami
Level 19
God Stats
4W - 2L
1,442 SR
Queue Stats
10W - 11L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,260
751
3,100
9,120
5,520
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
M00S3
Neith
13
7 / 1 / 5
8,640
785
8,884
7,959
2,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 1 / 8
8,389
763
10,930
11,849
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,701
700
6,989
7,541
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
KarmaBiscuit
Cthulhu
11
2 / 5 / 3
7,895
718
7,714
12,602
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
spitfire533
Izanami
10
1 / 3 / 3
7,097
645
6,641
7,024
2,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
4
5
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
3
3
9
2.5
L
Cthulhu
KarmaBiscuit
Cthulhu
2
5
3
0.7
W
Neith
M00S3
Neith
7
1
5
9.5
W
4
1
8
8
L
Izanami
spitfire533
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
21,344
28,928
Taken
27,167
12,344
Mitigated
11,436
13,163
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,989
1,189
0
838
7,541
2,567
23
2,636
4,609
30,605
0
W
3,100
1,627
0
2,677
9,120
5,520
85
3,466
5,317
0
13,476
L
Cthulhu
KarmaBiscuit
Cthulhu
7,714
551
182
2,754
12,602
6,592
0
5,176
7,114
14,165
0
W
Neith
M00S3
Neith
8,884
2,075
0
3,559
7,959
2,730
852
4,512
3,238
0
29,632
W
10,930
3,236
0
6,927
11,849
4,094
220
6,027
5,410
31,186
0
L
Izanami
spitfire533
Izanami
6,641
3,774
0
554
7,024
2,277
0
2,578
4,298
0
16,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
22,693
130
Minions Killed
118
5
Camps Cleared
3
618,039
Distance Traveled
568,274
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,701
700
50
5
2
185,905
1
W
Vamana
8,260
751
35
3
1
201,573
3
L
Cthulhu
7,895
718
34
3
1
195,240
1
W
Neith
8,640
785
50
5
0
206,193
3
W
Freya
8,389
763
45
4
4
210,273
0
L
Izanami
7,097
645
34
3
0
187,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role