Player Matchup

Yemoja
Yemoja
ALMIGHTYxSET
Yemoja
Level 126
God Stats
14W - 17L
1,531 SR
Queue Stats
390W - 407L
1,550 Elo+
Party 1
Mulan
Mulan
ChaacMid
Mulan
Level 106
God Stats
14W - 11L
1,470 SR
Queue Stats
286W - 266L
1,447 Elo+
Party 1
Rama
Rama
RB3ndz
Rama
Level 107
God Stats
3W - 5L
1,422 SR
Queue Stats
266W - 226L
1,547 Elo+
Party 3
Ravana
Ravana
SiR xCYANIDEx
Ravana
Level 129
God Stats
3W - 5L
1,471 SR
Queue Stats
259W - 244L
1,562 Elo+
Party 1
Janus
Janus
kelmoreion1130
Janus
Level 101
God Stats
5W - 4L
1,425 SR
Queue Stats
193W - 207L
1,461 Elo+
Party 3
Team Averages
Level 114
1,464 SR
1,513 Elo+

VS

Team Averages
Level 116
1,476 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Darkblade Mach5
Cthulhu
Level 102
God Stats
15W - 14L
1,531 SR
Queue Stats
318W - 307L
1,517 Elo+
Solo
Neith
Neith
Dionte
Neith
Level 105
God Stats
31W - 39L
1,495 SR
Queue Stats
459W - 454L
1,534 Elo+
Solo
He Bo
He Bo
Samoochi
He Bo
Level 160
God Stats
0W - 3L
1,173 SR
Queue Stats
334W - 352L
1,537 Elo+
Party 2
Kali
Kali
VexingKitten891
Kali
Level 63
God Stats
4W - 2L
1,682 SR
Queue Stats
73W - 82L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 0 / 7
8,720
581
6,376
8,885
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
ChaacMid
Mulan
14
3 / 1 / 2
8,326
555
4,622
9,717
7,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
RB3ndz
Rama
15
4 / 1 / 2
8,965
598
6,169
8,436
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 2
8,916
594
5,691
10,290
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
7,616
508
3,597
8,881
3,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 2
6,545
436
3,984
9,649
4,741
Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
8,428
562
8,009
7,959
8,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Dionte
Neith
12
1 / 4 / 1
7,514
501
4,049
8,552
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Samoochi
He Bo
12
3 / 6 / 0
7,540
503
8,505
8,631
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
7,000
467
3,703
8,859
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
6
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
Yemoja
3
0
7
6.5
W
Mulan
ChaacMid
Mulan
3
1
2
4
L
1
2
1
0.75
L
Neith
Dionte
Neith
1
4
1
0.38
W
Rama
RB3ndz
Rama
4
1
2
5
L
He Bo
Samoochi
He Bo
3
6
0
0.5
W
4
2
2
2.5
L
1
2
1
0.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
28,250
46,209
Taken
43,650
26,408
Mitigated
21,350
18,779
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,984
717
0
1,320
9,649
4,741
0
3,506
6,143
0
30,077
W
Yemoja
6,376
890
917
3,982
8,885
8,684
114
2,433
6,116
32,201
0
W
Mulan
ChaacMid
Mulan
4,622
671
0
4,239
9,717
7,199
0
3,972
5,086
0
38,255
L
8,009
387
0
2,436
7,959
8,753
0
593
7,366
47,783
0
L
Neith
Dionte
Neith
4,049
1,820
0
3,237
8,552
2,316
0
603
7,949
0
49,469
W
Rama
RB3ndz
Rama
6,169
4,852
0
3,879
8,436
2,659
974
1,139
7,226
0
71,702
L
He Bo
Samoochi
He Bo
8,505
163
0
985
8,631
2,738
0
4,225
4,406
39,880
0
W
5,691
1,822
0
4,257
10,290
4,342
0
3,176
6,752
0
59,627
L
3,703
1,325
0
1,836
8,859
2,802
0
1,221
7,638
0
34,510
W
3,597
482
0
1,505
8,881
3,524
0
4,128
4,515
33,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
37,027
470
Minions Killed
383
0
Camps Cleared
0
1,528,040
Distance Traveled
1,443,090
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,545
436
55
4
0
310,327
12
W
Yemoja
8,720
581
47
3
0
284,495
0
W
Mulan
8,326
555
83
6
0
307,106
3
L
Cthulhu
8,428
562
98
7
0
319,002
5
L
Neith
7,514
501
95
6
0
252,594
3
W
Rama
8,965
598
137
9
0
288,142
8
L
He Bo
7,540
503
78
5
0
257,950
3
W
Ravana
8,916
594
127
8
0
358,818
2
L
Kali
7,000
467
57
4
0
303,217
4
W
Janus
7,616
508
76
5
0
289,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role