Player Matchup

Zhong Kui
Zhong Kui
CHINOZOR
Zhong Kui
Level 112
God Stats
78W - 78L
1,542 SR
Queue Stats
354W - 392L
1,427 Elo+
Solo
Janus
Janus
HamothyTheGreat
Janus
Level 82
God Stats
80W - 100L
1,258 SR
Queue Stats
554W - 592L
1,516 Elo+
Solo
Izanami
Izanami
JeeyMota
Izanami
Level 118
God Stats
7W - 9L
1,493 SR
Queue Stats
33W - 28L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Sthweaty
Gilgamesh
Level 107
God Stats
4W - 2L
1,639 SR
Queue Stats
98W - 104L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
TwiHawd
Jormungandr
Level 52
God Stats
2W - 0L
1,863 SR
Queue Stats
48W - 40L
1,493 Elo+
Party 2
Team Averages
Level 94
1,559 SR
1,480 Elo+

VS

Team Averages
Level 94
1,451 SR
1,459 Elo+
Sun Wukong
Sun Wukong
ChrisBiggz
Sun Wukong
Level 69
God Stats
7W - 14L
1,134 SR
Queue Stats
343W - 353L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DontBeAwkward
Ah Muzen Cab
Level 142
God Stats
2W - 4L
1,539 SR
Queue Stats
205W - 223L
1,427 Elo+
Party 1
Fenrir
Fenrir
Phosphire
Fenrir
Level 59
God Stats
3W - 7L
1,582 SR
Queue Stats
110W - 92L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Zehphie
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,441 Elo+
Solo
Tiamat
Tiamat
kjr0302
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHINOZOR
Zhong Kui
15
6 / 2 / 3
10,629
506
10,032
13,164
9,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 8
11,245
535
13,701
11,697
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JeeyMota
Izanami
17
4 / 0 / 7
11,428
544
7,807
13,946
5,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sthweaty
Gilgamesh
20
6 / 1 / 4
12,268
584
9,551
12,602
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
TwiHawd
Jormungandr
13
2 / 0 / 9
9,699
462
6,222
12,643
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisBiggz
Sun Wukong
15
3 / 2 / 2
9,827
468
7,552
12,805
11,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
DontBeAwkward
Ah Muzen Cab
14
0 / 7 / 2
8,756
417
8,365
15,885
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Phosphire
Fenrir
16
3 / 5 / 2
10,486
499
6,559
15,114
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Zehphie
Aphrodite
13
0 / 3 / 4
8,421
401
5,089
15,428
9,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
kjr0302
Tiamat
12
0 / 6 / 3
7,921
377
8,207
12,520
6,182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
6
6
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CHINOZOR
Zhong Kui
6
2
3
3.75
L
Sun Wukong
ChrisBiggz
Sun Wukong
3
2
2
2
L
Ah Muzen Cab
DontBeAwkward
Ah Muzen Cab
0
7
2
0.14
W
5
3
8
3
W
Izanami
JeeyMota
Izanami
4
0
7
7.5
L
Fenrir
Phosphire
Fenrir
3
5
2
0.8
W
Gilgamesh
Sthweaty
Gilgamesh
6
1
4
8
W
Jormungandr
TwiHawd
Jormungandr
2
0
9
6.5
L
Aphrodite
Zehphie
Aphrodite
0
3
4
0.67
L
Tiamat
kjr0302
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
35,772
64,052
Taken
71,752
38,739
Mitigated
40,149
18,706
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CHINOZOR
Zhong Kui
10,032
1,011
0
6,170
13,164
9,028
594
2,580
10,448
52,594
0
L
Sun Wukong
ChrisBiggz
Sun Wukong
7,552
1,224
0
3,472
12,805
11,212
31
6,185
6,552
0
41,530
L
Ah Muzen Cab
DontBeAwkward
Ah Muzen Cab
8,365
3,212
0
3,396
15,885
5,770
951
3,849
11,976
0
70,959
W
13,701
572
114
1,875
11,697
3,681
1,544
2,467
9,049
69,208
0
W
Izanami
JeeyMota
Izanami
7,807
5,386
0
3,441
13,946
5,069
3,120
2,141
11,757
0
86,907
L
Fenrir
Phosphire
Fenrir
6,559
1,495
0
1,184
15,114
7,475
0
6,263
8,683
0
66,060
W
Gilgamesh
Sthweaty
Gilgamesh
9,551
2,951
0
4,768
12,602
9,300
0
2,354
10,113
0
109,816
W
Jormungandr
TwiHawd
Jormungandr
6,222
836
378
1,960
12,643
11,661
336
4,995
7,310
26,335
0
L
Aphrodite
Zehphie
Aphrodite
5,089
288
2,053
4,160
15,428
9,510
131
7,906
7,384
26,844
0
L
Tiamat
kjr0302
Tiamat
8,207
1,380
0
1,474
12,520
6,182
810
5,206
7,202
42,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
45,411
595
Minions Killed
415
0
Camps Cleared
0
2,077,473
Distance Traveled
1,893,457
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,629
506
100
5
0
367,135
0
L
Sun Wukong
9,827
468
81
4
0
434,218
3
L
Ah Muzen Cab
8,756
417
112
5
0
350,241
1
W
Janus
11,245
535
125
6
0
426,599
3
W
Izanami
11,428
544
174
8
0
416,100
11
L
Fenrir
10,486
499
107
5
0
403,062
4
W
Gilgamesh
12,268
584
159
8
0
479,801
2
W
Jormungandr
9,699
462
37
2
0
387,838
1
L
Aphrodite
8,421
401
44
2
0
380,313
5
L
Tiamat
7,921
377
71
3
0
325,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role