Player Matchup

Sun Wukong
Sun Wukong
PickleHoul
Sun Wukong
Level 40
God Stats
0W - 1L
1,650 SR
Queue Stats
20W - 30L
1,532 Elo+
Party 2
Izanami
Izanami
Selldrudd
Izanami
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
19W - 25L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
StormGod55
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,434 Elo+
Party 2
Hel
Hel
WTFizdat
Hel
Level 119
God Stats
0W - 1L
1,350 SR
Queue Stats
40W - 62L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
berkmodebeast
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 122L
1,462 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,478 Elo+

VS

Team Averages
Level 58
1,586 SR
1,501 Elo+
Raijin
Raijin
EstrogenAddict
Raijin
Level 29
God Stats
2W - 3L
1,872 SR
Queue Stats
30W - 35L
1,536 Elo+
Party 1
Fenrir
Fenrir
MagicFlorist
Fenrir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 87L
1,522 Elo+
Party 1
Medusa
Medusa
Obbyerto
Medusa
Level 29
God Stats
37W - 35L
1,601 SR
Queue Stats
43W - 46L
1,540 Elo+
Party 1
Yemoja
Yemoja
PillsburySunset
Yemoja
Level 107
God Stats
6W - 7L
1,722 SR
Queue Stats
82W - 87L
1,510 Elo+
Party 1
Osiris
Osiris
marcosgero
Osiris
Level 36
God Stats
2W - 8L
1,236 SR
Queue Stats
45W - 58L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PickleHoul
Sun Wukong
17
2 / 3 / 18
12,868
495
11,123
26,763
39,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Selldrudd
Izanami
18
7 / 7 / 6
12,842
494
16,981
18,761
7,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
StormGod55
Heimdallr
17
1 / 11 / 6
11,620
447
9,594
21,656
8,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 11 / 5
14,884
572
21,079
29,334
13,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
berkmodebeast
Jormungandr
18
5 / 5 / 6
12,459
479
18,844
25,624
31,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 13
12,683
488
19,942
19,810
9,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
22 / 3 / 9
16,021
616
33,917
28,349
17,484
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Obbyerto
Medusa
19
3 / 7 / 13
12,562
483
15,084
19,726
8,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 5 / 18
12,021
462
10,734
21,914
24,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
marcosgero
Osiris
17
0 / 5 / 11
10,989
423
7,274
17,368
16,910
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
28
Kills
35
37
Deaths
28
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
8
13
1.56
W
Fenrir
22
3
9
8.83
W
Medusa
Obbyerto
Medusa
3
7
13
1.36
L
Sun Wukong
PickleHoul
Sun Wukong
2
3
18
3.67
W
4
5
18
2.6
L
Izanami
Selldrudd
Izanami
7
7
6
1.43
L
Heimdallr
StormGod55
Heimdallr
1
11
6
0.36
L
13
11
5
1.41
L
Jormungandr
berkmodebeast
Jormungandr
5
5
6
1.6
W
Osiris
marcosgero
Osiris
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,621
Damage
86,951
122,138
Taken
107,167
100,765
Mitigated
77,007
30,587
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,942
675
0
3,640
19,810
9,282
1,272
6,919
12,891
76,143
0
W
Fenrir
33,917
12,327
0
9,355
28,349
17,484
3,783
8,965
19,384
0
125,679
W
Medusa
Obbyerto
Medusa
15,084
7,574
0
938
19,726
8,895
862
4,694
15,032
0
100,117
L
Sun Wukong
PickleHoul
Sun Wukong
11,123
1,534
350
4,887
26,763
39,129
64
9,146
17,290
0
30,722
W
10,734
2,419
4,141
3,333
21,914
24,436
501
9,038
12,876
46,943
0
L
Izanami
Selldrudd
Izanami
16,981
10,380
0
2,664
18,761
7,541
1,268
5,176
13,425
0
100,402
L
Heimdallr
StormGod55
Heimdallr
9,594
4,390
0
2,880
21,656
8,878
861
6,737
14,301
0
71,408
L
21,079
2,809
4,665
10,614
29,334
13,618
32
7,067
22,066
106,622
0
L
Jormungandr
berkmodebeast
Jormungandr
18,844
2,860
0
4,527
25,624
31,599
236
8,012
17,293
74,977
0
W
Osiris
marcosgero
Osiris
7,274
1,577
0
500
17,368
16,910
762
10,535
6,833
9,979
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,673
Gold Earned
64,276
557
Minions Killed
532
0
Camps Cleared
0
2,223,544
Distance Traveled
2,385,121
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,683
488
134
5
0
424,488
0
W
Fenrir
16,021
616
125
5
0
609,697
1
W
Medusa
12,562
483
149
6
0
464,388
3
L
Sun Wukong
12,868
495
28
1
0
466,481
3
W
Yemoja
12,021
462
57
2
0
416,266
6
L
Izanami
12,842
494
149
6
0
458,038
3
L
Heimdallr
11,620
447
126
5
0
423,344
0
L
Hel
14,884
572
131
5
0
413,298
3
L
Jormungandr
12,459
479
123
5
0
462,383
3
W
Osiris
10,989
423
67
3
0
470,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role